Content

Magician Navigation | Decks and Tips

This page notes details of Magician Navigation (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
Duel Links Breaking News
Structure Deck EX: Tales of the Noble Knights
update 16/03/2020

Magician Navigation

Magician Navigation
TypeTrap Card
PropertyNormal
Card Effect TypeCard effect / Quick-like Effect
Passcode07922915
SupportsDark Magician / DARK / Spellcaster
Related to ArchetypesDark Magician

text

Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; it has its effects negated until the end of this turn.

How to Get

PackSelection Box Vol. 03 [UR]
Guardians of Rock [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Special Summons Dark Magician from your hand plus another DARK Spellcaster from your deck for no cost.
  • Negates opponent’s Spell/Trap card effect.

Cons

  • Trap cards can be slow.

Tips

Dark Magical Circle

Dark Magic Circle is able to add Magician Navigation to your hand. You can later activate Magician Navigation to Special Summon Dark Magician and trigger Dark Magic Circle’s removal effect.

Dark Magician

Dark Magician on his own is really not that impressive being a Normal monster with below average stats. What makes him good is the amount of powerful support that is used alongside him.

Magician’s Navigation, for example, is powerful because it can bring out 2 high-leveled monsters for no cost. Listed below are some other powerful support you can use with Dark Magician.

Searching

Here is some Dark Magician supports that can search out Magician’s Navigation.

Sorcerer of Dark Magic

Magician’s Navigation lets you Special Summon 2 high-leveled Spellcaster monsters which is the cost you need to summon Sorcerer of Dark Magic.

DARK Spellcaster

Aside from Dark Magician here are some notable monsters you can Special Summon from the deck with Magician’s Navigation.

Decks

Dark Magician Deck

Rulings

Classifications

ActionsActivates from your Graveyard
Banished categoriesBanishes itself from Graveyard for cost
Monster/Spell/Trap categoriesNegates the effects of your opponent's Spell Cards / Negates the effects of your opponent's Trap Cards
Summoning categoriesSpecial Summons from your hand / Special Summons from your Deck

Comments

Hot New Top
Anonymous 3days ago
No more 3 navigation for you unless you want to dump that broken Rod.
Anonymous
People are really complaining that this card MAY come to the game? Are you people stupid? There are almost TCG type of meta decks in the game and decks so broken you hate your life for playing against them.

And this ONE CARD for a low tier deck is a threat to you? Are you really that stupid?
<< Anonymous
Anonymous Reply
Any broken card deserves a ban, regardless of the deck it's part of. You are NOT supposed to come back after having all your three circles destroyed and are NOT supposed to draw your goddamn third BM and STILL have one more illusion AND a goddamn third Timaeus. This crap needs to end.
<< Anonymous
Anonymous Reply
You do understand that the situation described is rare, right?
<< Anonymous
Anonymous Reply
Only the third Timaeus is rare. Me vs this deck is every single time they successfully activate at least 2 navigations, and the third at least half of the time too. The circles being destroyed is almost all the time since I always use my effects to destroy it before anything else.
<< Anonymous
Anonymous 4days ago Reply
Low tier deck? Not broken? Sorry but Mr. Kaiba dislike anything to do with Dark Magician. There you go, limit 3.
Anonymous
Glad Beasts are already tier 1.5 soo...
<< Anonymous
Anonymous Reply
If we consider tier 4, sure.
<< Anonymous
Anonymous Reply
LOL Six samurai is a tier 1 in bronze when all the noobs don't even know why their spell/trap got negated.
<< Anonymous
Anonymous Reply
Six Samurai hard counters Witchcrafter and their spells
<< Anonymous
Anonymous Reply
So you suggest to new players to go for Six Samurai to stop losing to WC?
But I don't have the Gems yet.
Anonymous
Can this work with toon dark magician ?
<< Anonymous
Anonymous Reply
It only works for the effect that lets you Special Summon a Level 7 or lower DARK Spellcaster-Type monster from your Deck
<< Anonymous
not KoG Reply
Yes
<< Anonymous
Anonymous Reply
Yes, but as already said, only for the second special summon.

The first special summon specifically ask for a monster named "Dark Magician", not "Toon Dark Magician".
Anonymous
Do you really need 3 navigation? I have all other cards including 3 circles but only 1 navigation.
<< Anonymous
Anonymous Reply
Well you can just say you have 2 navigation and 1 cyrcle since having 3 rod and 3 dm requires 0 effort.
<< Anonymous
Anonymous Reply
For DSOD Yugi I want the DSOD DM, for Arkana I want his DM x3, and for Yami Yugi I already have 3 of his DM.

As for 3x Circle, will 1 less really cripple the deck?
<< Anonymous
Anonymous Reply
If you want tge deck to work like a clock you do need 3. If you want to be less upset in the near future, you better w8 for the next banlist.
<< Anonymous
Anonymous Reply
Great, I still need Curtain & Illusion Magic, 3 Circle, 1 Navigation, and 1 Kycoo. And that's not counting my Extra Deck...
Anonymous
I was playing vendreads against DM and he did not seem to be able to negate my ritual spell card activation, was it just him being stupid or is there some u said ruling about this card that doesn’t let it negate spells like poly/ ritual/ etc. I don’t think he was given the prompt to use the effect because there was no delay, and also the timing of all the spells and effects being resolved indicated that I would be able to immediately ritual summon. I’ve had a few other scenarios like this as well but I can’t remember what cards I used, or if it’s just my Imagination and their misplay. And I saw a comment below that said someone couldn’t negate lunalight fusion, so I’m curious if anyone knows the answer to this. Thanks
<< Anonymous
Anonymous Reply
Hm... is dark magician on the field?
Considering you didnt use battlelord and such to prevent its activation, the only thing i can think of is his condition is invalid. Or maybe he usr it on the field during the very same turn?
Anonymous
So this card doesn't negate Power of the gaurdian?
<< Anonymous
Anonymous Reply
It negates it for a turn and sets counters to 0. Magician navigation doesn't destroy face up cards.
Anonymous
So played against a lunalight duelist and I used this card to do my combos. When their turn came up they activated Lunalight fusion. Someone explain to me why I cannot negate that card? But I can negate Invocation o.o
Anonymous
this card is definitely meta material
<< Anonymous
Anonymous Reply
yes, it is.
candend
now summoning Sorcerer of Dark Magic would be easier. this card mostly negates spell card if you already have SoDM on your field.
Anonymous
If it negates why didn’t it allow me to negate world legacy clash. It banish sharanui spirit-master lowered my attack and to top it off destroyed magic circle. Total exploit and needs to be nerfed hard.
<< Anonymous
Anonymous Reply
That is the power of Shirainui fool.

Submit to it.

Give up on your Dark Magician cards and join the Shirainui side of the game, and victory you shall obtain.
<< Anonymous
Anonymous Reply
I agree with you, although I don't use a Shirainui deck. This Dark Magician parade is just making the game more childish.
<< Anonymous
Anonymous Reply
Lol shiranui is the reason dark magician is tiered it's the easiest match-up for dark magician
<< Anonymous
Anonymous Reply
In the tournaments dark magician and elementsaber-invoker are dominating most other decks
Anonymous
Is this card broken? It destroyed my continues Subterror final battle trap card instead of only negate it till the end of turn as it written in description
<< Anonymous
Kyoko Reply
Navigation only negate and doesn't destroy.

A non-continuous trap cards nature is once played, it will go to GY (unless the effect states otherwise.)

So, Final Battle being able to be flip back to facedown is part of its effect.

Since Navigation negates it, so it goes to the GY following normal trap rule.
<< Anonymous
Anonymous Reply
This card cause a severe imbalance to the game. When banished Magician Navigation negates the activation of quick-play spell cards (Offerings to the Doomed), normal spells and counter trap cards (Blackbird Close). In short, it negates and render useless any spell or trap card.

Commens and feedback

Recommend

Thank you for visiting Duel Links wiki by GameA! We update this Yu-Gi-Oh! Duel Links community day by day to provide quality guides and the latest news.

Wiki Updates

News & Events

D.D. Castle: Assault Event

Structure Deck EX: Tales of the Noble Knights

Duel Quest Event

5 Billion Duels Celebration Campaign

31st Main Box: Shark Fang

Upcoming events [December]

Leaked Characters

Yu-Gi-Oh Zexal

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Other Zexal Duelists

Yu-Gi-Oh Dark Side of Dimension [DSOD]

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Yu-Gi-Oh 5D's

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Useful links

Forums

Decks

Decks to farm LD Lvl 40

Characters (Legendary Duelists)

Yu-Gi-Oh! (DM)

Yu-Gi-Oh! GX

Related pages

Accessories

Card Sleeves & Game Mats

Booster packs/Card Trader

Card Trader & Ranked Rewards

Card TraderRanked Rewards

Card Trader

Ranked Rewards

Card box

Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstSelection Box Vol. 01Resonance of ContrastAbyss Encounter
Rampage of the ForestValiant SoulsVisions of IceSelection Box Vol. 01 MiniCrusaders Battleground
Clash of WingsBurning NovaEmpire of ScarletGaia GenesisStardust Acceleration
Power of BraveryBlackstorm RisingSecrets of the AncientsSelection Box Vol. 02Revolution Beginning
Tornado of PhantomsAbsolute InfernoDimension of the WizardsWarriors UniteLords of Shining
Blazing RoseGuardians of RockCybernetic RebellionCurse of DreadValhalla Calling
Dark DimensionSpirit of the BeastAerial AssaultSoul of ResurrectionFuture Horizon
Masters of ShadowJudgement ForceFortress of GearsTruth UniverseFlames of the Heart
Witchs SorceryChronicle of GloryInfernity DestructionArena of SanctuaryShining Hope
Voltage of the MetalShark Fang---

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble Knights

Other Pages

Duel Links Basics

FAQ

Standard duelists & Legendary Duelist Lvl 30

Ranking

Comments (updated every hour)

Hi, the Dark Magician Post-Banlist Version have been updated. Thanks for mentioning that :)
Well, if Bamboo Scrap isn't needed for Aromage to hit KoG, then that card can be limited/ban...
Maybe it’s time to slot in other options then. You have 6 cards out of 20 to send spec swor...
First they play Lightsworn Crystron, then Scrap Undine Cryston... Now Abysspike Machina... @@@ ab...
> Go to the latest comments

Popular Decks

Popular Cards

QA

Another Game Site