Magician Navigation | Decks and Tips

This page notes details of Magician Navigation (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 16/03/2020

Magician Navigation

Magician Navigation
TypeTrap Card
Card Effect TypeCard effect / Quick-like Effect
SupportsDark Magician / DARK / Spellcaster
Related to ArchetypesDark Magician


Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; it has its effects negated until the end of this turn.

How to Get

PackSelection Box Vol. 03 [UR]
Guardians of Rock [UR]
Level-up reward--
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  • Special Summons Dark Magician from your hand plus another DARK Spellcaster from your deck for no cost.
  • Negates opponent’s Spell/Trap card effect.


  • Trap cards can be slow.


Dark Magical Circle

Dark Magic Circle is able to add Magician Navigation to your hand. You can later activate Magician Navigation to Special Summon Dark Magician and trigger Dark Magic Circle’s removal effect.

Dark Magician

Dark Magician on his own is really not that impressive being a Normal monster with below average stats. What makes him good is the amount of powerful support that is used alongside him.

Magician’s Navigation, for example, is powerful because it can bring out 2 high-leveled monsters for no cost. Listed below are some other powerful support you can use with Dark Magician.


Here is some Dark Magician supports that can search out Magician’s Navigation.

Sorcerer of Dark Magic

Magician’s Navigation lets you Special Summon 2 high-leveled Spellcaster monsters which is the cost you need to summon Sorcerer of Dark Magic.

DARK Spellcaster

Aside from Dark Magician here are some notable monsters you can Special Summon from the deck with Magician’s Navigation.


Dark Magician Deck



ActionsActivates from your Graveyard
Banished categoriesBanishes itself from Graveyard for cost
Monster/Spell/Trap categoriesNegates the effects of your opponent's Spell Cards / Negates the effects of your opponent's Trap Cards
Summoning categoriesSpecial Summons from your hand / Special Summons from your Deck


Hot New Top
candend 8days ago
now summoning Sorcerer of Dark Magic would be easier. this card mostly negates spell card if you already have SoDM on your field.
Glad Beasts are already tier 1.5 soo...
If it negates why didn’t it allow me to negate world legacy clash. It banish sharanui spirit-master lowered my attack and to top it off destroyed magic circle. Total exploit and needs to be nerfed hard.
<< Anonymous
Anonymous Reply
That is the power of Shirainui fool.

Submit to it.

Give up on your Dark Magician cards and join the Shirainui side of the game, and victory you shall obtain.
<< Anonymous
Anonymous Reply
I agree with you, although I don't use a Shirainui deck. This Dark Magician parade is just making the game more childish.
<< Anonymous
Anonymous Reply
Lol shiranui is the reason dark magician is tiered it's the easiest match-up for dark magician
<< Anonymous
Anonymous Reply
In the tournaments dark magician and elementsaber-invoker are dominating most other decks
Can this work with toon dark magician ?
<< Anonymous
Anonymous Reply
It only works for the effect that lets you Special Summon a Level 7 or lower DARK Spellcaster-Type monster from your Deck
<< Anonymous
not KoG Reply
Is this card broken? It destroyed my continues Subterror final battle trap card instead of only negate it till the end of turn as it written in description
<< Anonymous
Kyoko Reply
Navigation only negate and doesn't destroy.

A non-continuous trap cards nature is once played, it will go to GY (unless the effect states otherwise.)

So, Final Battle being able to be flip back to facedown is part of its effect.

Since Navigation negates it, so it goes to the GY following normal trap rule.
<< Anonymous
Anonymous Reply
This card cause a severe imbalance to the game. When banished Magician Navigation negates the activation of quick-play spell cards (Offerings to the Doomed), normal spells and counter trap cards (Blackbird Close). In short, it negates and render useless any spell or trap card.
This card has swag
I simply love this card.
Amazing card
If you control 2 monsters this card won’t turn over and cannot be activated...might want to add that as a con....also you now have a useless card taking up a precious spell/trap zone.
The summons are cool and all, but it also has a negate spell/trap effect? This card is way too multifunctional
<< Anonymous
Anonymous Reply
Neos fusion is waaay stronger. Let Dark Magician have his fun
<< Anonymous
Anonymous Reply
Tbh i'm tired of seeing magician girl decks and quintet gg magician. Everyone and their mothers and their dogs plays one now..

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Comments (updated every hour)

TD is better than pvp events imo.
Cyber Dragon KC CUP
If this card Spec. Summ. Monster during main phase, it would be better because you can use Storm ...
Que otra carta hay parecido a esta?
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