Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster-Type monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card your opponent controls; it has its effects negated until the end of this turn.
Dark Magic Circle is able to add Magician Navigation to your hand. You can later activate Magician Navigation to Special Summon Dark Magician and trigger Dark Magic Circle’s removal effect.
Dark Magician on his own is really not that impressive being a Normal monster with below average stats. What makes him good is the amount of powerful support that is used alongside him.
Magician’s Navigation, for example, is powerful because it can bring out 2 high-leveled monsters for no cost. Listed below are some other powerful support you can use with Dark Magician.
Here is some Dark Magician supports that can search out Magician’s Navigation.
Magician’s Navigation lets you Special Summon 2 high-leveled Spellcaster monsters which is the cost you need to summon Sorcerer of Dark Magic.
Aside from Dark Magician here are some notable monsters you can Special Summon from the deck with Magician’s Navigation.
|Actions||Activates from your Graveyard|
|Banished categories||Banishes itself from Graveyard for cost|
|Monster/Spell/Trap categories||Negates the effects of your opponent's Spell Cards / Negates the effects of your opponent's Trap Cards|
|Summoning categories||Special Summons from your hand / Special Summons from your Deck|
The White Dragon of Legend
Ancient Gear Awakening
Return of the Red-Eyes
Full Metal Desperado
Master of Chaos