Apply these effects in sequence, based on the number of "Dark Magician" and/or "Dark Magician Girl" on the field and in the Graveyards.
● 1+: 1 DARK Spellcaster-Type monster on the field gains 1000 ATK until the end of this turn.
● 2+: This turn, your opponent cannot activate cards and effects in response to your Spell/Trap Card or effect activation, also Spell/Trap Cards you control cannot be destroyed by your opponent's card effects.
● 3+: DARK Spellcaster-Type monsters you currently control are unaffected by your opponent's card effects, until the end of this turn.
Use these cards to help bring out the Dark Magicians and Dark Magician Girls you need to activate Dark Magic Expanded’s effect. Magician’s Circle can special summon Dark Magician Girl straight from your deck.
Sage’s Stone special summons Dark Magician if you control a Dark Magician Girl. Dark Magic Curtain and Magician’s Robe special summons Dark Magician from your deck.
Another option is to special summon Magician of Dark Illusion who is treated as Dark Magician on the field and can also revive a Dark Magician from your graveyard.
Dark Magic Expanded is also available in the skill Master of Magicians.
|Monster/Spell/Trap categories||Prevents activation of your opponent's Effect Monsters / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards / Cannot be destroyed by card effects / Unaffected by Effect Monsters / Unaffected by Spell Cards / Unaffected by Trap Cards|
|Stat changes||Your monsters gain ATK / Your opponent's monsters lose ATK|