Each time a Rock-Type monster is Normal Summoned, gain 500 LP. If a "Triamid" monster is Normal Summoned: You can draw 1 card, then discard 1 card. If this face-up card in the Field Zone is sent to the Graveyard: You can add 1 "Triamid" monster from your Deck to your hand. You can only use this effect of "Triamid Cruiser" once per turn.
Can only use draw effect when you Normal Summon a Triamid monster.
Tips
Triamid monsters
Here are the Triamid monsters you can summon to activate this card’s draw effect. Since Triamid monsters are all Rock-types, the heal effect will also be triggered.
It's such an useful spell card. It counters the meta nicely, big brain Triamids will be interesting in the WCS tournament if people decide to play SSA + Mermails.
Yeah, just like Metaphys, Aroma, Deskbot, Madolche, and all the "trash tier decks" that are just giving smart players huge win streaks against your generic meta decks.
It’s all about gameplan. U.A is garbaj in TCG and is also garbaj in here (relying on a broken Cyber Style, deck sucks after it got nerfed), because they have flawed gameplan. Metaphys too, isn’t very good because their gameplan isn’t good. Amazoness and SSA doesn’t have bad gameplan, that’s why they works
U.A. only works much more smoothly if they open with Midfielder, while Metaphys needs to be summoned by another Metaphys monster for their main effect to work. Metaphys Tyrant Dragon is just too slow. The easiest way to do it, is by using the in-theme low level monster we don't have yet in DL, Metaphys Decoy Dragon and Metaphys Ragnarok.
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