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Cyber Dragon: deck recipe [Sept 9]

Duel Links Cyber Dragon deck, Cyber Dragon deck in the meta, how to build Cyber Dragon deck.
Duel Links Breaking News
Yu-Gi-Oh Arc V in Duel Links
update 11/09/2021

Requried Card Boxes

The Ultimate Rising Galactic Origin Cybernetic Rebellion Future Horizon Selection Box Vol.04

Cyber Style Version

Version 1

Cyber DragonCyber Dragon CoreCyber Dragon CoreCyber Dragon CoreBook of MoonBook of Moon
Book of MoonCosmic CycloneCosmic CycloneCosmic CycloneFusion GateFusion Gate
Fusion GateHerald of the AbyssCyberload FusionCyberload FusionCybernetic Fusion SupportDrowning Mirror Force
Drowning Mirror ForceCybernetic Overflow----
Cyber End DragonChimeratech OverdragonChimeratech OverdragonCyber Twin DragonChimeratech Rampage DragonChimeratech Rampage Dragon
Pair Cycroid-----

Version 2

Cyber DragonCyber Dragon CoreCyber Dragon CoreCyber Dragon CoreHerald of the AbyssCosmic Cyclone
Cosmic CycloneCosmic CycloneFusion GateFusion GateFusion GateCyberload Fusion
Cyberload FusionCybernetic Fusion SupportOfferings to the DoomedOfferings to the DoomedPaleozoic CanadiaDrowning Mirror Force
Drowning Mirror ForceCybernetic Overflow----
Cyber End DragonChimeratech OverdragonChimeratech OverdragonCyber Twin DragonChimeratech Rampage DragonChimeratech Rampage Dragon
Pair Cycroid-----
[Skill] descriptionUser
Cyber Style
Can be used each time your Life Points are at 2000 or below. Play up to 2 "Proto-Cyber Dragon" in Attack Position from outside of your Deck.
If your Life Points are at 1000 or below, you can play up to 3 "Proto-Cyber Dragon" in Attack Position from outside of your Deck.
"Proto-Cyber Dragon" that played with this Skill cannot be Tributed, and while they are face-up on the field, you cannot Special Summon except Fusion Summoning, nor attack except with Fusion Monsters.
This skill can only be used once per Duel.
Zane Truesdale
Zane Truesdale

Machine Duplication Version

Cyber DragonCyber DragonCyber DragonCyber Dragon CoreCyber Dragon CoreCyber Dragon Core
Book of MoonBook of MoonBook of MoonCosmic CycloneCosmic CycloneCosmic Cyclone
Fusion GateCyberload FusionCyberload FusionCyberload FusionMachine DuplicationPaleozoic Canadia
Paleozoic CanadiaCybernetic OverflowCybernetic Overflow---
Cyber End DragonChimeratech OverdragonCyber Twin DragonChimeratech Rampage DragonChimeratech Rampage DragonNumber 61: Volcasaurus
Adreus, Keeper of Armageddon-----
[Skill] descriptionUser
Draw Sense: Low Level
Can be used each time your Life Points decrease by 1000. In the Draw Phase, instead of conducting a normal draw, draw a random monster of Level 4 or lower.
Carly Carmine
Carly Carmine

How to Use

Cyber Dragon

The monsters in this deck have effects that let them act as Cyber Dragon, making them compatible with Cyber Dragon’s support.

Cyber Dragon
Cyber Dragon
LIGHT Machine ★5
ATK 2100 / DEF 1600
Cybernetic Rebellion [UR]
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).

The original Cyber Dragon is simply a beater that can be Special Summoned when your opponent controls a monster and you do not.

Cyber Dragon Core
Cyber Dragon Core
LIGHT Machine ★2
ATK 400 / DEF 1500
Future Horizon [SR]
When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.

Cyber Dragon Core searches your support and will most often be used to search Cybernetic Overflow or Cyberload Fusion.

Additionally, Cyber Dragon Core can Special Summon a Cyber Dragon monster from your deck while loading your banish zone for Cyberload Fusion.

Cyber Dragon Vier
Cyber Dragon Vier
LIGHT Machine ★4
ATK 1100 / DEF 1600
Ranked Rewards [SR]
This card's name becomes "Cyber Dragon" while on the field or in the GY. If you Normal or Special Summon "Cyber Dragon", except during the Damage Step: You can Special Summon this card from your hand in Defense Position. You can only use this effect of “Cyber Dragon Vier” once per turn. Every "Cyber Dragon" you control gains 500 ATK/DEF.

Cyber Dragon Vier is a beater with more utility than Cyber Dragon Drei, being able buff all your Cyber Dragons. Also keep in mind the buffs do stack if you control multiple Cyber Dragon Viers. Cyber Dragon Vier’s Special Summoning can be easily be triggered when you summon any monster that acts as Cyber Dragon.

Machine Duplication

Machine Duplication
Machine Duplication
Normal Spell
Bandit Keith [SR]
Target 1 Machine-Type monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that monster.

Cybernetic Overflow

A powerful removal card that, at its strongest, is able to destroy any 4 of your opponent’s cards. Banishing these monsters also loads your banish zone for when you activate Cyberload Fusion. Using Cyberload Fusion to clear your opponent’s field and then Fusion Summoning can set you up to OTK your opponent.

The search effect is also useful, letting you replace a destroyed Cybernetic Overflow or just keeping your resources up.

Cybernetic Overflow
Cybernetic Overflow
Normal Trap
Future Horizon [R]
Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.

Fusion Monster

All Fusion monsters in this deck share the role of being big damage dealers, the Fusion monster you choose to summon depends on what cards remain on your opponent’s field after using Cybernetic Overflow and what Fusion Spell you have.

Chimeratech Rampage Dragon
Chimeratech Rampage Dragon
LIGHT Machine ★5
ATK 2100 / DEF 1600
Future Horizon [UR]
2 or more "Cyber Dragon" monsters
A Fusion Summon of this card can only be done with the above Fusion Materials. When this card is Fusion Summoned: You can target Spell/Trap Cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. Once per turn: You can send up to 2 LIGHT Machine-Type monsters from your Deck to the Graveyard, and if you do, for each monster sent to the Graveyard, this card gains 1 additional attack during each Battle Phase this turn.

Chimeratech Rampage Dragon is usually the first Fusion monster you make. The backrow removal is good for getting rid of possible disruption, and the mill effect is good for setting up for Cybernetic Overflow.

Chimeratech Rampage Dragon's backrow removal combined with his multi-attack ability makes him great for early OTKs.

Cyber End Dragon
Cyber End Dragon
LIGHT Machine ★10
ATK 4000 / DEF 2800
Zane Truesdale Starter Deck [UR]
Zane Truesdale at Lvl 30 [UR]
"Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Cyber End Dragon has the highest base stat letting you attack over walls like Invoked Cocytus. He is also a good choice to deal damage against Superheavy Samurai decks.

Chimeratech Overdragon
Chimeratech Overdragon
DARK Machine ★9
ATK ? / DEF ?
Zane Truesdale [UR]
"Cyber Dragon" + 1 or more Machine-Type monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card is Fusion Summoned: Send all other cards you control to the Graveyard. The original ATK and DEF of this card each become equal to the number of Fusion Material Monsters used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Material Monsters used for its Fusion Summon.

Making Chimeratech Overdragon is a bit situational. He can sometimes be made with stats high enough to OTK with a single attack. But he is vulnerable to disruption, so the only time you want to make him is after clearing the opponent's backrow with Chimeratech Rampage Dragon, Cybernetic Overflow, or other backrow removal.

Using Cyberload Fusion to make Chimeratech Overdragon while you have a lot of banished monsters is a quick way to make a huge beater while also returning all banished monsters to your deck.

Cyber Twin Dragon
Cyber Twin Dragon
LIGHT Machine ★8
ATK 2800 / DEF 2100
Cybernetic Rebellion [UR]
"Cyber Dragon" + "Cyber Dragon"
A Fusion Summon of this card can only be done with the above Fusion Material Monsters. This card can make a second attack during each Battle Phase.

Cyber Twin Dragon is your other easy to summon Fusion, but is generally less useful than Chimeratech Rampage Dragon. Both require 2 Fusion materials but Rampage Dragon's is more generic and gives him the ability to destroy backrow. Both can attack multiple times but Rampage Dragon can attack up to 3 times while also milling Cyber Dragons.

The only thing Cyber Twin Dragon has over Chimeratech Rampage Dragon is higher stats making it a better beater. So choose Cyber Twin Dragon when you want to attack over monsters.

Fusion Summoning

Cyberload Fusion
Cyberload Fusion
Quick Spell
Future Horizon [SR]
Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Cyber Dragon" monster as material, by shuffling the Fusion Materials listed on it into the Deck, from among your cards on the field and/or your face-up banished cards, but monsters you control cannot attack for the rest of this turn, except that Fusion Summoned monster. You can only activate 1 "Cyberload Fusion" per turn.

After loading your banish zone with Cyber Dragon monsters, Cyberload Fusion can be used to make Chimeratech Rampage Dragon, destroying multiple enemy backrow and returning the Cyber Dragons to your deck. The Cyber Dragons returned to your deck can then be milled by Chimeratech Rampage Dragon.

Cyberload Fusion can summon any of the Fusion monsters in this deck. However, the monsters in this deck cannot act as Cyber Dragon while in the banish zone. So unless you have multiple Cyber Dragons in your banish zone, Cyber End Dragon and Cyber Twin Dragon are not viable targets.

Fusion Gate
Fusion Gate
Field Spell
The Ultimate Rising [UR]
While this card is on the field: Either player can Fusion Summon a Fusion Monster without using "Polymerization", but the Fusion Material Monsters are banished instead of being sent to the Graveyard.

Fusion Gate is a multi-use Fusion Spell allowing you to spam multiple Fusion monsters if you have enough materials. This pairs well with Cybernetic Fusion Support letting you use fusion materials from the graveyard.

Banishing the fusion materials is usually seen as a setback, but in this deck will serve as setup for Cyberload Fusion.

Skill

Cyber Style puts multiple Proto-Cyber Dragon on the field that you can use as fusion material. Since lowering your LP increases the effectiveness of this skill, it synergizes well with Cybernetic Fusion Support.

Card Removal

Aside from Cybernetic Overflow, other removal options include Cosmic Cyclone and Herald of the Abyss are used to remove backrow and monster cards respectively.

The LP cost of using these cards will also set you up to use your character skill.

Offerings to the Doomed
Offerings to the Doomed
Quick Spell
Stardust Acceleration [SR]
Selection Box Vol. 01 mini [SR] [SR]
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.
Herald of the Abyss
Herald of the Abyss
Normal Spell
Warriors Unite [UR]
Pay 1500 LP and declare 1 Monster Type and Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 “Herald of the Abyss” per turn.

Other Useful Cards

Techs

Mirror Wall
Mirror Wall
Continuous Trap
Neo-Impact [UR]
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.
Drowning Mirror Force
Drowning Mirror Force
Normal Trap
Gaia Genesis [UR]
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.
Abyss-scorn
Abyss-scorn
Normal Trap
Cybernetic Rebellion [N]
Target 1 "Mermail" monster you control; it gains 1000 ATK until the End Phase. When this Set card is sent to the Graveyard: Target 1 monster your opponent controls; send that target to the Graveyard.

Xyz Monster

Number 61: Volcasaurus
Number 61: Volcasaurus
FIRE Dinosaur ★5
ATK 2500 / DEF 1000
Rage of Volcano [UR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy that opponent's monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. This card cannot attack your opponent directly during the turn you activate this effect.
Adreus, Keeper of Armageddon
Adreus, Keeper of Armageddon
DARK Fiend ★5
ATK 2600 / DEF 1700
Shark Fang [SR]
2 Level 5 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card your opponent controls; destroy it.
Tiras, Keeper of Genesis
Tiras, Keeper of Genesis
LIGHT Fairy ★5
ATK 2600 / DEF 1700
Rage of Volcano [SR]
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.

Comments

Hot New Top
Anonymous 9days ago
Veteran player since 2017 looking to sell my main account all worlds unlocked lots of characters still low level lots of staples and fully complete cyber dragon,resonators, and heroes transfer would be by konami id hmu discord for more info UnopposedMystery#7726
<< Anonymous
Anonymous 7days ago Reply
That's not allowed, dude!!!!
<< Anonymous
Anonymous 7days ago Reply
Complete Onomat and I will be really interested.
Anonymous
how to beat this deck besides hoping that they brick?
<< Anonymous
Anonymous Reply
exodia
<< Anonymous
Anonymous 14days ago Reply
battle immunity and negation or destruction prevention. They have a strong turn 2 and decent removal but falter quickly when the opponent can tank thier attacks.
<< Anonymous
Anonymous 14days ago Reply
Have Sphere Kuriboh in your hand. Really.
Don't summon anything. Set your trap(s). On their turn, CyDra players will cockily summon their Rampage, thinking they'll otk. Pretend to struggle a little. When they finally attack, Sphere them. Fearing get counterattacked, they will instantly surrender.

That's mostly how I win against CyDras
<< Anonymous
Anonymous 9days ago Reply
If you don't draw your Sphere Kuriboh on your turn 1 you are done.
Anonymous 10days ago
This deck should gets an outright ban.
<< Anonymous
MangakaJ96 9days ago Reply
With Cydra fans and Konami making money, it won't happen.

Also, if Konami banned one deck, then it would have to ban multiple decks (which would be a mess considering the divisiveness of Duelists).
<< Anonymous
Anonymous 9days ago Reply
Lol Power bond, limiter removal and cyber dragon infinity aren't even a thing for players yet so stop complaining
<< Anonymous
Anonymous 9days ago Reply
Just ki ll the skill, no more free resources and they'll be forced to buy whatever new cyber dragon konami wants to sell. Both sides win konami gets more money and cy dra haters get to see the deck nerfed more
Anonymous 15days ago
GO CYBER DRAGON CORE
Not KoG 15days ago
Ultimate Providence crash the party.
Anonymous
How to nerf Cyber Dragon once more after all the abuses in KCGT?
<< Anonymous
Anonymous Reply
Nerf Cyber Style already. That skill is really broken to the maximum when that fkin Japanese abused it for ages to finish top of KCGT. This skill must be forever gone.
<< Anonymous
Anonymous Reply
Limit 3 both Core & Cyberload Fusion. Just like what they did to Dark Magician when they put both Rod & Navigation limit 3.
<< Anonymous
Konami Reply
No.

-Thank you for playing Duel Links.
<< Anonymous(Konami)
Anonymous Reply
Fckin human being abuse everything here. No sympathy if anyone dies of covid.
Anonymous
Cyber Dragon decks Logic. Only run 3x core+ 1 Cyber dragon as main deck monsters. Still always have core in the starting hand.
<< Anonymous
Anonymous Reply
The chances of opening core are not as low as you think; with 3 core in a 20 cards deck you have a 50% chance of opening with it, 60% if you go second
<< Anonymous
Anonymous Reply
This explains why I have 3 copies of BEWD in my deck and somehow I have all of them in y opening hands, sometimes even spirit joins the party.
<< Anonymous
Anonymous Reply
Well da mn it's true

3/20 looks inconsistent af on the surface but math doesn't lie
Anonymous
just turn this game into a coin toss simulator already
<< Anonymous
Anonymous Reply
It already is
https://www.youtube.com/watch?v=cbhMj56Wv4E
<< Anonymous
Anonymous Reply
the one who has more money has more coins to toss?
Anonymous
My god Konami really like butchering Archetype here eh the list so far i know is:

Cyber Angel
Shiranui
Cyber Dragon
Karakuri
Six Samurai

And yeah i know they had to do it for not make it as [Insert Archetype] Simulator, well good job Konami.
<< Anonymous
Anonymous Reply
You forgot darklords

All the above archtypes are among the most hated in dl community. Especially shiranui.
And for a reason.
<< Anonymous
Anonymous Reply
Ah yes the infamous Dark Lord, i forgot
<< Anonymous
Anonymous Reply
Fur Hire was also incredibly butchered at one point, having like 3 or 4 cards in the banlist
not KoG
Abyss-scorn version still works
Anonymous
His deck is pretty creative, but...
https://duellinks.konami.net/att/0288e5db54e16af12757ef85cd69a922e86cccc757
#DuelReplay #DuelLinks
Anonymous
This deck is still good even after all the limitation.

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