Cybernetic Fusion Support | Decks and Tips

This page notes details of Cybernetic Fusion Support (Spell Card/Quick-Play) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Cybernetic Fusion Support

Cybernetic Fusion Support
TypeSpell Card
Card Effect TypeCost / Card effect / Condition


Pay half your LP; once, if you Fusion Summon a Machine-Type Fusion Monster this turn, you can banish monsters from your hand, Graveyard, and/or your side of the field as the Fusion Materials. You can only activate 1 "Cybernetic Fusion Support" per turn.

How to Get (Duel Links)

Level-up reward--
Victory againstZane Truesdale [UR]
Card trader--




  • Provides great flexibility to Fusion Material selection.


  • You need to pay half your Life Points to activate.
  • Monsters used for Fusion Summoning are banished instead.

Tips, Related Cards, Rulings

Fusion Summon

This card is tailored to benefit the Fusion Summoning of Chimeratech Overdragon because that monster gains more stats in conjunction to the more Fusion materials being used to Fusion Summon it.


Since you must banish your Fusion materials, you can use this card to bring back your banished monsters back to the field in face down defense mode.


  • This is a very good card to be used together with Polymerization, but do not confuse it as a substitute for Polymerization because it does not perform any Fusion Summons.
  • Since you need to pay half of your Life Points to activate this card, you can also consider instant healing cards like Supremacy Berry, Dian Keto the Curemaster, for Life Points recovery.

Set Skill

[Skill] descriptionUser
No Excuses!
Can be used if your Life Points drop below 500. Instead of doing a normal draw, "Power Bond" is added to your hand from outside of your Deck. This skill can only be used once per Duel.

[Skill] descriptionUser
Fusion Time!
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.

[Skill] descriptionUser
Master of Fusion
Can be used each time your Life Points decrase by 1800. In the Draw Phase, instead of doing a normal draw, one Polymerization Spell Card, from outside of your Deck, is added to your hand.




ActionsFuses Materials from your hand / Fuses Materials from your field / Fuses Materials from your Graveyard
Banished categoriesBanishes from your hand / Banishes from your field / Banishes from your Graveyard
Summoning categoriesSpecial Summons from your Extra Deck
LPHalves Life Points / Pays Life Points for cost


Hot New Top
How does this card work? I activate it, it takes half of my life points and goes into the graveyard, then I try to activate a polymerization card from my hand but it won't let me. I just threw away half of my life points for nothing!
<< Anonymous
Xanthan Reply
That explains nothing. I've tried it a few times and it worked once so I know that it should work but it never has again.
<< Anonymous(Xanthan)
Anonymous Reply
This is Duel Links and Speed Duel. Not TCG.
There isn't all the cards needed to make it work consistently. It won't work most of the time.
<< Anonymous(Xanthan)
Anonymous Reply
It does what it says it does. It lets you use materials from your hand, field and GY when you go to Fusion Summon a Machine. It's not going to magically just let you plop a Cyber End Dragon onto the field for nothing.
<< Anonymous(Xanthan)
Anonymous Reply
It only works on the turn you use it
Not KoG
I am still playing Zane Truesdale Cyber Style. It seems that they forced the players to use Cyber Dragons in the deck.
<< Anonymous
Anonymous Reply
no, it was definitely called for. We need it for balance.
<< Anonymous
Anonymous Reply
No, only the skill was strong, this is not balance. The fusion card needs to be unlimited.
<< Anonymous
Anonymous Reply
So does navigation and rod than.
<< Anonymous
Anonymous Reply
I agree, some decks are left in the shadows. Its sad really.
I can't think of how many skills and cards would still be alive if skills activated with damage inflicted not costs payed
Cannot deny that this card is absolutely broken and it must go.
very cool card
op card :)
This card is the HEART of the cyber multi-fusion's mechanics.
Now that these cards are finally available:
- overload fusion
- cyberload fusion
- chimeratech rampage (as support for buff)
cyber style skill

the combo is ready and devastating.

You can summon until three heavy cyber fusion monsters including chimeratech od (even with multi buf) in a turn and during the battle phase.

Don't care if your LPs is the cost. :-)
At the beginning is a bit complex to master this stuff (Zane style), but when you'll learn well how to do, you'll have some satisfactions when you'll get more than a some comeback win vs strong decks.
<< Anonymous(Nick)
Anonymous Reply
shut your
The mechanics of this card is totally illogical. It is just so weird. Obviously this card is made for Chimeratech Overdragon. But the mechanics are just designed to make errors during summoning. First you select a singular machine monster, then you have to select a singular cyber dragon, and then all of a sudden, you need to select every next machine card in a row. So you start with that you want to select like your 5+ machines in a row... and then the card hints you that you need to select one per time to confirm, so you click, confirm, click confirm, click confirm...oh damn it's summoning. Really annoying. Either made it select a cyber dragon and then all machines in a row OR select each singular machine card until you hit the ''Back'' buttom. Not singular confirm, cyber dragon confirm and then suddenly 3+ in a row. Come on, Konami, that is just asking for problems.
Whenever I use Cybernetic Fusion Support to summon Chimeratech Overdragon, for some reason I can only use 3 of the many machine type monsters in my graveyard and on the field.
<< Anonymous
Anonymous Reply
<< Anonymous
Anonymous Reply
Yea me too, but why?
I thought something was bugged with this card not using my graveyard, before realizing that it's because I forgot that Cyberdark Cannon and Claw are Dragon types.
How do you get this? That current Zane event says you can get it but I cannot see it on the rewards or drops
<< Anonymous
Anonymous Reply
Zane had another event featuring cyber Dragon, not the current cyber dark one.
<< Anonymous
Anonymous Reply
Yeah but you click on how to obtain this card on the app, it takes you to the current event. The dates are also from this month
<< Anonymous
Anonymous Reply
That's the flaw of programming. Or I should just say programmer didn't code it good enough. Anyway, yeah you probably have to wait till next Zane event/ Zane added to the gate.
why is fusion support a quick spell card? is there a reason to sacrifice half of your life during opponent turn and fuse?
<< Anonymous
Anonymous Reply
you can chain it with storm free 1 backrow destruction
<< Anonymous
Nick Reply
MainPhase 2 can help to understand better.
<< Anonymous
Nick Reply
You can chain it with Flash Fusion
Cool in ultimate 🔥 squad deck !

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