Digvorzhak, King of Heavy Industry | EARTH Machine ★5 ATK 3200 / DEF 2000 |
Arts of Atlantis [R] | |
3 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card; send the top 3 cards of your opponent's Deck to the Graveyard, then, if any monsters were sent to the Graveyard by this effect, destroy cards your opponent controls, up to the number of monsters sent. |
Offers the deck more non-targeting card removals, but requires 3 monsters to make. Since you can only use the skill twice per turn, you'll need at least 1 level 5 Cyber Dragon on the field to Xyz into this.
Its effect is kind of a gamble, but the high ATK makes it somewhat decent even if the effect fails. It's worth noting that sending cards from your opponent's deck to the grave can end up helping them instead, so you'll want to make sure that it counts when you use it.
Wind-Up Arsenal Zenmaioh | WIND Machine ★5 ATK 2600 / DEF 1900 |
Voltage of the Metal [R] | |
2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 2 Set cards on the field; destroy them. |
Destroying your opponent's backrow makes it safer for you to make follow-up plays, or at the very least, this will force your opponent to use one of their backrows. This can also destroy set monsters, making it useful against defensive opponents, or if you use Book of Moon to flip them down.
Noted by: Serginho1
After taking a huge gap on Duel Links I came back to action using Cyber Dragon and KoGing 31st December so I kept using the same build for Jan 22. It seems that 2 CyDra and 2 Nachsten are enough for me right now, but of course the deck would be way better adding the missed copies (and removing Toon CyDra, which it is always in my hand).
About match-ups, Melodious is almost impossible to beat with Cydras in general and with this version in particular, as I enhance being as consistent as possible but removing techs cards like the omnipresent BoM. Any other match up is way easier and basically depends on coin flip and not hard bricking.
About tips for using this version, I do believe CyDras do not have huge secrets, but just try to destroy backrow and hold your normal summon (Cyber Dragon Core) as long as you can. Remember that Wind-up Zenmaioh can destroy your own sets so it pairs well with Cyber Overflow. An opening with Crimson Ninja and Overflow has proved to be decent when you go first, although just spamming a couple Cyber Dragons + Overflow works if your hand is not stellar enough for going to Cyber Dragon Nova moves. CyDras work better as going second as you can optimize your backrow destruction moves and you can push for high damage, whiping the board and/or going for game. I am not a fan of the Quick-Spell Fusion Spell right now and I prefer going for double trap as it seems I cannot banish that much to make the spell to be really worthy. Instead of that I prefer using normal Poly (at 3) and flood the grave with Core, Nachsten and CyDra to either combo that turn or the following one. Of course remember that Nachsten can revive any 2100 atk or def Monster and not only a CyDra, so Chimeratech is a good target, and Toon is an option as well.
Thanks and good luck using this deck (or any similar or improved version of CyDras).
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