Content

Cybernetic Overflow

This page notes details of Cybernetic Overflow (Trap/Normal Trap): decks, tips, effect, and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 23/03/2020

Cybernetic Overflow

Cybernetic Overflow
AttributeTrap
TypeNormal Trap

text

Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.

How to Get

PackFuture Horizon [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Removal effect.
  • Searches a Cyber Spell/Trap card when destroyed.

Cons

  • Banished Cyber Dragons must have different levels.

Tips

Cyber Dragon

To have multiple Cyber Dragons with different levels you will need to use monsters that act as Cyber Dragon. Luckily most of them act as Cyber Dragon in the graveyard where you will want to pull most of your costs from.

Cyberload Fusion

Cyberload Fusion can use the monsters banished by Cybernetic Overflow as fusion materials and recover them to your deck.

Graveyard Setup

You can use Future Fusion to summon Chimeratech Overdragon, sending lots of Cyber Dragons to the graveyard. Chimeratech Rampage Dragon can pitch Cyber Dragons to the graveyard to gain additional attacks.

Deck

Cyber Dragon Deck

Comments

Hot New Top
Anonymous
no
Anonymous
This card is fine nowadays, really should be removed from the limited list already
Anonymous
This card is soooo powerful without target can destroy up to 4 cards and he can conduct attacks it must be forbidden right now
<< Anonymous
Anonymous Reply
Trap cards can't attack
What r you smoking?
Anonymous
I can still remember when majority of the people wanted a ban on Subterror Final Battle. Nothing happen to that card until today and nothing will happen to this as well.
<< Anonymous
Anonymous Reply
Yeah, this had the same issue as Substerror deck. What makes both are devastating was the skill abuse for deck use.
<< Anonymous
Anonymous Reply
Final battle is much more broken and it can be reuse again and again.
<< Anonymous
Anonymous Reply
Speaking of that.....I wonder why did Subterror deck just suddenly gone from the meta.
<< Anonymous
Anonymous Reply
didnt know you are predictor.
Anonymous
Traps that doesn't target are the best. Other trap cards with the word "target" are pretty much useless.
<< Anonymous
Anonymous Reply
Sabredancer and Cocytus are already here and I'm sure thay they will release more. 90% of the cards have the word "target". A single word can ruin a lot of cards in the game. This card is so much bettet without that word.
<< Anonymous
Anonymous Reply
yep, look at how much big stuff in OCG/TCG nowadays have targeting immunity. This card's non-targeting effect is the most amazing part about it.

However, Traps that target can still be good too. There are still some powerful cards in the game that can be targeted.
<< Anonymous
Anonymous Reply
Dustflame Blast is even better than this card as it can destroy more, on your side too and also doesn't target, but sadly it's part of a not so popular archetype
<< Anonymous
Anonymous Reply
traps which dont target are most likely not chainable and/or battle traps
Anonymous
This card will not work with a cyber dragon xyz as this card requires levels
<< Anonymous
Anonymous Reply
Then run TTH, still baffles me how this card is not banned.
Whos who
This card limit1 or limit2?
<< Anonymous(Whos who)
Anonymous Reply
Yes
Anonymous
Dude can't target, have a fun day being useless. Well, done, mule boy.
Anonymous
This card deserved to be forbidden.
<< Anonymous
Anonymous Reply
If Cyber gets their Xyz, Cyber will be tier 1, but we don't have their Xyz yet, so....XD
<< Anonymous
Anonymous Reply
i hope their xyz are spread nice and thin across as many boxes as possible.
<< Anonymous
Anonymous Reply
Time will tell if they get the Dark World treatment... still irritates me that the Dark World deck doesn't really have a boss monster yet (Where's Grapha?), is already fairly weak compared to the meta, and is spread out in 3 main boxes in Gaia Genesis for Gates, Valiant Souls for Dealings, Primal Burst for the bulk, and others if you want to combine with a fabled/synchro engine.
<< Anonymous
Anonymous Reply
The issue isn't dark world being too weak but about the meta being too powercrept.

What Dark World actually needs is for all meta decks to be "errated" until they stop winning more than 55% games against dark world.
Only then will ALL decks be fun.
Anonymous
When your opponent activates this card, chain to it a card that wipes your own field. That way he will be forced to destroy his own card without targeting.
<< Anonymous
Fetih 1453 Reply
Like destroying my face-up Lucky Punch with Dicephoon?
<< Anonymous(Fetih 1453)
Anonymous Reply
yes, this way you can end the game before he gets the opportunity to fusion summon
Anonymous
This card can't target. Absolutely funny, not surprise why Aleister the Invoker is getting cucked all day-long.
Anonymous
A trap card that doesn't target and has a searcher with R rarity...
This card screams the banlist
<< Anonymous
Anonymous Reply
Let's not forget it could destroy up to 3 cards, together with cyberload fusion to summon rampage. It could wipe your opponent's field in 1 turn.
<< Anonymous
Anonymous Reply
Sigh.. it is already nerfed
<< Anonymous
Anonymous Reply
Instead of limiting this card they should reprint and nerf it by changing its text.
<< Anonymous
Anonymous Reply
I also agree. It should only banish from hand as cost and should require 2 banish as cost for 1 destruction.

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