Card Guard | Decks and Tips

This page notes details of Card Guard (DARK/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Card Guard

Card Guard
Monster TypeFiend
Card typeEffect
Card Effect TypeTrigger Effect / Continuous Effect / Ignition Effect


If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).

How to get / rarity

PackGeneration Next [UR]
Level-up reward--
Victory against--
Card trader--




  • Attack is high due to its effect when summoned.
  • It can protect other cards from being destroyed due to its effect.


  • Defense is low which makes it susceptible to attack when switched to defense position.
  • It loses 300 attack when you use its effect on other cards.


Attack Boost

Card Guard will have 2400 attack when summoned along with Mystic Plasma Zone Field Spell Card. The defense decrease doesn't matter since Card Guard has a low defense to begin with.

Toon Kingdom

Card Guard would be a great addition to Toon decks since it can protect cards from destruction. Toon Kingdom is the most important card on Toon decks and Card Guard give it an added protection while having a beater on the field.

Card Guard

You can use Card Guard's effect to other copies of it. The attack of the copy will increase up to 2200 and will have the added protection from being destroyed. It can also swap their Guard Counters so both of them can have 1900 attack and protection from getting destroyed.

Gemini Monsters

Card Guard is a nice support to Gemini Monsters since it can give them survivability and time to gain their effects. These 2 cards benefits the most since once they are removed from the field, the monsters that is summoned by their effect will be destroyed.

Set Skill

[Skill] descriptionUser
Power of Dark
Begins Duel with the Field Spell "Yami" activated.

Card Guard is a 2100 beater when it's summoned along with the Field Spell Yami.



Monster/Spell/Trap categoriesRedirects destruction
Stat changesThis card gains ATK


Hot New Top
For a versatile player like myself this card is very good at bringing protection for my stronger cards it honestly completed my deck build for cards to help in almost any situation
<< Anonymous
Anonymous Reply
Thanks, I was just about to ask.
Card Guard is bugged, when he is attacked guard token is not removed and Card Guard is destroyed.
<< Anonymous
Anonymous Reply
Condoms can't protect themselves either.
<< Anonymous
Anonymous Reply
^anon Well said, well said.
<< Anonymous
Anonymous Reply
<< Anonymous
Anonymous Reply
If you run multiple copies, then I think they can protect each other and still retain the ATK bonus.
2100 with Atems field spell. You have one motherfookin cyber dragon there
<< Anonymous
<< Anonymous
Anonymous Reply
Who is atem?
<< Anonymous
Anonyboy Reply
Yami Yugi is also known as Atem.
<< Anonymous(Anonyboy )
Anonymous Reply
META backwards is ATEM.
<< Anonymous
Sunblade Reply
Mindblown :O
<< Anonymous(Sunblade)
Anonymous Reply
and yet GK Destiny refused to be meta
<< Anonymous
Anon Reply
Man... I'm speechless
Why the Guard Counter does not Prevent Mirror wall destruction when nota paying the LP cost? I missed something ir its a bug?
<< Anonymous
Anonymous Reply
Because that part of Mirror Wall's is a Maintenance Cost. If you cannot/do not pay the cost, then the card WILL be destroyed and cannot be prevented from destruction by any card effect.

Saves you from otk cybers
underrated card, eat dirt yomi ship, srh and michizure
<< Anonymous
Anonymous Reply
clearly you 🔥 with yomi ship, srh and michizure,got tilted by them so much you had to tell them to eat dirt lol poor baby
easily destroyed by Divine Wrath
<< Anonymous
Anonymous Reply
But at what cost.
<< Anonymous
Anonymous Reply
No duh. Almost every effect monster is destroyed by Divine Wrath.
<< Anonymous
Anonymous Reply
So? If someone uses a Divine Wrath on a level 4 that's a plus in my books. A level 4 that's worth burning a Divine Wrath and discarding a card for is a level 4 worth putting in your deck.
This is the thing that killed the animal planet dude.
This thing can get you to plat easy. But things become more META oriented when you climb up. But atleast your not a gold scrub.
How is this only a 6.5? It's the new non-tribute highest ATK monster without negative effect, even a positive effect!
<< Anonymous
Anonymous Reply
GameA sucks with rating cards. People should know this by now.
<< Anonymous
Anonymous Reply
Not the highest with positive, and its effect only works when there is another card that needs protection.
Our first 1900 atk monster without any downside. Leo taur is 2k attack though so is still better. No one run normal monsters anymore.
<< Anonymous
Anonymous Reply
Red Eyes is a normal monster.
<< Anonymous
Anonymous Reply
Low level normals. Granted, there's Gemini, but no gemini really beat leo
<< Anonymous
FEVA67 Reply
Almost every gemini that wasn't summoned twice beats leotaur
<< Anonymous(FEVA67)
Anonymous Reply
^ Not to mention if they, oh I don't know, run Il Blud, Pehonix gearfried, Blazewing Butterfly, or any actual, gemini support, and know to wait. Leo is nothing to geminis.

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