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[Skill] description | How to Get |
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Your Power doesn't work on me Activate only when one of your monsters is targeted by 1 Continuous Spell/Trap on your opponent's field. Negate the effect of that card until the end of the turn. This Skill can only be used once per Duel. | ? |
[Skill] description | How to Get |
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Ultimate Dragons At the beginning of the Duel, add "Blue-Eyes Ultimate Dragon" and "Neo Blue-Eyes Ultimate Dragon" to your Extra Deck | Lvl 4 |
Heavy Starter If your Deck has 3 or more Level 5 or higher monsters with different names, you will have improved chance of having a Level 5 or higher monster in your starting hand. | Lvl 13 |
Alternative Evolution Select 1 monster you control with 3000 or more ATK, whose original name is "Blue-Eyes White Dragon". The selected monster becomes "Blue-Eyes Alternative White Dragon". This Skill can only be used once per Duel. | Lvl 20 |
Scorns of Ultimate Defeat Can be used on turn 6 and onwards. Add 1 "Blue-Eyes Chaos MAX Dragon" to top of your Deck. In addition, add "Chaos Form" to your hand from outside of your Deck if your opponent controls monsters with 3500 or higher DEF. This Skill can only be used once per Duel. | Drop |
Dragonic Rebirth Can be used when both players' turn is 4 and onward. Add a Dragon-Type monster with the same level as the number of turns that have passed from your Graveyard to your hand. This Skill can only be used once per duel. | Drop |
Dragonic Reincarnation Send 1 Lvl 7 or higher Dragon-Type monsters from your hand to your Graveyard. Then, add 1 Lvl 4 Light Dragon-Type monster to your hand from your Graveyard. This Skill can only be used once per Duel. | Drop |
[Skill] description | User |
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See you Later! Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel. | Lvl 4 |
Draw Sense: Light Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Light attribute monster. | Lvl 13 |
Decoy Tactics Can be used when your Life Points descreases by 1500. Play 1 "Decoy Dragon" from outside of your deck in Defense position. You cannot special summon any monsters other during the turn you activate this Skill. The Skill will only activated if you begin the duel with a Deck that has 5 or more Dragon-Type monsters with different names. This Skill can only be used once per Duel. | Lvl 20 |
Gem Dragon Go! If your deck contains 3 monsters listed below, you will have improved chances of having a Normal Monster in your starting hand. - Hyozanryu - Luster Dragon - Luster Dragon #2 -Alexandrite Dragon | Drop |
Your're Powerless! Select 1 Spell/Trap Cards your opponent controls that targets a monster you control. Negate the selected card until the end of the turn. This Skill can only be used once per Duel. | Drop |
Defense Charge 1 face-up monster you control gains the current turn x100 DEF until the end of the turn. This Skill can only be used once per Duel. | Drop |
Dragonic Rebirth Can be used when both players' turn is 4 and onward. Add a Dragon-Type monster with the same level as the number of turns that have passed from your Graveyard to your hand. This Skill can only be used once per duel. | Drop |
Dragonic Reincarnation Send 1 Lvl 7 or higher Dragon-Type monsters from your hand to your Graveyard. Then, add 1 Lvl 4 Light Dragon-Type monster to your hand from your Graveyard. This Skill can only be used once per Duel. | Drop |
[Skill] description | User |
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Wave Enligntenment All monsters you control that have an ATK equal to their DEF gain 300 ATK until the end of the turn. This Skill can only be used once per turn. | Lvl 4 |
Life Charge Increase your Life Points by the current turn count x200. This Skill can only be used once per Duel. | Lvl 13 |
Afterlife Lockdown Until the end of the turn, if a "Cubic" monster you control destroys an opponent's monster in battle, shuffle the destroyed monster into its original owner's Deck instead of sending it to the Graveyard. This Skill can only be used once per Duel. | Lvl 20 |
ATK: 8800 Pulse Can only be used if you control exactly 1 Level 4 monster with an ATK equal to its DEF. Your monster's ATK becomes 8800, but returns to its original value at the end of the turn. For the rest of the turn after using this Skill, your opponent takes no damage. This Skill can only be used once per Duel. | Drop |
Defense Charge 1 face-up monster you control gains the current turn x100 DEF until the end of the turn. This Skill can only be used once per Duel. | Drop |
[Skill] description | User |
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Attack Charge One of the monsters that you control on the field gains the ATK of the current number of the turn x100. This Skill can only be used once per Duel. | Lvl 4 |
Extra Pain When you deal battle damage to your opponent, deal an additional 50 damage. This Skill will not be activated if your opponent has 1000 or less Life Points. | Lvl 13 |
Life Charge Increase your Life Points by the current turn count x200. This Skill can only be used once per Duel. | Lvl 20 |
Smile Bright! At the beginning of your turn, your opponent takes 50 damage. This Skill will not be activated if your opponent has 1000 or less Life Points. | Drop |
Reload Can be used turn 5 and onward. Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. This Skill can only be used once per Duel. | Drop |
[Skill] description | User |
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My Warriors Buddies Increase the ATK of all EARTH Attribute Warrior-Type monsters by 200. | Lvl 4 |
Draw Sense: EARTH Can be used each time your Life Points decrease by 1500. During your Draw Phase, instead of conducting your normal draw, draw a random EARTH-attribute monster. | Lvl 13 |
Fusionmorph: Red-Eyes Discard of the following monsters from your hand, then change 1 monster you control whose original name is "Red-Eyes B. Dragon" into one of the following monsters: - Lvl 6 Fiend-Type Normal Monster: B. Skull Dragon - Lvl 6 Dragon-Type Normal Monster: Meteor B. Dragon - Lvl 4 EARTH Warrior-Type Normal Monster: Red-Eyes Slash Dragon This Skill can only be used once per Duel. | Lvl 20 | Red-Eyes Fusion Can be used when you have 2400 or less Life Points. Return 1 "Red-Eyes" card from your hand to your Deck and add 1 "Red-Eyes Fusion" from your Deck to your hand. If your Life Points are exactly 2400, you can return 1 "Red-Eyes B. Dragon" from your graveyard to your Deck instead. This Skill can only be used once per Duel. | Drop |
Time Roulette Go! When you call the coin toss correctly, the effect of "Time Wizard" changes monsters you control whose original names are the following, to the following other monsters: - Dark Magician: Dark Sage - Baby Dragon: Thousand Dragon. This Skill can only be used once per Duel. | Drop |
Friends and Foes Can be used when you control a monster whose original is one of the following: - Red-Eyes B. Dragon - Jinzo - The Legendary Fisherman Increase the ATK of these monsters by 300 times the number of them you control. This Skill can only be used once per turn and twice per Duel. | Drop |
Road to the Pro League Your Duel Assessment Score for Tribute Summoning monster will be multiplied by 1.5. | Drop |
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