Note: More skills are expected! Report Skill name and details by submitting comments or screenshot at the bottom of the page.
[Skill] description | How to get |
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Assault Exchange Shuffle 1 "/Assault Mode" card from your hand into the Deck. Add 1 "Assault Mode Activate" from your deck to your hand, This skill can be used once per turn. | ? |
Majestic Light Shuffle 1 Tuner monster from your hand into your deck to summon Majestic Dragon from your deck. This skill can be used once per turn. | ? |
Quickdraw Warriors At the beginning of the Duel, add 2 "Quickdraw Synchron" to your deck and 2 random "Warrior" Synchro monsters which need "Synchron" tuner to your Extra deck. | ? |
Tuning Can be used each time your LP decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw 1 "Synchron" tuner monster of your choice, and send the card of the top of your deck to the Graveyard. This skill can be used once per Duel. | ? |
Tunermorph: Stardust Spark Treat Stardust Spark Dragon you currently control as Tuner monster. This skill can be used once per Duel. | ? |
[Skill] description | User |
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Double Tuners Can be used when you control a Level 2 or below Tuner monster. Summon 1 Level 2 or below Tuner monster from your hand. This skill can be used once per Duel. | ? |
Assault Exchange Shuffle 1 "/Assault Mode" card from your hand into the Deck. Add 1 "Assault Mode Activate" from your deck to your hand, This skill can be used once per turn. | ? |
[Skill] description | How to get |
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Black Whirlwind Can be used when your LP is 2000 or below. Instead of doing a normal draw, add 1 "Black Whirlwind" to your hand. This skill can be used once per Duel. | ? |
Black Feather Charge Send 1 card from your hand to the Graveyard. Place 1 "Black Feather Counter" on "Black-Winged Dragon" you control. This skill can be used once per turn. | ? |
[Skill] description | How to get |
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Path of Thorns Begin the Duel with 1 "Evil Thorn" in your starting hand. If you have "Evil Thorn" in your deck, they are placed at the bottom of your deck. | ? |
Black Rose Gale Can be used when you control "Black Rose Dragon".Destroy all cards on the field. This skill can be used once per Duel. | ? |
A Bond Entrusted At the beginning of the Duel, add 2 "Stardust Dragon" to your Extra deck. When your LP is 1000 or below, set 1 "Wicked Rebirth" only once. | ? |
[Skill] description | How to get |
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Twins Together Can be used when your LP is 1000 or below. Add 1 "Double Ripple" from your deck to your hand. This skill can be used once per Duel. | ? |
Spell Recycle: Equipment Can be used when you control "Power Tool Dragon". Place 1 Equip Spell in your graveyard to the bottom of your deck. This skill can be used once per turn. | ? |
Mark of the Dragon - Heart At the beginning of the Duel, add 2 "Morphtronic Lantron](/c/j0nu56jn)" to your deck, and 1 "Power Tool Dragon" and "Life Stream Dragon" to your Extra deck. | ? |
Level Modification: Life Stream Can be used when you control "Life Stream Dragon". Change the Level of a Synchro monster you control by your choice. This skill can be used once per Duel. | ? |
[Skill] description | How to get |
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Twins Together Can be used when your LP is 1000 or below. Add 1 "Double Ripple" from your deck to your hand. This skill can be used once per Duel. | ? |
Spell Recycle: Fields Can be used when you control "Ancient Fairy Dragon". Place 1 Field Spell in your graveyard to the bottom of your deck. This skill can be unsed once per turn. | ? |
[Skill] description | How to get |
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Avenger & Doom Dragon At the beginning of the Duel, add 2 "Infernity Avenger" to your deck, and 1 "Infernity Doom Dragon" to your Extra deck. | ? |
[Skill] description | User |
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The Strongest Earthbound Immortal Can be used if there is "Earthbound Immortal Wiraqocha Rasca" on your Field. Instead of conducting your normal draw, make your opponent's Life Points become 1. You will directly end your turn during this Skill effect activated. | ? |
[Skill] description | How to get |
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Mark of the Dragon - Head At the beginning of the Duel, add 2 "Junk Synchron" to your deck and 1 "Stardust Dragon" to your Extra deck. | Lvl 1 |
The Tie that Binds Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn. | Lvl 13 |
ATK Booster: Synchro Warriors Until the end of your turn, "Warrior" Synchro monsters you control gains 100 ATK x their level. This skill can be used once per turn. | Lvl 20 |
ATK Booster: Level 2 Level 2 or lower monsters you control gains 200 ATK. | Drop |
Tuning Can be used each time your LP decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw 1 "Synchron" tuner monster of your choice, and send the card of the top of your deck to the Graveyard. This skill can be used once per Duel. | Birthday Campaign! Rewards |
[Skill] description | How to get |
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Mark of the Dragon - Wings At the beginning of the Duel, add 2 "Dark Resonator" to your deck and 1 "Red Dragon Archfiend" to your Extra deck. | Lvl 1 |
Heavy Starter If your Deck has 3 or more Level 5 or higher monsters with different names, you will have improved chance of having a Level 5 or higher monster in your starting hand. | Lvl 13 |
Beatdown! This turn, the Atk of all Level 5 or higher face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. | Lvl 20 |
King of the Archfiends Untile the end of your turn, "Archfiend" Synchro monsters you control gains 100 ATK x their level. This skill can be used once per turn. | Drop |
Might of the King Can be used when you control "Red Dragon Archfiend". Randomly add 1 "Scarlet Security", "Red Dragon Vase", and "Crimson Fire" to your hand. This skill can be used once per Duel. | Event Rewards |
[Skill] description | How to get |
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Mark of the Dragon - Tail At the beginning of the Duel, add 2 "Blackwing - Blizzard the Far North" to your deck and 1 "Black-Winged Dragon" to your Extra deck. | Lvl 1 |
Level Augmentation Reveal 1 monster in your hand, then target 1 face-up monster on your side of the field; that target's level increases by the Level of the revealed monster. This skill can be used once per Duel. | Lvl 13 |
Level Reduction Reveal 1 monster in your hand, then target 1 face-up monster on your side of the field; that target's level decrease by the Level of the revealed monster. This skill can be used once per Duel. | Lvl 20 |
Blackwing Rising Until your opponent's next end phase, "Black-Winged Dragon" and "Blackwing" Synchro monsters you control gain 200 ATK per "Black Wing" monsters you control. This skill can be used once per turn. | Drop |
[Skill] description | How to get |
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Mark of the Dragon - Foot At the beginning of the Duel, add 2 "Copy Plant" to your deck, and 1 "Black Rose Dragon" to your Extra deck. | Lvl 1 |
Balance Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck. | Lvl 13 |
Level Augmentation Reveal 1 monster in your hand, then target 1 face-up monster on your side of the field; that target's level increases by the Level of the revealed monster. This skill can be used once per Duel. | Lvl 20 |
What Grows in the Graveyard Begin the Duel with 1 "Dark Verger" in your Graveyard. | Drop |
[Skill] description | How to get |
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Courage and Strength At the beginning of the Duel, add 2 "Morphtronic Remoten" to your deck and 1 "Power Tool Dragon" to your Extra deck. | Lvl 4 |
Level Augmentation Reveal 1 monster in your hand, then target 1 face-up monster on your side of the field; that target's level increases by the Level of the revealed monster. This skill can be used once per Duel. | Lvl 13 |
Equipment Exchange Can be used when your LP is 3000 or below, Place 1 Equip Spell from your hand to the bottom of your deck, and draw 1 card. This skill can be used once per Duel. | Lvl 20 |
Equipment Restock Can be used when you have 3 or more Equip Spell cards in the Graveyard. 1 random Equip Spell in your Graveyard is added to your hand. Then, shuffle other Equip Spells in your Graveyard into your Deck. This skill can only be used once per Duel. | Drop |
[Skill] description | How to get |
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Mark of the Dragon - Hand At the beginning of the Duel, add 2 "Spore" to your deck and 1 "Ancient Fairy Dragon" to your Extra deck. | Lvl 1 |
Level Reduction Reveal 1 monster in your hand, then target 1 face-up monster on your side of the field; that target's level decrease by the Level of the revealed monster. This skill can be used once per Duel. | Lvl 13 |
Field Exchange Can be used when your LP is 3000 or below, Place 1 Field Spell from your hand to the bottom of your deck, and draw 1 card. This skill can be used once per Duel. | Lvl 20 |
Field Restock Can be used when you have 3 or more Field Spell cards in the Graveyard. 1 random Field Spell in your Graveyard is added to your hand. Then, shuffle other Field Spells in your Graveyard into your Deck. This skill can only be used once per Duel. | Drop |
[Skill] description | How to get |
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Let's Go Goyo! At the beginning of the Duel, add 2 "Jutte Fighter" to your deck, and 1 " Goyo Guardian" to your Extra deck. | Lvl 4 |
Reinforcement Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster. | Lvl 13 |
Respect My Authority! This turn, "Goyo" Synchro monsters you control gain 500 ATK per monsters on your side of the field whose original owner is your opponent. This skill can be used once per turn. | Lvl 20 |
You're Under Arrest! At the beginning of the Duel, add 2 "Goyo" Synchro monsters to your Extra deck. | Drop |
Parole! Return 1 monster that has been Special Summoned from your opponent's graveyard to your side of the field to their deck and increase your Life Points equal to the original ATK of that monster. This Skill can only be used once per turn and up to twice per duel. | Event Reward |
[Skill] description | How to get |
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Dark Tuning 100 At the beginning of the Duel, add 2 "Infernity Avenger" to your deck, and 1 "Hundred Eyes Dragon" to your Extra deck. | Lvl 4 |
Seal of the Immortal Until your opponent's next end phase, "Earthbound" monsters you control are not destroyed by their effects. This skill can be used once per Duel. | Lvl 13 |
Wave-Motion Inferno If you have no cards in your hand, all of your "Infernity" monsters gains 400 ATK. | Lvl 20 |
Handless Combo 100 Begin the Duel with 0 starting hand and 1 "Hundred Eyes Dragon" on your side of the field. | Drop |
Immortals Offering Reveal 1 to 3 "Earthbound Immortal" monsters in your hand. Then, play "Ceremonial Token" equal to the number of cards you revealed. You cannot Normal or Special Summon monsters, except "Earthbound Immortal" monsters, on the turn you use this Skill. This Skill can only be used once per Duel. | Drop |
Immortals Charity Can be used if you control an "Earthbound Immortal" monster. Set 1 "Earthbound Whirlwind," "Earthbound Wave," or "Roar of the Earthbound" from outside your Deck. This Skill can only be used once per Duel. | Drop |
One-Card Wonder Your starting hand becomes 1 card. During the Duel, draw 2 cards in your Draw Phase. | Drop |
Infernity Inferno Can be used on your 2nd turn. Discard up to 2 cards from your hand. Then, send "Infernity" monsters from your Deck to the Graveyard equal to the number of cards you discarded. | Drop |
[Skill] description | How to get |
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Fortune Booster At the beginning of your turn, reduce the Level of "Fortune Lady" monsters your control by 1. | Lvl 4 |
Seal of the Immortal Until your opponent's next end phase, "Earthbound" monsters you control are not destroyed by their effects. This skill can be used once per Duel. | Lvl 13 |
Time Passage Increase the Level of 1 face-up "Fortune Lady" monster you control by 3, until the End Phase. This skill can be used once per turn. | Lvl 20 | Immortals Offering Reveal 1 to 3 "Earthbound Immortal" monsters in your hand. Then, play "Ceremonial Token" equal to the number of cards you revealed. You cannot Normal or Special Summon monsters, except "Earthbound Immortal" monsters, on the turn you use this Skill. This Skill can only be used once per Duel. | Drop |
Immortals Charity Can be used if you control an "Earthbound Immortal" monster. Set 1 "Earthbound Whirlwind," "Earthbound Wave," or "Roar of the Earthbound" from outside your Deck. This Skill can only be used once per Duel. | Drop |
Future Fortune As long as you control 2 or more "Fortune Lady" monsters, you can view the top card of both players' Decks. | Drop |
Fortune Overclock Select 1 "Fortune Lady" monster you control; that monster's Level becomes equal to the current turn count (max. 12). At the end of the turn, the monster's level becomes equal to its original level. This Skill can only be used once per Duel. | Drop |
Future Visions Can be used after your Life Points decrease by 1500. Play 1 "Future Visions" from outside of your Deck. This Skill will only activate if you begin the Duel with a Deck that has 5 or more "Fortune Lady" monsters with different names. | Event Reward |
[Skill] description | How to Get |
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Draw Sense: Earthbound Immortal Can be used each time when your Life Points decreased by 1000. Instead of conducting your normal draw, draw a random "Earthbound Immortal" monster. | Lvl 4 |
Power of Dark Begins Duel with the Field Spell "Yami" activated. | Lvl 13 |
The Ants and the Fiend Can be used if you control "Oracle of the Sun", Choose 1 of the following effects. - Send 1 "Fire Ant Ascator" you control to the Graveyard, and play 1 "Supay" from your Deck. - Send 1 face-up "Supay" you control to the Graveyard, and play 1 "Fire Ant Ascator" from your Deck. This skill can only be used once per turn, and twice per duel. | Lvl 20 |
Sun and Moon Choose 1 of the following effects: - Send 1 "Sun Dragon Inti" you control to the Graveyard, and play 1 "Moon Dragon Quilla" from your Graveyard. - Send 1 "Moon Dragon Quilla" you control to the Graveyard, and play 1 "Sun Dragon Inti" from your Graveyard. This Skill can only be used once per Duel. | Drop |
Dual Divinity Can be Used if "Sun Dragon Inti" and "Moon Dragon Quilla" are in your Graveyard. This turn, You can Normal Summon "Earthbound Immortal Wiraqocha Rasca" without tributing. This Skill can be only used once per Duel. | Drop |
Seal of the Immortal Until your opponent's next end phase, "Earthbound" monsters you control are not destroyed by their effects. This skill can be used once per Duel. | Drop | Immortals Offering Reveal 1 to 3 "Earthbound Immortal" monsters in your hand. Then, play "Ceremonial Token" equal to the number of cards you revealed. You cannot Normal or Special Summon monsters, except "Earthbound Immortal" monsters, on the turn you use this Skill. This Skill can only be used once per Duel. | Drop |
Immortals Charity Can be used if you control an "Earthbound Immortal" monster. Set 1 "Earthbound Whirlwind," "Earthbound Wave," or "Roar of the Earthbound" from outside your Deck. This Skill can only be used once per Duel. | Drop |
The following skills can be acquirable for all available characters as reward for winning a duel against the legend duelists.
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