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Balance (Skill)

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update 27/02/2020

Skill Details

Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.

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How to Get

Updated History

Description (Since 2018 Jun 26)

Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.

Description (Until 2018 Jun 25)

Your starting hand will reflect the card balance of your deck.

Comments

Hot New Top
Anonymous 7days ago
I've got beaten by someone who used this skill. That's why it should get nerfed.
<< Anonymous
Anonymous 3days ago Reply
🔥ing human abusing this broken skill everywhere
<< Anonymous
Anonymous 3days ago Reply
^ So would it be okay if a giraffe used this skill?
<< Anonymous
Anonymous 3days ago Reply
Giraffes don't play card games, silly. You must be thinking of monkeys.
<< Anonymous
Anonymous 3days ago Reply
^ no, I'm pretty sure I'm not thinking about argentinians
Anonymous 3days ago
Now even Blue Eyes is using this.
<< Anonymous
Yami Aster 3days ago Reply
Not really that much. I only saw one tournament deck listed as using it. It's still almost all blue-eyes skills. Idk why anyone would use it with Balance since it's already consistent enough. To make the skill work with it, your deck has to be gigantic, too. So, it's actually worse imo. I prefer Master of Fusion for my blue-eyes.
Anonymous 7days ago
Everybody was playing starting hand manipulation. Just give us a new skill.

You start your hand with 4 tuner monsters. We just need this.
<< Anonymous
Anonymous 7days ago Reply
If it's about balance, where were you before then? It's nothing new. Funny how all this daily whining only started when one deck that is really good almost only uses it for their skill.
<< Anonymous
Anonymous 7days ago Reply
People already started to hate balance since a year ago when DM abuses it. Just that DM was not as broken as NK and they have decided to limit DM cards instead of banning balance. At any point of time starting hand manipulation is a can cer.
<< Anonymous
Anonymous 7days ago Reply
Dm playstyle was like cheating with balance. However, dm decks needed a turn to set their field and if circle was gone they was an auto loss. On the other hand nk can be explosive in their first turn. Going 1st or 2nd is the same for them.
A good nerf for balance could be "you can't summon any moster in your first turn", just like the nerfing of "duel stand by".
<< Anonymous
Anonymous 7days ago Reply
DM still got a lot of play with destiny draw, sealed tombs, born from earth, master of rites, etc. compared to noble knights with balance. So it wasn't as big a thing. Book of moon could be a different story (no pun intended) for balance.
Anonymous 7days ago
Like this.

Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck. You start the duel with 1000LP.
Anonymous
This skill will be absolutely broken if it can be played in TCG.
<< Anonymous
Anonymous Reply
Yes extremely broken.
<< Anonymous
Anonymous Reply
So why 0 tier decks use it atm? This skill atm only helps some rogue/kpg worthy decks to be, at least, competitive.
<< Anonymous
Anonymous 11days ago Reply
Hence why the OP says "in TCG", not in DL.
<< Anonymous
Anonymous 8days ago Reply
Equally broken.
Anonymous 9days ago
ABsolutely awesome
Anonymous 12days ago
Fkin abusers are everywhere and they are saying that this skill is perfectly fair.
<< Anonymous
Anonymous 9days ago Reply
You can also use it to prevent yourself from getting a bad opening hand.

In any monster card game, consistency is key. Not trying to improve your consistency is a really dumb move.

It's not broken, you're just salty you lost to someone whose deck is more consistent while you refuse to make your deck more consistent.
<< Anonymous
Anonymous 9days ago Reply
Yea, in any real card game we try to make deck more consistent with actual deck building strategy (choosing cards, utilizing resources) not by 'fixing' the RNG with something called a 'skill'
<< Anonymous
Anonymous 9days ago Reply
That's still important here even with Balance.

You're not going to be able to use Balance unless you choose your cards/resources carefully so that your deck can activate Balance.
<< Anonymous
Anonymous 9days ago Reply
Nah, we just put our most expensive cards together and let computer do all the works
Anonymous 12days ago
heh everyone using balance these days: triamid, aromage, noble knight, satellarknight, etc. If they can't build a deck of 20 cards by themselves I can't imagine what they would do in tcg.

Well at least konami will put an eye on it again, closer to a nerf to render it useless
<< Anonymous
Anonymous 12days ago Reply
The worst out of all is NK. In triamid defense though, I would say that the 20 cards version still works the best, and in this case balance won't be that useful since monsters and field spells dominate the deck anyway. The sad thing is that they're forced to add more and more staples to counter those insane meta on the ladder, can't really blame them for using balance
<< Anonymous
Anonymous 12days ago Reply
I am confused about the balance ruling. I keep seeing Noble knight decks that always have more spells than traps. Sometimes only just six traps in a 30 card deck. I thought it had to have a certain ratio of equality for it to even guarantee you start with monsters, spells, and traps?
<< Anonymous
Anonymous 12days ago Reply
Yea, hope Konami will nerf it to "This Skill will not activate unless you have at least 6 of each type of card - with different names (6 different monsters, 6 different spells, and 6 different traps), in your Deck.

lol
<< Anonymous
Anonymous 12days ago Reply
^ funny enough the skill would still work fine for witchcrafter
Anonymous 17days ago
What a broken skill.
<< Anonymous(Yami Aster)
Yami Aster 16days ago Reply
*skill
<< Anonymous(Yami Aster)
Anonymous 16days ago Reply
They nerfed balance earlier but it is still the most used skill now. Every single user know that this is currently the most broken skill. Starting hand manipulation should not be allowed.
<< Anonymous
Yami Aster 16days ago Reply
Well! Then I suppose we will just have to agree to disagree! That's all I have left to say on this matter. Happy New Year.
<< Anonymous(Yami Aster)
Anonymous 15days ago Reply
No, no, no. I will not stand for peaceful resolutions on this here internet contraption.

You will call him a name and engage in a long winded circular argument immediately.
Anonymous
They absolutely destroyed this skill.
Deader than dead.
<< Anonymous
Anonymous Reply
It's still a very popular skill. I don't know what you're talking about.
<< Anonymous
Anonymous Reply
You don't know because you're too stupid.
<< Anonymous
Anonymous Reply
balance is still good in the right decks lol
<< Anonymous
Mah boi Reply
Yeah, Balance is still kickin'. Restart, however...
Anonymous
The skill you use when you don't know how to build a deck.
<< Anonymous
Anonymous Reply
No, this skill is indeed broken with a 6/6/6 ratio. Trust me you will see Shiranui using this after the next banlist.
<< Anonymous
Anonymous Reply
ofc that's a pattern we have seen since the beginning of DL; if your decks gets hit by the banlist or just sucks move to a "Balance" build.
Anonymous
This skill should be gone forever.

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Dark-Eyes Illusionist: I have otherworldly powers of control acquired from dark arts beyond human...
There will be a hit to noble knights, all meta decks get a card limited to 2 at some point, it is...
share your beaver with me plz
^that was your job, buddy
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