Balance (Skill)

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update 22/06/2018


Notable Detail : If your deck consists of 10 monster cards and 10 spell/trap cards, you will have 2 monster and 2 spell/trap in starting hand.

Description (Since 2018 Jun 26)

Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.


How to get

  • Mako reaches Lvl 20.
  • Other characters can acquire this skill as reward for winning duels against Legendary Duelists.

Rating and Explanation

Having ten monsters, five spells, and five traps in your deck, will make you get two monsters, one spell, and one trap card in your opening hand. The ratio of your deck will affect your starting hand.


Updated History

Description (Until 2018 Jun 25)

Your starting hand will reflect the card balance of your deck.

Mako Tsunami skills list


Hot New Top
I dont fully understand the mechanics of this skill
<< Anonymous
Anonymous Reply
Especially for pve farm decks this is a very nice skill to have. Decks like Cerberus or Maha Vailo Equip can be on hand in the first round so you get the extra damage for the extra rewards. ;)
<< Anonymous
Anonymous Reply
Never play 21 cards.
Play 20 or you won't get a trap in your starting hand.
<< Anonymous
Anonymous Reply
You need at least 6 monsters + at least 6 spells + at least 6 traps in your Deck. All of them.
Stupid question, but what would the ratio be like for a 30 card deck? 10 Monsters, 10 Magic and 10 Traps cards?
<< Anonymous(Zontany)
Anonymous Reply
1 monster, 1 trap and 1 spell guaranteed. The 4th card will be random.
for those that want to do "grass is greener" i find this skill works when the ratio is 16/6/6 instead of 18/6/6, its unfortunate but gotta do what u can.
if you don't like Sealed tombs, Balance is probably the best way to play koaki's.
<< Anonymous
Anonymous Reply
Some people play that deck with Last Gamble but I'm not really sure if that works.
How does this skill work? Does it only guarantee 1 of each card type if you have at least 6 of each in your deck? I have 8 monsters, 6 traps and 6 spells but more often than not I get 2 traps in my opening hand, shouldn't it be 2 monsters?
<< Anonymous
Anonymous Reply
Look. This is BALANCE. I have 6 Traps 6 Spells and 8 Monsters. Look what have they done. Especially I always have a lot of lot of TreachTrap when battling an anti-trap deck (all the time), no spells! This is rigged.
<< Anonymous
Anonymous Reply
I suggest checking that the skill is activating. After testing again to see any changes it works like this: 8 monster 6 spell 6 trap creates 1 of each with the 4th randomised.
How many S/T do you need to have for a 30card deck for this skill to work? Doesn´t a 24/6/6 split give you one of each?
<< Anonymous
Anonymous Reply
derp, meant 18/6/6 split.
new balance give you the ratio base on your deck and it sucks because when it proc, and if you go first you can't draw the fifth card.
it's like skip a turn just like restart. Had it happen twice to me lol.
<< Anonymous(Anonymous)
Anonymous Reply
Are you joking? Player who goes first can't draw their fifth card, not because of the skill itself but the game's rule.
I think I understand how the updated Balance skill works now. You are given a percentage of the type of cards that will go in your starting hand. So let's say you have a 20 card deck with 15 monsters and 5 spells. That means you have a 75% chance of obtaining a monster card and a 25% chance of obtaining a spell card. Unlike the old balance skill, where this setup gives you 100% chance of having 3 monster cards and 100% chance of having 1 spell card, this change means you have more randomness and your deck will no longer be as consistent as it used to.
That kinda sucks tbh. Haha
<< Anonymous(Anon)
Anonymous Reply
Multiple tests I did showed high level of randomness for 4th card, lower for 3rd card, minimal for 2nd card and almost non existent for 1st card. One would think that by running 14 monsters in a CA deck you would get one monster hand with a high chance of 2. However after about 39 duels got several hands of 1 monster and 3 spells. By 60+ got a full spell hand with a monster on the top of deck.
<< Anonymous
Anonymous Reply
Considering that I just came to the ironic (but expected)conclusion that balance is now way too imbalanced to be trusted as an skill. I'd recommend it only for handless decks or similar stuff that play mixed monsters, spells and traps since it is almost guaranteed that you will get 1 monster at some point of the 1st or second turn (rarely).
<< Anonymous
Anonymous Reply
You have to have 6 monsters, 6 spells, 6 traps. Then you can start every duel with a monster, spell & trap card in your hand
<< Anonymous(Anon)
Anonymous Reply
Indeed hahaha
IC weiner
Skill is absolutely useless now.
<< Anonymous(IC weiner)
Anonymous Reply
Doubt it, ladder now is full of balance skill
Anonymous No. 2
In the revamped Balance skill - is the 4th card always random or can you predetermine that one too, e.g. by having 12 monsters, 6 spells and 6 traps, so that you always get 2 monsters, 1 spell and 1 trap?
<< Anonymous(Nope)
Anonymous Reply
"This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck."

You only have 2 traps mate
<< Anonymous(Anonymous No. 2)
Anonymous Reply
@ the "nope" anon

lol you're so dumb it's hilarious
<< Anonymous(Anonymous No. 2)
Anonymous Reply
Not working. I have 12/6/6 still I get 3 mons and 1 spell/trap
<< Anonymous
Another Anon Reply
We use balance to improve consistency. And apparently konami's smart peoples don't like it. So they nerfed it so that even with 12 6 6 it's still don't guarantee your opening hand MST ratio. It's a "balance" skill that don't guarantee opening band's balance.

Konami is smart. Don't complain.
I'm a bit confused. I just got Balanace with Mako, but I can't use the skill with Yami Yugi or even Marik, but I have seen people using it with Aster Phoenix. Do I need to fight Aster at the gate until he personally drop the skill to use with him or any other character besides Mako for that matters?
<< Anonymous
Anonymous Reply
Its random drop.
<< Anonymous
Anonymous Reply
That wasn't exactly my concern, but thanks for clarifying that part.
<< Anonymous
Anonymous Reply
it came back with nk and gladiator beasts
<< Anonymous
HC Reply
Maybe it can be useful with cyberdarks as well.

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Comments (updated every hour)

For one sole random 4 star card it doesn't make sense
True, but when I try it it works. My oppoenent took like forever to read the card's text XD...
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