Notable Detail : If your deck consists of 10 monster cards and 10 spell/trap cards, you will have 2 monster and 2 spell/trap in starting hand.

Description (Since 2018 Jun 26)

Your starting hand will reflect the card balance of your deck. This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck.


How to get

  • Mako reaches Lvl 20.
  • Other characters can acquire this skill as reward for winning duels against Legendary Duelists.

Rating and Explanation

Having ten monsters, five spells, and five traps in your deck, will make you get two monsters, one spell, and one trap card in your opening hand. The ratio of your deck will affect your starting hand.


Updated History

Description (Until 2018 Jun 25)

Your starting hand will reflect the card balance of your deck.

Mako Tsunami skills list


Hot New Top
for those that want to do "grass is greener" i find this skill works when the ratio is 16/6/6 instead of 18/6/6, its unfortunate but gotta do what u can.
if you don't like Sealed tombs, Balance is probably the best way to play koaki's.
<< Anonymous
Anonymous Reply
Some people play that deck with Last Gamble but I'm not really sure if that works.
How does this skill work? Does it only guarantee 1 of each card type if you have at least 6 of each in your deck? I have 8 monsters, 6 traps and 6 spells but more often than not I get 2 traps in my opening hand, shouldn't it be 2 monsters?
<< Anonymous
Anonymous Reply
Look. This is BALANCE. I have 6 Traps 6 Spells and 8 Monsters. Look what have they done. Especially I always have a lot of lot of TreachTrap when battling an anti-trap deck (all the time), no spells! This is rigged.
<< Anonymous
Anonymous Reply
I suggest checking that the skill is activating. After testing again to see any changes it works like this: 8 monster 6 spell 6 trap creates 1 of each with the 4th randomised.
How many S/T do you need to have for a 30card deck for this skill to work? Doesn´t a 24/6/6 split give you one of each?
<< Anonymous
Anonymous Reply
derp, meant 18/6/6 split.
I'm a bit confused. I just got Balanace with Mako, but I can't use the skill with Yami Yugi or even Marik, but I have seen people using it with Aster Phoenix. Do I need to fight Aster at the gate until he personally drop the skill to use with him or any other character besides Mako for that matters?
<< Anonymous
Anonymous Reply
Its random drop.
<< Anonymous
Anonymous Reply
That wasn't exactly my concern, but thanks for clarifying that part.
<< Anonymous
Anonymous Reply
it came back with nk and gladiator beasts
<< Anonymous
HC Reply
Maybe it can be useful with cyberdarks as well.
IC weiner
Skill is absolutely useless now.
<< Anonymous(IC weiner)
Anonymous Reply
Doubt it, ladder now is full of balance skill
Sometimes it activates, but doesnt give either the spell or the trap... is that normal? I have 6+ of each tipe of card btw.
<< Anonymous(Dr.Agon)
DrillDude Reply
Is your deck have 20 cards or more than that?

I've tried before, if I have 30 cards (18M, 6S, 6T), I get something like 3 M + 1 S/T in hand.

But if 20 cards deck (6M, 8S, 6T), I always start with 1M,1S,1T + 1 random card. (Every time, and never failed yet, NK deck)

The skill actually doesn't ensure you have 1M,1S,1T, but it reflects your deck.
ADD Zane to the list. Just dropped for me.
new balance give you the ratio base on your deck and it sucks because when it proc, and if you go first you can't draw the fifth card.
it's like skip a turn just like restart. Had it happen twice to me lol.
<< Anonymous(Anonymous)
Anonymous Reply
Are you joking? Player who goes first can't draw their fifth card, not because of the skill itself but the game's rule.
Anonymous No. 2
In the revamped Balance skill - is the 4th card always random or can you predetermine that one too, e.g. by having 12 monsters, 6 spells and 6 traps, so that you always get 2 monsters, 1 spell and 1 trap?
<< Anonymous(Nope)
Anonymous Reply
"This Skill will not activate unless you have at least 6 of each type of card (Monster, Spell, and Trap) in your Deck."

You only have 2 traps mate
<< Anonymous(Anonymous No. 2)
Anonymous Reply
@ the "nope" anon

lol you're so dumb it's hilarious
<< Anonymous(Anonymous No. 2)
Anonymous Reply
Not working. I have 12/6/6 still I get 3 mons and 1 spell/trap
<< Anonymous
Another Anon Reply
We use balance to improve consistency. And apparently konami's smart peoples don't like it. So they nerfed it so that even with 12 6 6 it's still don't guarantee your opening hand MST ratio. It's a "balance" skill that don't guarantee opening band's balance.

Konami is smart. Don't complain.
6 of each seems a bit overdone tbh...
can't it at least be 5?

Commens and feedback


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