Divine Wrath | Decks and Tips

This page notes details of Divine Wrath (Trap Card/Counter) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Divine Wrath

Divine Wrath
TypeTrap Card
Card Effect TypeActivation requirement / Cost / Card effect


When a monster effect is activated: Discard 1 card; negate the activation, and if you do, destroy that monster.

How to get / Rarity

PackValkyrie's Rage [UR]
Level-up reward--
Victory against--
Card trader--




  • Can negate the effect of your opponent's monsters, disrupting their plan.
  • Destroys the monster that this card targets.


  • Requires a discard of 1 card to activate.
  • Against normal monsters like dino decks, this card can be a dead card.


It's recommended to not put more than 1 copy in a deck, since it relies on your opponent's monster activation, also since it requires you to discard a card from your hand and getting draws can be difficult. You can use it early in the duel to get an advantage by destroying the monster or save it until they start summoning monsters like Gravekeeper's Oracle or Levia-Dragon - Daedalus to destroy them and ensuring victory.




Hot New Top
Why is this card played a lot more than ultimate providence? Yes you have to discard exactly the same type of card in ultimate providence to negate something but at least you can negate spells and traps too. It's really an eyesore seing this played in BE deck than providence. I mean your discard fodder is a monster anyway so why not run providence to negate spell if you have excess COC or Ancient rules.
<< Anonymous
Anonymous Reply
To flex on poor f2p players like you that use lowly N or R cards

And of course because since it's a box UR you always open with it
<< Anonymous
Anonymous Reply
Them playing this card makes BE less 🔥ous and more counterable, it's actually a good thing.

I've faced a lot of players who didn't open with their UR traps when I'm using many free/cheap cards lol, ends up winning the duel against them
<< Anonymous
Anonymous Reply
Some players really dedicated to counter monster effect, after all.
They won't leave a single mistake, including only had trap / spell card for the cost.
And playing this card doesn't mean they dont slot providence either.
<< Anonymous
Anonymous Reply
Most of the BE decks I've seen run both cards
1x card does not mean the death of so many powerhouse decks...get real people

So, you're gunna run 2 or 3 in a deck AND hold onto a card in hopes for an activated effect?

I'm sure you'll get it set and ready and catch a player or two...but it's not like they can't play counters as well

Think before making such bold statements...derrrr~~~
<< Anonymous(GRYKAN)
Anonymous Reply
Noobs think divine wrath is the mother of all God cards and it's unbeatable, who ever has at least one in their deck is guaranteed a win
<< Anonymous
Amanda Reply
Did you forget that this card is a counter trap card??? It's a spell speed 3 card, which means that only other counter trap cards(like dark bribe) could negate it and destroy it!!! All counter trap cards have a great advantage, because they have the highest spell speed in the game, so normal traps, spells, monster effect cannot be activated in response to their activation!!!
<< Anonymous(Amanda)
Anonymous Reply
It being counter trap is great, but like all counter traps, it needs to respond to opponent's action first.

If the opponent doesn't make that action in the first place, this card is a deadweight.
<< Anonymous
Anonymous Reply
Yeah, no single meta deck uses monster effects anymore.
fkn unreliable garb age s h it not even working on brave neos after destroyed monster
it so strong now staple my blue eyes deck
"RECALL" would be a fantastic alternative for "Divine Wrath"!!! It negate and destroy a monster effect with no cost, but your opponent will draw a card!!!
that poor machine never saw that coming
<< Anonymous
Anonymous Reply
I forgot the name of that card.
<< Anonymous
Complaining Qoheleth Reply
Cannon Soldier.
not KoG
:D Ultimate Providence is R and is better and easier to get than this.
To be honest the Egyptian Gods should be completely immune to spells, traps, and monster effects. There are so many other monsters in the game with far greater effects on top of negating or immunity. The Egyptian gods in duel links are useless. I don't use them, but I was curious one day and decided to play one. My opponent activated a trap card, selected my Obelisk and sent it to the graveyard.
Because this trap doesn't target as the Pros wrongly says, you can destroy monsters hard to remove from the field like Dark Cavalry.
Can this be uaed againt Ra?
<< Anonymous
Malik Reply
No spell/trap cards work against Ra
<< Anonymous(Malik)
Anonymous Reply
Did you read his effect Malik?! He is effected just not when he summoned so if he is summoned with sphere mode he is destroyed if he destroys a monster with 1000 L.P he is destroyer so yes it does work. Keep in mind Obelisk is the only god card that isn't effected by spells and traps (mostly)
<< Anonymous
Anonymous Reply
Obelisk cant be targeted by spell eff, and trap, not totally immune of it. Immune and cant be targeted are two diff. things.
<< Anonymous
Nick Reply

Slifer/Ra/Obelisk are immune only during their summon.
Later, Ra/Slifer are exposed to any spell/trap.
Obelisk instead is untargettable, but this card doesn't target, so if Obelisk activates his effect this card can destroy Obelisk.
That's is all!

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