Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked and is still on the field: Target 1 Spell/Trap Card your opponent controls; destroy that target.
These are among the most prominent trap cards in current meta to disable opponent’s strong monsters upon summoning and it will not work against Ancient Gear Engineer upon its summoning.
These are among the most prominent Spell/Trap cards in current meta that are triggered during Battle Phase, to protect monsters on the field and it will be suppressed by Ancient Gear Engineer during its battle phase.
This is the recommended support card for Ancient Gear Engineer. Reason being not only this card boosts it’s attack by 400 every turn, it also grants Ancient Gear Engineer the ability to negate monster effects that it destroys, effectively making it heavily immune to Spell/Trap/Monster Effects during the Battle Phase. And as a bonus, the 400 attack increase will continue every turn, even after this card is removed from the field. However, do take note that monsters’ effects are still able to be activated from the graveyard.
|Monster/Spell/Trap categories||Negates the effects of Trap Cards / Destroys Trap Cards / Prevents activation of your opponent's Spell Cards / Prevents activation of your opponent's Trap Cards / Destroys your opponent's Spell Cards / Destroys your opponent's Trap Cards|
|Available card boxes|