Meta decks are decks that are often commonly used by players in PvP. They are properly working decks with good synergy and can make plays or combos. Decks in Tier 1 and 2 are ones that are known to have achieved good success against other decks/players.
Meta decks will often change depending on newer cards or strategies, so we will keep updating this page often to keep everyone informed of newer decks.
Decks in Tier 1 means that they often perform consistently well against a lot of matchups. Often having consistent hands and ready to handle most situations. This makes it difficult to go against them.
Guardian Statue can be difficult if you can't handle their back row. Any attack that you try to do will probably be met with a spell/trap that stops your attack, and any monster you put to the field will only just be returned to your hand.
Harpies' Hunting Ground
This deck got many supports from the relase of Wonders of the Sky. A common card they use is Sonic Duck which has 1900 attack, and any monster that you use to try to take it down will only be met with an Order to Charge.
Still strong in the meta since there's still no hard counter to harpies' hunting ground decks and the Order to Charges, especially since Twister is no longer obtainable.
Most people don't run multiple spell removal cards in their deck, making this viable and difficult to handle.
If played correctly, this deck can clear your field, leaving you with no chance to counter against their attack at all.
Due to lack of more or better spell/trap removal cards, defensive decks like clown control are pretty strong since they play defensively while being able to destroy/return all your monsters.
Gravekeeper decks can run much faster now due to cards like Soul Exchange and Double Summon. They can summon Oracle in a turn, destroying your set cards to prevent flip effects or weakening your monsters right away.
Still strong in the meta since Jade Insect Whistle can prevent you from further draws and newer burn cards are added into the game.
Tier 3 decks are decks that are more gimmicky. They are made with the aim to win quickly and with ease if everything goes well. These can also come with a quick loss if you're unlucky.
If you manage to get low LP to get the skill going, this deck can destroy any monster or spell/trap your opponent has. but it can be tricky to pull off and might not work as well against players who know better.
Can be dangerous to go against since they can tribute summon and destroy your back row very easily, but it comes with a requirement of lowering their LP to activate.
Good in the meta for now since people don't bring 3 spell/trap removal to go against their 3 skull lairs. Able to destroy any face-up monsters using Skull Lair and re-using monsters through Doomsday Horror, but relies heavily on Magical Merchant and some RNG.
Currently strong in the meta due to the new gemini cards released from the new pack. It can get a very strong start that can summon high level gemini monsters in a turn, but unable to bounce back if your opponent is able to deal with them.
Tier 4 are decks that perform above average. Through persistence and some changes to fit the meta, they can still reach KoG.
Tier 5 are usually decks that can work quite well, but can often be countered by some cards either due to changes in the meta or lack of more supports to further boost their strengths. These decks can still defeat players who are unprepared, especially ones that can OTK.
A forum of this page is to discuss not your decks but Duel Links' tier list and current meta. If you need a help to build a better deck, please visit Deck Advice forum. We sincely appreciate your understand. Unappropriate commens will be deleted without any notice.
well, current back row meta drops dino deck to the bottom of the sea, because it's really weak to defensive traps. it's not like HHG which can make a clear path before them green ducks make their attack. dinos would just crash their head on the huge "-50% attack mudafuckin wall"
Is that so? With the upcoming event they will probably release another gettable Relinquished and its ritual: 3x Bird + 3x Senjuu + 3x Relinquished + 3x Ritual...it basically doesn't "NEEEED" Switcheroo. There are other reasons why Relinquished deck is down
Ohoo 6days ago
With 3 ritual, and 3 Relinquished, and without Switcheroo I think people with not use Thunder Dragon anymore, and replace with 1 requinquished, and 1 ritual, which will be pretty much the same strenght for this deck.
Inti 4days ago
People will still use Relinquished with Switcheroo lol.
says a salty harpies player. Your ratings are shit. GTFO salty harpie cunt.
anoymous 9days ago
Seriously, you're probably in gold 3 or something. Gtfo of here with your shitty ratings
OP 9days ago
i use dino deck with 3x sergent electro, btw im in plat 3 and cant deal with harpies, rest of them are easy. Harpies are so strong because of birdfaces effect so this ratings are exact.
anoymous 9days ago
Harpies 9.5... says the guy who clearly has never been KOG lol.
Fabio 9days ago
Wtf is wrong with you guys? It is his opinion. You can only talk like that, because you feel so secure in the internet as an anonymous. The rating of the website is bullshit tbh. Even I am only a Platin player, I can critisize the rating they gave, can't I?
anoymous 9days ago
chill the fuck out everyone...just a game.
Manaia 8days ago
I also disagree with the rating. Believe me or not, I tried Statue Control, Venus Control and Standby Burn. Statue and Venus are indeed very good decks but the Gravekeeper deck is just as good, if not better. I personally would remove Standby from the Tier 1 decks and replace it by the gravekeeper deck. We will see if the rating changes tomorrow with the alteration in skills.
Aaron_Tellez 11days ago
Soy rey de los duelos, ya puedo regresa a mi vida jajaja el deck más complicado para mi fue gaykeepers xD