The Reverse Trap deck can be really annoying too if you can't deal with it fast enough. Reverse Trap in particular, if you can't counter or lock it down, you'll ends up hitting into a 4000 ATK Flash Assailant.
Honestly it makes ZERO sense that we need to change deck just for Circus Trick....that's the very definition of a broken deck, that we need to use very specific counters just to counter that one deck. If that happens, it means that one deck is broken and should not be allowed.
Dunno why Konami still hasn't change it....not enough people complaining?
*accept that the 🔥 Circus Trick deck will start appearing on Standard Duelists, I mean
I countered circus trick with the trap 'rebound' when a trap'spell or effect that returns a card from the field to the hand, send 1 card from opponents field or hand to gtaveyard. Plus if that set card is destroyed, draw 1 card. I Always win with 'rebound'against circus trick
Ai dont know how to play skills which needs a LP requirement or something like that
1st game against clown thus far ive won all games by using countermeasures:
Wincon- since AI destroys your monsters by effect - i used the card kickfire deals 1000 damage every monster
ive not tried dodging traps by ninjutsu art yet since ai did not activate trap when i returned it to its hand using ebisu effect
ai must have 🔥draw i've not seen it play etaqua it focuses in destroying your higher atk monsters ive not drawn a single crimson ninja ive only trap jammer has counter ill remove the firefist when i get better fire monsters