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Beckoning Light | Decks and Ruling

This page notes details of Beckoning Light (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 04/09/2016

Beckoning Light

Beckoning Light
TypeTrap Card
PropertyNormal
Card Effect TypeCard effect
Passcode16255442
SupportsLIGHT

text

Discard your entire hand, then for each card you discarded to the Graveyard by this effect, add 1 LIGHT monster from your Graveyard to your hand.

How to Get

PackNeo-Impact [R]
Swordbound Silence [R]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingC
  • Not useful since you have to send all cards in your hand to the graveyard.

Tips

Artwork related cards

Petit AngelPetit Angel
Shining FriendshipShining Friendship

Rulings

  • Discarded Light monsters can be added to your hand from the graveyard.

Classifications

ActionsDiscards for effect / Adds from Graveyard to hand

Comments

Anonymous
run this shit with fableds, special summon 3 cards then draw 3+ more
Anonymous
ARE YOU KIDDING ME? For the love of inteligence this card is OP. All you have to do is set the spell cards and trap card you want to keep (2 maximum) then get back some op cards you have in the grave yard.

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Comments (updated every hour)

This would completely change the effect tho. They probably do the same with Tortoise: Just delete...
Only B-? This thing doesn't even target.
And imagine what would happen if they introduced an ARC-V World. Pendulums would make this game i...
https://www.reddit.com/r/DuelLinks/comments/cro1ss/discussion_duel_links_a_better_future/
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