When your opponent activates a Spell Card that would destroy a Spell/Trap Card(s) on the field: Discard 1 card; negate the activation, and if you do, destroy it, then you can destroy 1 face-up monster your opponent controls, and if you do that, inflict damage to your opponent equal to the destroyed monster's ATK on the field.
youre wrong it is judgment of anubis not curse of anubis
Guys, it fits the meta! Don't you notice it? There are twisters and de-spells everywhere! And if they use it, you can significantly punish them. It protects your field spells and is an awesome Addition to wonder baloons, if you run this deck. It made me win the game very often single-handedly. Btw: Im KoG for sure.