Can easily destroy Special Summoned monsters with 2000 or above ATK.
Can be used on any Effect monsters with 2000 ATK above, regardless of whether their effects activate upon Special Summon or not.
Cannot be activated during Damage Step.
Cannot be used when your opponent Normal or Tribute Summons monsters.
This card have a considerable potential due to the current meta that relies heavily on Special Summoning.
This card can be useless against control decks that relies on Normal Summoning such as decks with Sergeant Electro, or Dinosaur decks.
Special Summon Decks
These are some of the meta decks that relies heavily on Special Summoning. While a regular Gladiator Beast monster (except Laquari) has below 2000 ATK when Special Summoned, therefore not affected by Void Trap Hole, their Contact Fusion monster however, can be destroyed by Void Trap Hole upon being Special Summoned, except Gladiator Beast Heraklinos, as its negation effect is a quick-effect that can be chained to Void Trap Hole, therefore it will negate Void Trap Hole instead. Red-Eyes Zombie Dragon decks mainly focus on getting Red-Eyes Zombie Dragon to the field as soon as possible, therefore this card is useful to destroy these monsters. Cyber Angel Dakini, although limited, are still being used with Saffira, the Queen of Dragons, therefore both these monsters can be destroyed by Void Trap Hole.
You can use this card to target the monster that was destroyed by Void Trap Hole, Special Summon it to your side of the Field in Defense mode. You can perform this action during your Opponent’s End Phase, so that they cannot destroy that monster while it was in Defense mode.
If multiple effect monsters were Special Summoned simultaneously by a single card effect, and have multiple monsters above 2000 ATK, the player that activated Void Trap Hole can choose 1 monster to negate its effect and destroy it.
This card will negate the effect of the effect monster first, before destroying it.
Negates the effects of Effect Monsters / Destroys face-up Monster Cards / Destroys Special Summoned monsters
It'll probably be good in the future. But for now, the negation doesn't really help much. The only relevant thing it can negate that I can think of is Dakini, and it's likely not going to successfully destroy her anyway, thanks to the Ritual Spells. Guess destroying Slash Dragon's nice, but those two are about it. (Actually, it can hit Lava Golem, too, which might be useful occasionally.)
Invest on this card. This card will be very useful once konami introduce synchro monster.
Very Serious Question ... After special summoning Phoenix to activate its effect on the field that destroys all spell & traps ... Void trap hole activated --> negate that effect then destroy phoenix --> then during the next standby phase after this , Will phoenix be still able to special summoning it self again from GY and activate it effect on the field again or it will stay in GY and none of its effects will be activated again ??
I thinks is still good. you cand destroy any 2000 monster special summoned. like red eyes zombies, dakinis, some ninjas etc... or even gladiator fusions. but vs phoenix will not make any difference and mechs worst. so is a good card to have but not at useful at this moment, maybe on synchros.
From the official ruling: "If a Normal Monster or a monster without an effect with 2000 or more ATK is Special Summoned, "Void Trap Hole" cannot be activated. Also, if a monster with 2000 or more ATK without an effect that activates upon its successful Special Summon is Summoned, "Void Trap Hole" can be activated."