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Void Trap Hole | Decks and Tips

This page notes details of Void Trap Hole (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
update 04/04/2020

Void Trap Hole

Void Trap Hole
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Card effect
Passcode01005587
ArchetypesVoid / Trap Hole

text

When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.

How to Get

Pack--
Level-up rewardResonance of Contrast [SR]
Selection Box Vol. 01 Mini [SR]
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Evaluation

RatingB+

Pros

  • Can easily destroy Special Summoned monsters with 2000 or above ATK.
  • Can be used on any Effect monsters with 2000 ATK above, regardless of whether their effects activate upon Special Summon or not.

Cons

  • Cannot be activated during Damage Step.
  • Cannot be used when your opponent Normal or Tribute Summons monsters.

Tips

  • This card have a considerable potential due to the current meta that relies heavily on Special Summoning.
  • This card can be useless against control decks that relies on Normal Summoning such as decks with Sergeant Electro, or Dinosaur decks.

Special Summon Decks

These are some of the meta decks that relies heavily on Special Summoning. While a regular Gladiator Beast monster (except Laquari) has below 2000 ATK when Special Summoned, therefore not affected by Void Trap Hole, their Contact Fusion monster however, can be destroyed by Void Trap Hole upon being Special Summoned, except Gladiator Beast Heraklinos, as its negation effect is a quick-effect that can be chained to Void Trap Hole, therefore it will negate Void Trap Hole instead. Red-Eyes Zombie Dragon decks mainly focus on getting Red-Eyes Zombie Dragon to the field as soon as possible, therefore this card is useful to destroy these monsters. Cyber Angel Dakini, although limited, are still being used with Saffira, the Queen of Dragons, therefore both these monsters can be destroyed by Void Trap Hole.

Combos

You can use this card to target the monster that was destroyed by Void Trap Hole, Special Summon it to your side of the Field in Defense mode. You can perform this action during your Opponent’s End Phase, so that they cannot destroy that monster while it was in Defense mode.

Rulings

  • If multiple effect monsters were Special Summoned simultaneously by a single card effect, and have multiple monsters above 2000 ATK, the player that activated Void Trap Hole can choose 1 monster to negate its effect and destroy it.
  • This card will negate the effect of the effect monster first, before destroying it.

Decks

Classifications

Monster/Spell/Trap categoriesNegates the effects of Effect Monsters / Destroys face-up Monster Cards / Destroys Special Summoned monsters

Comments

Hot New Top
Anonymous
actually powerful
Anonymous
looks very cool. is that one of the ice barrier dragons in the art?
Anonymous
sees 5'ds upd8, wipes dust off:its your time 2 shine buddy
Anonymous
The 🔥 is wrong with this BS card? It was used on my revendread slayer when I summoned it, then I protected it with origin. Then I used my slayer's effects, twice, both negated. Problem is, this card does something that isn't does something not written on it. It said negation when special summoning, but for my case it lasted the entire turn. Did I miss something here or really this card has a very unclear text?
<< Anonymous
Anonymous Reply
You negated the destruction effect only
<< Anonymous
Anonymous Reply
yeah it's negating your monster's effect and then destroying it, so it's technically 2 effects and you only stopped the destruction effect
<< Anonymous
Anonymous Reply
furthermore if it negates your monster's effect and doesn't stipulate until the end of the turn, your monster is actually having it's effect negated until it leaves the field.
Anonymous
this card counter quinted magician so much
<< Anonymous
Anonymous Reply
Only if this card negates Quintet's "cannot be destroyed by card effect" effect's.
<< Anonymous
Anonymous Reply
no this card negate quinted effect first
<< Anonymous
Anonymous Reply
Hmm, I will have to test that out.
But you will need at least 2 "Void trap hole" at the same time to stop a good Quintet user.

Usually they first do a normal fusion to send the materials from hand/field to the graveyard. If you survive that they do the second fusion by banishing from the graveyard the same materials.
Anonymous
Does NOT work on Desperado SS
<< Anonymous
Anonymous Reply
It works when the timing is right
Eli
Someone just used birthright to special summon a blue eyes and this trap did not trigger. Yet when a different opponent synchro summoned a monster it did. Super confused
<< Anonymous(Eli)
Anonymous Reply
Blue eyes has no effect
<< Anonymous(Eli)
Anonymous Reply
The monster has to be an Effect Monster for you to activate Void Trap Hole.
Anonymous
The artwork of the card reminds me a little of Chaos Max Dragon
Anonymous
Literally here just to counter Dakini :P
<< Anonymous
Anonymous Reply
:P
Anonymous
How is that this does not negate Ultimate Ancient Gear Golem's graveyard effect?
<< Anonymous
Anonymous Reply
It's effect only work when a monster that was special summoned immediately uses its effect, such as Black Rose Dragon's effect to destroy all cards on the field. Because UAGG's effect activates when it's destroyed, it doesn't meet Void Trap Hole's requirements.
<< Anonymous
Anonymous Reply
Nevermind. I misread the card. UAGG's effect (to summon Gear Golem) only activates when it hits the 'yard, so Void Trap Hole doesn't see it as a special summoned monster at that point.
<< Anonymous
Anonymous Reply
Because when a monster is sent to the graveyard, any restriction or changes placed on it when it was on the field, disappears.

As a result, the graveyard effect of UAGG can be activated.
Anonymous
Probably the most underrated trap right now. I'm pretty surprised it's not being overused since it can destroy Vampire Grace, Vamp, Grimson, Koa'ki Maximus, Urknight, Silent Swordsman lvl 8, Blue-Eyes, etc.
<< Anonymous
Anonymous Reply
>implying silent mag level 8 works

Okay.
<< Anonymous
Anonymous Reply
>implying SM LV8 has to be special summoned by Silent Magician during damage step and cannot be special summoned in any other ways



Okay.
<< Anonymous
Anonymous Reply
Good luck using void traphole on maximus when sandman is sitting right next to it
<< Anonymous
Anonymous Reply
"Silent mag lv 8 can be special summoned through other ways"

Except he didn't mentioned it outside of damage step, so it's legit to correct him. Why are you stopping others from correcting it? Smh
i don't like koakis
nice this help me ruin koakis

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