Yubel Fire King: deck recipe

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update 06/11/2018


The concept behind this deck is actually quite old: Yubel synergizes very well with the “Fire King” archetype and its second form, Yubel - Terror Incarnate, together with Sacred Phoenix of Nephthys, can actually lock down the opponent completely.

Example Deck

Deck Destruction Version

Sphere KuribohSphere KuribohYubel - Terror IncarnateYubel - The Ultimate NightmareYubelYubel
YubelWarm WormWarm WormWarm WormFire King Avatar YakshaFire King Avatar Yaksha
Fire King Avatar YakshaThe Shallow GraveThe Shallow GraveThe Shallow GraveFire King IslandFire King Island
Fire King IslandTreacherous Trap Hole----

Previous Version

Sphere KuribohYubel - Terror IncarnateYubel - The Ultimate NightmareYubelYubelYubel
Sacred Phoenix of NephthysSacred Phoenix of NephthysSacred Phoenix of NephthysFire King Avatar YakshaFire King Avatar YakshaFire King Avatar Yaksha
Fire King Avatar BarongThe CalculatorPlanet PathfinderPlanet PathfinderFire King IslandFire King Island
Fire King IslandTreacherous Trap Hole----
Sphere KuribohSphere KuribohSphere KuribohYubelYubelYubel
Yubel - Terror IncarnateYubel - The Ultimate NightmareSacred Phoenix of NephthysSacred Phoenix of NephthysSacred Phoenix of NephthysFire King Avatar Yaksha
Fire King Avatar YakshaFire King Avatar YakshaFire King Avatar BarongFire King IslandFire King IslandFire King Island
Treacherous Trap HoleTreacherous Trap Hole----

Set Skill

[Skill] descriptionUser
My Name is Yubel
Once per turn, shuffle "Yubel - Terror Incarnate" or "Yubel - The Ultimate Nightmare" from your hand into deck, and add 1 "Yubel" from your deck to your hand.

How to Use

Yubel & Fire King Island

Once per turn, you can destroy a monster in your hand or that you control with Fire King Island and then add a “Fire King” monster from your deck to your hand or, if you control no monsters, you can Special Summon 1 Winged-Beast FIRE monster from your hand.

The first part of the effect of the Field Spell allows you to trigger Yubel’s effect and Special Summon Yubel - Terror Incarnate from your hand, Deck or Graveyard while also adding Fire King Avatar Yaksha or Fire King Avatar Barong to your hand, whereas with the second part you would be able to get Sacred Phoenix of Nephthys on the field right away.

This is the combination of cards that you want to start with: My Name is Yubel allows you shuffle back into the Deck one of the two other forms of the monster and add a copy of the first form to your hand, making the deck more consistent.

Fire King Avatar Yaksha

If you did not start with Fire King Island, don’t worry, you can still activate Yubel’s effect: when Yaksha is destroyed by battle or card effect and sent to the Graveyard, you can destroy a card in your hand or that you control.

Yaksha’s effect is not mandatory, so you don’t have to activate it, but you can use it to send Sacred Phoenix of Nephthys to the Graveyard and destroy all Spell/Trap Cards on the field when it’s revived by its own effect on your next turn.

Fire King Avatar Barong

You can’t activate Fire King Island’s effect unless you have a “Fire King” monster in your Deck to add to your hand. Barong has the exact same stats as Yaksha and, just like it, it can be Special Summoned from your hand when a face-up “Fire King” monster you control is destroyed by card effect.
If Barong is destroyed by card effect, you can add another “Fire King” card from your deck to your hand during the next Standby Phase, including the Field Spell.

Sacred Phoenix of Nephthys & Yubel - Terror Incarnate Lockdown

Sacred Phoenix of Nephthys Special Summons itself from the Graveyard during your Standby Phase after it was destroyed by card effect, destroying all Spell/Trap Cards on the field, whereas Yubel - Terror Incarnate destroys all monsters on the field, except for itself during your End Phase: these two cards can completely lock your opponent, wiping out everything that is on the field every single turn.

Without Sacred Phoenix of Nephthys this deck would have trouble dealing with Amazons as they can just banish Yubel and Yaksha with Amazoness Onslaught, so it’s pretty important to have it, even though going back to Dawn of Destiny to get three copies of it is not advised.

Yubel - The Ultimate Nightmare

The best thing about Yubel is easily the fact that, when it is destroyed by card effect, it floats into its next form, but there is to say that, among all three, the “final form” is the most underwhelming. Sure, you can attack your opponent’s monsters, deal effect damage equal to their attack and then destroy them, but it just doesn’t compare to blowing up all monsters on the field.

Sphere Kuriboh

Since Sacred Phoenix of Nephthys is going to destroy your own Spell/Traps too, you can’t really run common Battle Traps like Wall of Disruption or even cards like Paleozoic Canadia because you run the risk of wasting them; Sphere Kuriboh is great in this deck because it’s a Hand Trap, your opponent can’t do anything about it Hey, Trunade! or Cosmic Cyclone.

Sphere Kuriboh can avoid OTKs from decks like Masked HEROes, Fur Hires and Vampires while you wait for Sacred Phoenix of Nephthys to come back.

Additional Notes


[Skill] descriptionUser
My Name is Yubel
Once per turn, shuffle "Yubel - Terror Incarnate" or "Yubel - The Ultimate Nightmare" from your hand into deck, and add 1 "Yubel" from your deck to your hand.

This Skill makes the deck a lot more consistent, making it easier to start your main combo. You obviously don’t want to Special Summon Terror Incarnate or Ultimate Nightmare from your hand and My Name is Yubel allows you to shuffle them back into the Deck.

Other Useful Cards

Planet Pathfinder
Planet Pathfinder
You can tribute this card to add Fire King Island to your hand; it’s not a bad choice, but you are still likely wasting your Normal Summon to get it on the field and a Floodgate Trap Hole or Paleozoic Canadia would easily stop it.
Limit Reverse
Limit Reverse
This Continuous Trap can revive Yubel, it does have synergy with it, but, since the deck runs Phoenix, it might not be worth it.


Vampire Matchup

Sphere Kuriboh can avoid OTKs, Phoenix can blow up both Vampire's Domain and Vampire Kingdom and it doesn’t matter if the latter destroys it since it would just come back the next turn.

Vampire are usually very fast to set up, but their only way of getting rid of Yubel is through Vampire Kingdom’s effect, which is limited to once per turn. Even if Terror Incarnate is destroyed, you would still get to summon Ultimate Nightmare and attacking into Vampire Vamp, Vampire Grace or Vampire Scarlet Scourge with it and causing pretty substantial damage.

Fur Hire Matchup

Wiz, Sage Fur Hire can negate Fire King Island, Dyna, Hero Fur Hire can banish Phoenix from the Graveyard and Donpa, Marksman Fur Hire can destroy Terror Incarnate, but you still would get Yubel - The Ultimate Nightmare on the field. Fur Hires are quite problematic, but they not impossible to beat: Sphere Kuriboh can save you from an OTK while you set up for Terror Incarnate; even Fur Hires have trouble recovering from a full board wipe.

Amazoness Matchup

As I said, Amazoness Onslaught can be very problematic, but Phoenix should be enough to deal with it; the protection the Amazoness Queen provides for Amazoness monsters is pretty irrelevant since Terror Incarnate can destroy them with its effect and you generally don’t have to fear Amazoness Swords Woman attacking into your monsters since the one that is going to stay on the field has 0 ATK.

Not the easiest matchup, but, once Phoenix gets rid of the Continuous Trap, it should be pretty easy to win.

U.A Matchup

Cosmic Cyclone can get rid of Fire King Island on activation, preventing you from summoning Terror Incarnate and U.A. Penalty Box can get rid Yubel or Phoenix without destroying them for a few turns, but that’s the only way they have to get rid of your Boss Monster aside from Treacherous Trap Hole.

Masked HERO Matchup

Masked HEROes tend to try and end games very quickly, but they don’t usually have monster removal aside from Treacherous Trap Hole, so their best way of getting rid of Terror Incarnate would be to target it with Forbidden Chalice and then attack it while its effects are negated.

Again Sphere Kuriboh is very important: your opponent has no way of knowing you have it as long as you are not giving it away.

Silent Spellbook Matchup

Spellbook of Fate can banish Terror Incarnate or Phoenix, if your opponent wants to set cards freely, and, even if you destroy Silent Magician, its effect would Special Summon the Silent Magician LV8 version. Silent Magician can negate a Spell Card per turn, so Fire King Island might end up being useless, so this is possibly one of the hardest matchups.


Hot New Top
Op in a good way ! 5days ago
This deck is... dunno, annoying but at the same time it gives some balance to the game. I mean, quite often you will find a strategy that beats heroes, spellbooks and vampires, but it will fail against Yubel.

Anti meta fails against yubel as well.
<< Anonymous(Op in a good way !)
;A; 4days ago Reply
Some guys hate this deck for a reason, y'know... you can climb against plenty of some other decks as the ones you mentioned. But if you find a Yubel while climbing... you better start saying your prayers lmao.
Anonymous 4days ago
It's really surprising how few of these decks have an answer to Stardust Dragon. Nephthys can't beat over it, it can chew through TI and TUN like it's one of those old-school counter cards that were made specifically to shut down like, Raigeki. If I'm up vs someone playing as Yubel I just put SD on the field as early as I can, and win. This has failed me like, once.
<< Anonymous
Anonymous 4days ago Reply
Correct me if I'm wrong but Sturdust dragon can only stall the game

until you pull the Enemy controller

to get rid of Ultimate nightmare

If you play against the mill version

and they will send your controller to the graveyard this is pretty much GG
Anonymous 10days ago
people that runs this deck has no friend or life, a brainless with zero iq
<< Anonymous
Anonymous 5days ago Reply
Yeah, run your lowly furs, heroes, bewd, vams. if its more honour. They are just as cheap.
<< Anonymous
Anonymous 4days ago Reply
You are wrong they are not cheap

It is better to invest some money into the game if you want to play noble Masked heroes or BEWD
<< Anonymous
Anonymous 4days ago Reply
if the opponent summons Stardust Dragon, only Yubel player with high IQ can deal with it
<< Anonymous
Anonymous 4days ago Reply
Put Yubel the Ultimate nightmare in defence position and laugh hard when they try to ram into it. Stardust is useless, Canadia and Enemy controller are biggest counters

Anonymous 4days ago
In Deck Destruction Version, I feel like Shallow Grave isn't the optimal ones to revive Warm Worm because it's giving a room for opponent's counterplay. Can other revival cards for the deck be used, or was it intended to use so that Yubel/s can have an attack target as well on the opponent's side of the field?
Anonymous 5days ago
I didnt face this deck once during my ladder climb to KoG last season. Did people finally figure out that this deck is trash?
<< Anonymous
Anonymous 5days ago Reply
Looks like you can't say that this deck is trash. Moderators just delete these comments.

It's funny that they leave other abusive comments about Yubel players and some porn pictures on other pages.
Anonymous 10days ago
I think that BusterBlader DNA Decks are the cancer and not this deck.
<< Anonymous
Anonymous 7days ago Reply
Dr.Agon 15days ago
Tier 3? This filthy woman/man is tier 0 if you have expirience with your deck... Insane ammount of plays and power to beat direct counters.
<< Anonymous(Dr.Agon)
Anonymous 13days ago Reply
Forbidden Chalice says no.
<< Anonymous
AgentMuffin 11days ago Reply
As far as I know forbidden chalice won't prevent yubel from activating her effect in the GY
<< Anonymous(Dr.Agon)
Anonymous 11days ago Reply
This should be removed from the tier list at all:

Vampires - 95 kog decks
Masked heroes - 94
Yubel - 5
Anonymous 13days ago
Have all the cards, constantly bricks sighhhhhhhhhhhhhhhhhhhh
Anonymous 17days ago
regular yubel should not be allowed to be 3 times in one deck
<< Anonymous
Anonymous 13days ago Reply
But why?
AgentMuffin 18days ago
Finally made it to DLV 20 with Yubel worm
<< Anonymous
AgentMuffin 17days ago Reply
Yea that's pretty much a brick & it did happen a lot for me
<< Anonymous(AgentMuffin)
Anonymous 17days ago Reply
I think i have the worst possible luck

just run into a guy with this card in his deck

I mean, there are much bigger threats, Masked heroes or Vampires but someone chose a tech against tier 3 Mill
<< Anonymous
Anonymous 17days ago Reply
Lol. He probably ran into too many mill deck and just had enough.
<< Anonymous
Lazy People 17days ago Reply
Omg ! is that warm worm back? lol crazy.
Anonymous 21days ago
You can beat this deck easily by Noble knight deck, you have Destiny Equip spell which it can protect you from destroyed by Yubel - Terror Incarnate, and Noble Knight Drystan, rid of Yubel monstres easily.
<< Anonymous
Anonymous 21days ago Reply
yeah man, let me just switch to noble knights as soon as i see my opponent playing yubel
<< Anonymous
Anonymous No. 2 17days ago Reply
the only problem is NK loses to any other deck that runs Canadia - which is literally every other tier and non-tier deck
I am wondering how retarded a person must be to play such kind of decks...
<< Anonymous
Anonymous 31days ago Reply
u got burned bruh
<< Anonymous
Anonymous 29days ago Reply
<< Anonymous
Anonymous No. 2 17days ago Reply
Unlike all the skilled players out there who play Cosmic Cyclone into Drilldark/Decider, spam Mask Change and win in 1 turn.
Epic duels with massive skill displays, bro!
<< Anonymous
Anonymous 17days ago Reply
this deck is so gimmicky, it's not even fun gimmmicks the duel is just so long and boring

Commens and feedback




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Well compared to many events we had the tabletop RPG event is creative with RPG elements and not ...
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Hahahahahaha! Keep thinking that.
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