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Galaxy Cyclone | Decks and Tips

This page notes details of Galaxy Cyclone (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 24/03/2020

Galaxy Cyclone

Galaxy Cyclone
TypeSpell Card
PropertyNormal
Card Effect TypeCard effect / Ignition-like Effect / Condition
Passcode05133471
ArchetypesGalaxy

text

Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

How to Get

PackGaia Genesis [UR]
Selection Box Vol. 02 Mini [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingA-

Pros

  • Destroys 1 set Spell/Trap on the Field.
  • Can be banished from your Graveyard to destroy 1 face-up Spell/Trap, during your Main Phase.

Cons

  • Not Quick-play Spell, cannot be used during opponent’s turn.
  • You cannot banish this card during the same turn it was sent to the Graveyard.

Tips

  • This is a great Spell/Trap removal card as it handles both set and face-up Spell/Traps, even though it needs to be activated under different conditions.

Counters

You can use Galaxy Cyclone on these cards when they were set by your opponent, in order to destroy them (it is still destroyed if they were to chain their activation to your Galaxy Cyclone). You can banish Galaxy Cyclone later on to destroy these cards if they activate other copies of it.

Decks

Rulings

Classifications

ActionsActivates from your Graveyard
Banished categoriesBanishes itself from Graveyard for cost
Monster/Spell/Trap categoriesDestroys face-down Spell Cards / Destroys face-down Trap Cards / Destroys face-up Spell Cards / Destroys face-up Trap Cards

Comments

Hot New Top
Anonymous
Guys, if you are using it especially because kite skill, please at very least read the card effect. IT CANT DESTROY A FACE UP CARD FOR GOD SAKE, IF YOU ARE USING IT FROM HAND

How many times I see people quitting just because he dont know he can't destroy field spell, but add it anyway???
<< Anonymous
Anonymous Reply
You know you are playing a good deck when you learn something new about it from time to time.
<< Anonymous
Anonymous Reply
I refuse to read cards. I don't want to read a whole essay, I just want to have a fun duel!
<< Anonymous
Anonymous Reply
Dude that's the whole reason I buy the expensive cards I don't wanna read I just want to play a card and get my problems solved instantly, how? I don't care I just wanna easy wins
<< Anonymous
Not KoG Reply
There is a Kite skill similar to Onomatoplay that returns bricks for spells.
Anonymous
Fvck u
Anonymous
This card will nullify the concept of first-to-go-lose-to-show :
If Kaito go first, set up starliege + dragon, use skill to add photon stream.
If Kaito go second, skill to add cyclone (only if they got only 1 backrow, if they got 2, idk, 50/50 chance to win).
Anonymous
useless against necrovalley.
<< Anonymous
Fetih 1453 Reply
Use Aromaseraphy Rosemary to negate its effects. Activate Galaxy Cyclone to destroy it.
Anonymous
The Good Boy.
For me it's basically the anti-Backrow-🔥 card, eating Treacherous, E.Con, and Wall of D for breakfast.
<< Anonymous
Anonymous Reply
Unless it’s your first turn, saying this card “eats Econ and TTH for breakfast” is a teracope.
Anonymous
never gets old
Anonymous
For some reason i cant even use this card in a duel the opponent will have set traps and spelss and i can only set galaxy cyclone never lets me activate it...can someone help
<< Anonymous
Just a lone duelist Reply
U can only activated it in ur turn
Anonymous
Part of the trifecta
Harlequin33
I still can't figure out... I had divine punishment on the field and my opponent was able to banish galaxy cyclone from the grave and destroy my sanctuary of the sky... but I should have been able to use my counter trap! Yes? No? I'm honestly confused why I didn't have the option to use it.
<< Anonymous(Harlequin33)
Anonymous Reply
It's because the GY effect of Galaxy Cyclone is NOT an activation of a card. You don't activate a card to get that effect.
OhMarioWV
Okay, this card is too OP. I used Cursed Seal of the Forbidden Spell when a Vagabond tried to use it. However, he was still able to use the same one I stopped from the grave to get rid of my Ancient Gear Castle. Cursed Seal's supposed to sop people from ever using a card again, yet it can be used from the grave after getting sealed.
<< Anonymous(OhMarioWV)
OhMarioWV Reply
I realized I mispelled "stop". Still, this card defies logic.
<< Anonymous(OhMarioWV)
Anonymous Reply
It makes you unable to activing it, you know, from hand to board, if an spell has the power to make X thing directly from deck or graveyard, then it can
Rate 7/10
I always thought this card was not really that good because it was way too slow, I mean, it's not even a quick spell like cosmic is. But since i've destroyed spellbook of fate and even a lot of tth with it, I guess it has some merit.
Anonymous
i have 2 cosmic cyclone is this better than cosmic should i get atleast one of this?
<< Anonymous
Anonymous Reply
I thinks cosmic cyclone is much better than galaxy cyclone as the former banishes making you avoid secondary effects of some cards that activates when they are sent to the GY
<< Anonymous
Anonymous Reply
Situational. If you're running fast decks or using skills that require lp loss, then Cosmic Cyclone is better. If you're running slower decks, then Galaxy Cyclone would be better as it can remove or force backrow cards twice.
<< Anonymous
Anonymous Reply
FYI an example of a relatively faster deck, U.A.

You can cosmic cyclone, then Cyber Style into tribute summon.
<< Anonymous
Anonymous Reply
Cyber style is no longer for tribute summon

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