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Stardust Charge Warrior | Duel Links & Master Duel

This page notes details of Stardust Charge Warrior (WIND/Warrior/Synchro Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links & Master Duel!
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update 22/03/2022

Stardust Charge Warrior

Stardust Charge Warrior
AttributeWIND
Monster TypeWarrior
Card typeSynchro / Effect
Card Effect TypeTrigger Effect / Condition / Continuous Effect
Level★6
Passcode64880894
ATK2000
DEF1300
ArchetypesStardust / Warrior

text

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.

How to Get (Duel Links)

PackWarriors Unite [SR]
Level-up reward--
Victory against--
Card trader--
Other--

How to Get (Master Duel)

Evaluation

RatingB-

Pros

  • Draws a card.
  • Can attack multiple times in a turn.

Cons

  • Can only multi-attack Special Summoned monsters.
  • Attack is not high enough to take advantage of multi-attack effect.

Tips

Stardust Support

Stardust Re-Spark can be used to Special Summon Stardust Charge Warrior straight from the extra deck in a pinch. Shooting Star lets you destroy an opponent’s card if you control a Stardust monster. Stardust Flash is a free revival for any Stardust monster.

Cosmic Flare synergizes well with Stardust Charge Warrior’s multi-attack effect. Stardust Charge Warrior doesn’t have the attack to make use of his multi-attack but Cosmic Flare remedies this by returning anything Stardust Charge Warrior battle back to the deck before the damage step.

Boost Attack

You need to boost Stardust Charge Warrior’s attack to make full use of his multi-attack effect. Equip cards and other attack boost are much appreciated.

Super Rush Headlong

If your opponent controls multiple Special Summoned monsters of the same attribute, Super Rush Headlong on Stardust Charge Warrior can get rid of them all.

Skill

[Skill] descriptionUser
Ojama Go!
Can be used each time your Life Points decrease by 1800. Special Summon "Ojama Token" on your opponent's side of the field in Defense Position. This Skill can only be used once per Duel.
Chazz Princeton
Chazz Princeton

Use the skill Ojama Go! to Special Summon tokens to your opponent’s field, and change them to attack position with Windstorm of Etaqua. Stardust Charge Warrior can attack all of them and OTK your opponent. The extra burn damage done by the tokens is also nice.

Classifications

ActionsYou draw cards
Attack categoriesMultiple attacker

Comments

Anonymous
Pretty awesome card advantage when combined with Sangan and wheeleder
<< Anonymous
Anonymous Reply
Sealed tombs plus tracker Plus wheeleder equals dead Shi en
<< Anonymous
Anonymous Reply
Wow…I run that. I feel so accepted.
Question
Why can't it attack special summoned monsters from opponent graveyard during the event? I was counting on it..
<< Anonymous(Question)
Anonymous Reply
You probably attacked a Normal Summoned monster or the opponent directly with it first.
<< Anonymous
Anonymous Reply
Yes I did.
That's not mentioned as restriction on the text T.T
Hidden unwritten rules I could do over 80K damage.
Anyway thank you.
<< Anonymous
Anonymous Reply
Something else must have prevented you, because there is no unwritten rules or restriction about it. You should have been able to attack Special Summoned monsters with this card, even if you attacked a Normal Summoned monster/attacked directly first.
Anonymous
the person who wrote this article is dumb just look the contradiction:
Can be used each time your Life Points decrease by 1800. Special Summon "Ojama Token" on your opponent's side of the field in DEFENSE Position. This Skill can only be used once per Duel.

Use the skill Ojama Go to Special Summon tokens to your opponent’s field in ATTACK position. Stardust Charge Warrior can attack all of them and OTK your opponent. The extra burn damage done by the tokens is also nice.
<< Anonymous
Anonymous Reply
Maybe the person who wrote the article forgot to include the part about using Windstorm of Etaqua first before attacking lol
<< Anonymous
anonymous Reply
Oh My God what a stupiid statements... "can be used each time Lp decrease 1800" this skill can only used once per duel. Really stuupid description
<< Anonymous(anonymous)
Anonymous Reply
I hope they already fired Valleculla that gamea writer is incompetent since day 1m same as Jared mod lazy as always
Candend
I've seen this card played a lot in infernity deck. But is it necessary? What replacement if you don't want open warriors unite box or using SR ticket for another spell/trap staple?
Anonymous
awesome synchro
Anonymous
Finally we've got a half-decent generic level 6 synchro
Anonymous
Cosmic Flare plus this equals Special Summon hate
radec2407
power of the guardians would be very useful
<< Anonymous(radec2407)
Anonymous Reply
Very true super easy to build up counters
<< Anonymous(radec2407)
Anonymous Reply
It's useful for pretty much almost every monster in the game lol
Anonymous
If you use yusei skill that gives atk to "warrior" synchros this is actually a 2600 beater. not bad and with power of guardians 3100
Anonymous
Let's slaughter some Gusto decks
<< Anonymous
Anonymous Reply
Not many are playing gusto right now, at least I haven't met many playing it
Anonymous
t.g librarian please.
Anonymous
Reward in the next "Swaggy Yusei" event
<< Anonymous
Anonymous Reply
Thought it was supposed to be in this new Main box

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