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Top Pick-UR & SR Dream Ticket [Jan 2023]

Top Pick-UR & SR Dream Ticket, Best Picks, Other Possible Options
update 17/01/2023

Updated Information

  • Book of Moon is added in Best Picks of UR Dream Ticket Section.
  • Staple Section of UR Dream Ticket is updated.

Overview

What are these Dream Tickets?

Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.

Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.

Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.

Best Picks (UR Dream Ticket)

Dark Rebellion Xyz Dragon

Dark Rebellion Xyz Dragon
Dark Rebellion Xyz Dragon
DARK Dragon ★4
ATK 2500 / DEF 2000
Phantom of Rebellion [UR]
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

General Rank 4 Xyz Monster for players to use so far. Its effect essentially lets you deal 2500 (its own ATK) damage if this attacks the monster you targeted. The advantage is that your opponent's monster's ATK is also lowered, allowing you to attack over it with your other weaker monsters.

Book of Moon

Book of Moon
Book of Moon
Quick Spell
Chaotic Soldiers [UR]
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Always a strong card to have. Can be used to disrupt your opponent and dodge from backrow disruption for your monsters. However, it might be less useful when it comes to Link Summon Era, who knows? We will see at that time.

Mystical Space Typhoon

Mystical Space Typhoon
Mystical Space Typhoon
Quick Spell
Antinomic Theory [UR]
Selection Box Vol.03 Mini [UR]
Target 1 Spell/Trap Card on the field; destroy that target.

A General Popular Spell Speed 2 Backrow Removal in this environment. Deals with your opponent's backrow so that you can more safely summon your monsters.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.

Forbidden Lance

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.

Other Possible Options [UR Dream Tickets]

The Phantom Knights Support

CardHow to Get
The Phantom Knights of Ancient Cloak
The Phantom Knights of Ancient Cloak
Phantom of Rebellion

Best Picks (SR Dream Ticket)

Number 70: Malevolent Sin

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

General Rank 4 Xyz Monsters nowadays. Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Steelswarm Roach

Steelswarm Roach
Steelswarm Roach
DARK Fiend ★4
ATK 1900 / DEF 0
Photons of Galaxy [SR]
Selection Box Vol.05 [SR]
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

Roach is great for monster suppression, much like a Trap Hole card. When your opponent summons a boss monster, use Roach's effect to immediately destroy it. This is an especially good counter against High-Level Monster Summoning, especially Mekk-Knight, Galaxy, Odd-Eyes, or Synchro Decks. But most of the time, just Roach's presence on the field is enough to deter the opponent from making big monsters.

Forbidden Chalice

Forbidden Chalice
Forbidden Chalice
Quick Spell
Servants of Kings [SR]
Selection Box Vol. 01 Mini [SR]
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Dark Contract with the Gate via D/D Savant Kepler. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.

Lightning Vortex

Lightning Vortex
Lightning Vortex
Normal Spell
Sign of Harpies [SR]
Selection Box Vol.05 [SR]
Discard 1 card; destroy all face-up monsters your opponent controls.

Karma Cut

Karma Cut
Karma Cut
Normal Trap
Arena of Sanctuary [SR]
Selection Box Vol. 02 Mini [SR]
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

A pretty good monster removal that also has an added benefit of removing multiple copies of them if they're also in the graveyard. Great against the mirror match, or other decks that uses same name monsters, but good in general too.

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
Selection Box Vol. 02 Mini [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.

Other Possible Options [SR Dream Tickets]

In Conclusion

It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.

Comments

Hot New Top
Anonymous
Where on this list is Axel-Raider cmon gamea get it together
Anonymous
Under Dragon Spirit of White you write, "If you still don’t have your third copy of this card because you understandably decided not to invest actual money in the game and purchase the second White Dragon of Legend Structure Deck, this is your chance."

Also bears mentioning that the UR Dream Ticket is also a chance to get a Silent Magician without spending cash on Spellbound Silence.
Anonymous
Do you guys have any suggestions for the prismatic tickets?
<< Anonymous
Anonymous Reply
Toon dark magician girl for the UR

monarch's Awakening, tyripper mercury, zero gravity or any prismatic card you want for the SR.
<< Anonymous
Anonymous Reply
tripper*
<< Anonymous
Minerva Reply
Pick whatever the hell you want xD
Collection? Get it. Need a card to start building a deck? Get it.
help
guys what's better to do, I have 2 ankis and 2 midfielders, should I get the 3rd anki and dig in gaia Genesis with gems (I want a 3rd drowning, 3rd sangan, 3rd midfielder, The 3rd Gemini spark and preferably my 2nd megalo) or get midfielder with the ticket and dig in valiant souls for a 3rd anki, 3rd witch raider and 3rd dark world dealing? (for future, not planning to play dark world), I already have 3 Canadias.
<< Anonymous
help Reply
I already have full Koa'ki Meiru deck, the only cards that are tempting me to go for valiant souls are Witcher raider and dark world dealing but otherwise gaia Genesis is way better for me so the question is are these 2 cards worth digging for?
Thanks for the advice btw
<< Anonymous(help)
Anonymous Reply
Well if you have too many boxes left id say no its not worth it. Btw dark dealing is in selection box 1.
<< Anonymous(help)
Anonymous Reply
Get Anki with ticket.
Sangan, ANY monster with =<1500 ATK search is VERY useful even in the future.
Gemini spark and drowning are great too. I have tried Mermails it was fun but quite weak even with x3 of Atlantean Marksman/Heavy Inf and Abyss Soldier.
Also you normally don't put a 3rd copy of witch raider
<< Anonymous
Anonymous No. 2 Reply
Many decks are OTK in DL.
Sangan is often too slow.
You need things that can search on summon, not after being destroyed.
Definitely do not choose Sangan.
Help
Guys I need your help!
I have 2 canadias, 1 Gozuki, 1 Kuriboh and 0 floodgate. What you think i should chose? Can't really decide
<< Anonymous(Help)
Help Reply
Interesting cards which I have the gems to potentially get my 3rd canadia but i don't think I want to play vamps with 3 canadia seems little bit to much backrow for the deck. Thanks again for your recommendation though you make me think again
<< Anonymous(Help)
Anonymous Reply
Since you are a Vampire player, it is not a bad idea to use the ticket for Gozuki or Kruiboh and save the gems from digging from the old box. 3rd Canadia isn't really necessary for Vampire deck. Still, Canadia is very flexible and generally better than floodgate, and suits most decks. Maybe by the time Vampires got nerfed, there would be a better trap than Canadia
<< Anonymous
Help Reply
My thoughts exactly! Still considering it to be honest.. Thanks man
<< Anonymous(Help)
Anonymous Reply
you are welcome :)
Anonymous
Is it a waste to spend SR dream ticket on toon dark magician girl?
<< Anonymous
Anonymous Reply
...there's no "non-dream" ticket that can give you Toon DMG.
<< Anonymous
Anonymous Reply
The Prismatic SR ticket can give Toon DMG, so it's likely the non-prismatic one can as well.
<< Anonymous
Anonymous Reply
non-dream tickets don't give you toon dmg
<< Anonymous
Anonymous Reply
...The fact prismatic Toon DMG exists at ALL proves you wrong on that.

Unless for whatever dumb reason you think all the anniversary tickets are Dream Tickets, and you're merely trying to say that things like Ranked tickets don't have it.
Anonymous
What kind of support cards needed if i want to build my worm deck cause i always get them luckily the worm monster cards i think they are powerful cards if i could just knew what support cards i put to them with
<< Anonymous
Anonymous Reply
Ananta and Snipe Hunter
<< Anonymous
Anonymous Reply
Needle Ceiling
Advice
should i get my 3rd masked hero or second Gozuki
<< Anonymous(Advice)
Anonymous Reply
Depending if you play or building masked hero or vampires neck, pick accordingly
tablero de obelisco
https://youtu.be/FC5WbKSJfwA
Anonymous
Let me know what you pick using all the anniversary tickets
These are mine :
UR Dream Ticket : Sphere Kuriboh
SR Dream Ticket : Dragon Spirit of White
Prismatic UR Ticket : Avenging Knight Parshath
Prismatic SR Ticket : Toon Dark Magician Girl
UR Ticket : King Dragun
SR Ticket : Toon Dark Magician Girl
<< Anonymous
Anonymous Reply
UR Dream Ticket : Dark Magician
SR Dream Ticket : Dark Magician
Prismatic UR Ticket : Dark Magician
Prismatic SR Ticket : Dark Magician
UR Ticket : Dark Magician
SR Ticket : Dark Magician

I making a dark magician deck.
<< Anonymous
Anonymous Reply
UR Dream Ticket : Dark Magician Girl
SR Dream Ticket : Dark Magician Girl
Prismatic UR Ticket : Dark Magician Girl
Prismatic SR Ticket : Dark Magician Girl
UR Ticket : Dark Magician Girl
SR Ticket : Dark Magician Girl

I think it was the best decision of my life
<< Anonymous
Anonymous Reply
UR Dream Ticket : Toon Dark Magician Girl
SR Dream Ticket : Toon Dark Magician Girl
Prismatic UR Ticket : Toon Dark Magician Girl
Prismatic SR Ticket : Toon Dark Magician Girl
UR Ticket : Toon Dark Magician Girl
SR Ticket : Toon Dark Magician Girl

No regrets.
Anonymous
Best choice

UR: Dunames Dark Witch

SR: Jerry Beans Man

Tier -1 cards
<< Anonymous
Anonymous Reply
nah. Blazing Inpachi better
<< Anonymous
Anonymous Reply
best UR always AXE RAIDErlR...Rere
Anonymous
I got a 5th Dark Magician. I wasted my dream ticket.

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