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Top Pick-UR & SR Dream Ticket [Jan 2023]

Top Pick-UR & SR Dream Ticket, Best Picks, Other Possible Options
update 17/01/2023

Updated Information

  • Book of Moon is added in Best Picks of UR Dream Ticket Section.
  • Staple Section of UR Dream Ticket is updated.

Overview

What are these Dream Tickets?

Dream Tickets are particular items that are given away for special occasions and they allow you to obtain one copy of any Ultra Rare (UR Dream Ticket) or Super Rare (SR Dream Ticket) card in the game, saving you up to 9000 Gems.

Dream Tickets do not expire right away, so waiting before using them is generally a good idea. With that being said, let’s get to our suggestions.

Rating is mostly based on how the card is performing right now, its versatility and chances of staying relevant in the future.

Best Picks (UR Dream Ticket)

Dark Rebellion Xyz Dragon

Dark Rebellion Xyz Dragon
Dark Rebellion Xyz Dragon
DARK Dragon ★4
ATK 2500 / DEF 2000
Phantom of Rebellion [UR]
2 Level 4 monsters
You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.

General Rank 4 Xyz Monster for players to use so far. Its effect essentially lets you deal 2500 (its own ATK) damage if this attacks the monster you targeted. The advantage is that your opponent's monster's ATK is also lowered, allowing you to attack over it with your other weaker monsters.

Book of Moon

Book of Moon
Book of Moon
Quick Spell
Chaotic Soldiers [UR]
Selection Box Vol.04 [UR]
Target 1 face-up monster on the field; change that target to face-down Defense Position.

Always a strong card to have. Can be used to disrupt your opponent and dodge from backrow disruption for your monsters. However, it might be less useful when it comes to Link Summon Era, who knows? We will see at that time.

Mystical Space Typhoon

Mystical Space Typhoon
Mystical Space Typhoon
Quick Spell
Antinomic Theory [UR]
Selection Box Vol.03 Mini [UR]
Target 1 Spell/Trap Card on the field; destroy that target.

A General Popular Spell Speed 2 Backrow Removal in this environment. Deals with your opponent's backrow so that you can more safely summon your monsters.

Cosmic Cyclone

Cosmic Cyclone
Cosmic Cyclone
Quick Spell
Galactic Origin [UR]
Selection Box Vol. 01 Mini [UR]
Pay 1000 LP, then target 1 Spell/Trap Card on the field; banish it.

There has always been a need for back row removal in Duel Links, and the option to do it at Spell Speed 2 together with the synergy with various Skills, provided by its own activation cost, are the main reasons why this Quick-Play Spell is at the top of this list.

Forbidden Lance

Forbidden Lance
Forbidden Lance
Quick Spell
Valhalla Calling [UR]
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.

Forbidden Lance can be used to ensure one of your monsters is able to attack through a Drowning Mirror Force, it can prevent it from being destroyed by Treacherous Trap Hole, or from being flipped face-down by Floodgate or Canadia.

Floodgate Trap Hole

Floodgate Trap Hole
Floodgate Trap Hole
Normal Trap
Generation Next [UR]
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.

Floodgate Trap Hole is less versatile than Paleozoic Canadia, a card that is often compared, but it also locks the opponent’s monster it flips face-down.

Other Possible Options [UR Dream Tickets]

The Phantom Knights Support

CardHow to Get
The Phantom Knights of Ancient Cloak
The Phantom Knights of Ancient Cloak
Phantom of Rebellion

Best Picks (SR Dream Ticket)

Number 70: Malevolent Sin

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

General Rank 4 Xyz Monsters nowadays. Works well against opponents that only have 1 monster on the field. Even better if it's an XYZ monster since it will remove all their materials, or if it's a monster that says that it can't be special summoned in the card text.

Steelswarm Roach

Steelswarm Roach
Steelswarm Roach
DARK Fiend ★4
ATK 1900 / DEF 0
Photons of Galaxy [SR]
Selection Box Vol.05 [SR]
2 Level 4 monsters
During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.

Roach is great for monster suppression, much like a Trap Hole card. When your opponent summons a boss monster, use Roach's effect to immediately destroy it. This is an especially good counter against High-Level Monster Summoning, especially Mekk-Knight, Galaxy, Odd-Eyes, or Synchro Decks. But most of the time, just Roach's presence on the field is enough to deter the opponent from making big monsters.

Forbidden Chalice

Forbidden Chalice
Forbidden Chalice
Quick Spell
Servants of Kings [SR]
Selection Box Vol. 01 Mini [SR]
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

Forbidden Chalice is a versatile Quick-Play Spell that can be used to prevent your opponent from searching Dark Contract with the Gate via D/D Savant Kepler. I consider Chalice an incredibly underrated card, and also a really solid pick for anyone who doesn’t have at least one already.

Lightning Vortex

Lightning Vortex
Lightning Vortex
Normal Spell
Sign of Harpies [SR]
Selection Box Vol.05 [SR]
Discard 1 card; destroy all face-up monsters your opponent controls.

Karma Cut

Karma Cut
Karma Cut
Normal Trap
Arena of Sanctuary [SR]
Selection Box Vol. 02 Mini [SR]
Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

A pretty good monster removal that also has an added benefit of removing multiple copies of them if they're also in the graveyard. Great against the mirror match, or other decks that uses same name monsters, but good in general too.

Treacherous Trap Hole

Treacherous Trap Hole
Treacherous Trap Hole
Normal Trap
Visions of Ice [SR]
Selection Box Vol. 02 Mini [SR]
If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.

Treacherous Trap Hole is arguably the most powerful Trap Card in the game. Despite the fact that it currently faces a lot of competition from other Semi-Limited cards, Treacherous is played in a variety of decks, some of which you wouldn’t even expect it from, and that is thanks to its ability to shut down certain strategies and completely turn duels around.

Other Possible Options [SR Dream Tickets]

In Conclusion

It should go without saying that, if you already have, just to make an example, three copies of Mask Change and two copies of Masked HERO Anki, but you don’t want to dive back into Valiant Souls, you can get yourself the last card you need for you deck: these are just some suggestions and ideas to make your decision easier.

Comments

Hot New Top
Anonymous
People probably gonna get on me bout this but aint nobody stopping me from using my dsod dream ticket to get a second toon kingdom probably
<< Anonymous
Anonymous Reply
Even with a Dream UR Ticket, you still can’t get another copy of Toon Kingdom.
<< Anonymous
Anonymous Reply
That's because certain cards are "soft-limited" meaning they havent released other copies because Duel Link's meta system has a 20 card minimum as well as monster and spell/trap zone restrictions that might be adversely affected. card game has a 40 card minimum
<< Anonymous
Anonymous Reply
Did you click to reply on the wrong comment buddy? That makes no sense in the context of what was just said
<< Anonymous
Anonymous Reply
it makes sense because they wouldnt allow you to get more than 2 toon kingdoms with any tickets before they decide that they want to introduce it into the current metagame
Diego
So I have 2 UR Dream Ticket and apparently I'm gonna get my third one when DSID comes to DL but I can't decide between Canadia and Cosmic Cyclone. Which of them should I get with these tickets if I'll have to spend gems for the other one?
<< Anonymous(Diego)
Anonymous Reply
Get Canadia. You can try your luck in selection box to obtain Cyclone
<< Anonymous(Diego)
Anonymous Reply
Get Cosmic Cyclone with a Dream Ticket if you're F2P. Cosmic Cyclone is one of the most popular cards for a good reason.
J Eazy
Just made new account .Obtained a good number of SR & UR tickets .Most of the cards named arent available to get .Eg : Sphere Kuriboh ,Treacherous Traphole ,Mirror Wall /Force ...what gives?
<< Anonymous(J Eazy)
Anonymous Reply
The tickets you have aren't "Dream Tickets". Dream Tickets from rare special events let you pull a card from a box like the ones listed here. The regular tickets from ranked play and common events have their own limited card pool.
Anonymous
I still have my two UR Dream Tickets. With the resurgence of Cyber Angels, I'm thinking of cashing them in for Senju.

I have most of the staples: 2 Cosmic Cyclones, 2 Galaxy Cyclones, 3 Canadias, 2 Drowning Mirror Forces, 2 Sphere Kuribohs, 2 Floodgates, and others that I cannot recall now.
<< Anonymous
Anonymous Reply
Idk, Sonic Bird might be more important than Senju to that deck
<< Anonymous
Anonymous Reply
But Senju is a fairy-type, which is beneficial for Machine Angel Absolute Ritual
Anonymous guy
Why isn't red eyes fusion available and will it be changed until january 31 2020

Anonymous
What should I get(new player)?
1st canadia
1st floodgate
1st sphere
1st cosmic cyclone
1st galaxy cyclone
1st drowning
<< Anonymous
Lightning Dragon Reply
Well I picked canadia and it sucked it is not a very good card I would get mirror wall or Wall of d. but drowning mirror force works too
<< Anonymous
Lightning Dragon Reply
Well I picked canadia and it sucked it is not a very good card I would get mirror wall or Wall of d. but drowning mirror force works too
<< Anonymous(Lightning Dragon)
Anonymous Reply
If you think Canadia suck I think the issue is you, not the card
<< Anonymous(Lightning Dragon)
OrcishFarmer Reply
I prefer Floodgates but yes Canadia is excellent because it allows you to do two things - cut something off instantly at a critical stage (eg equipping), buying you a turn in the process and also summon a creature from the graveyard to tribute on or do whatever else these crazy kids do with creatures nowadays.
Anonymous
When I was a noob I use this ticket to get the Blast held by a tribute card thinking it would be useful.

Now I'm regretting everything in my life.
<< Anonymous
Anonymous Reply
RESET THE GAME! Never too late for that
Anonymous
can someone tell me how to get more UR Dream Ticket?
<< Anonymous
Anonymous Reply
Where tho?
<< Anonymous
Anonymous Reply
That's 🔥, ignore him.
<< Anonymous
Anonymous Reply
Lmao
<< Anonymous
OrcishFarmer Reply
To quote Sean Connery, "Each man’s thoughts and dreams are yours to know."
Hayden2000
I can only get signature cards UR and SR Dream tickets
Halp
Ummm
Sphere Kuriboh is not appearing for me
Anonymous
Anyone knows the best card to pick in the current meta or just get one of the above cards
<< Anonymous
Anonymous Reply
Canadia and Floodgate are bad against Subterrors
Kuriboh or Cyclone if you have none
Returning Player
As a returning player (didn't play for more than a year), I've missed a lot of events (haven't reached 5ds yet) and I have 1 UR Dream Ticket.

I'm still undecided whether Galaxy Cyclone or Canadia will be my pick. What's the best staple card among these 2?
<< Anonymous(Returning Player)
Anonymous Reply
Canadia is the most useful, but if you're thinking of creating a deck with effects that trigger once you lose life points, Cyclone might be a better choice.

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