There are 2 setups you can make to stall the game. Legendary Ocean, Legendary Fisherman, and Spririt Barrier. Or Unhappy Girl, Spirit Barrier. In both cases Spirit Barrier is key, so use restart to try and get it.
If you chose to use Unhappy Girl and Spirit Barrier to stall, tribute Unhappy Girl into The Legendary Fisherman when you get A Legendary Ocean.
Shard of Greed helps you draw into your combos and let you deck out quicker than Zane.
Stall turns with Curse of Anubis and Windstorm of Etaqua.
For this farm you will need to use 3 Union Attack on Gravekeeper Vassal because of The Legendary Fisherman's low attack, even when you control 2 of them.
Using the skill Reinforcements (from Aster), you are guaranteed to draw Destiny HERO - Plasma once you take 1800 damage.
Use your lower level monsters to defend/stall/deck-thinning until you can get compass and able use your skill.
Ideally, you will want to summon Plasma when Zane summons his fusion monster so that your plasma has high attack. But if you can't, then try to go for at least his Cyber Dragon but you will have to be careful of his Rare Metalmorph.
You will still need some protection even after you summon plasma, so be sure to set your defensive spell/trap cards.
If you have your final combo cards already in your hand, you can consider ending the duel before you get to 0 cards. This is if you run out of defensive spell/trap cards and are unsure if Zane can go over your Plasma.
On your last turn, tribute summon Cloudian - Nimbusman (if you haven't already) and equip him with Shooting Star Bow - Ceal to attack directly to win the game. You will need at least 20 Fog Counters on the field, including from itself, to be able to deal 10,000 damage after equipped with Ceal.
Use King of the Swamp depending on what you need. You can send it to the Graveyard to get Polymerization or use it as a Fusion Substitue. It's recommended to have more copies of this card and replace other Fusion Substitute monsters.
Auto dueled with grit skill. He uses power bond after wiping my field and brings out 8000 attack end dragon. Grit kicks in leaving me 1LP. Next turn Zane loses 4000LP from power bonds effect. Get 3 rainbow pack drops... Like what????
If you wanted to give Zane a Aromage deck, then Fairy King Truesdale could have been good. But the problem is that it has to stay in defense position for it's effect to work, and that pretty much ruins the card; making it unworthy of the Kaiser.