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Desert Twister | Deck and Rulings

This page notes details of Desert Twister (WIND/Fiend/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 19/09/2016

Desert Twister

Desert Twister
AttributeWIND
Monster TypeFiend
Card typeEffect
Card Effect TypeSummoning condition / Ignition Effect
Level★6
Passcode81977953
ATK2300
DEF2000
SupportsEARTH / WIND

text

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 EARTH and 2 WIND monsters from your Graveyard. Once per turn, you can discard 1 card to destroy 1 Spell or Trap Card on the field.

How to get / Rarity

PackWonders of the Sky [UR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

Rating8.0/10

Pros

  • Solid stats for a 6-starred monster.
  • Can destroy spell/trap cards with its effect.
  • Great synergy with banish-supporting cards.

Cons

  • Cannot be normal summoned or set.
  • Requires 3 monsters with 2 different attributes to special summon this card.
  • Requires you to discard 1 card each time you activate its effect to destroy spell/trap cards.

Tips, related cards, skills

Wild Tornado

Activate your Desert Twister's effect and destroy your own set Wild Tornado to activate its secondary effect "If this Set card is destroyed and sent to the Graveyard, select and destroy 1 face-up card on the field."

Smoke Grenade of the Thief

Activate and equip it to your Desert Twister then destroy it using its own effect, this way you can discard 1 card in your opponent's hand and you will be able to take a look what cards are they holding. (Best to counter Sphere Kuriboh.)

Decks

Rulings

Classifications

ActionsDiscards for cost
Monster/Spell/Trap categoriesDestroys Spell Cards / Destroys Trap Cards
Summoning categoriesCannot Normal Summon / Cannot Set / Nomi

Other Articles

List of Cards by Card Types

List of Cards by Levels

Comments

Anonymous 7days ago
it's a bit of a long shot, but this card is awesome When trying to run a complete spell/trap zone denial.

I'm running a Xing Zhen Hu card with Tea's surprise present (Jam breeding machine), but u don't always get perfect conditions, so with this card you can make sure the slot is free, and even if u don't put the SURPRISE PRESENT, with xing zhen active, u can always make sure there are no traps waiting for you.

Add a wild tornado and a couple def traps, and u can almost always destroy any card your opponent may summon (And that is friggin hard when u have no spell/trap zone)

Extra notes*
Need to run a bunch of earth/wind monsters (ladybug is pretty good, blue dragon, behemoth), and I also like to put in some spirit cards, like Susa, and yasaka comb, so u get card overfill ( but make up for it with lifepoints, and then u can discard the monsters u need to summon twister). Also mystic box, so if u don't have twister and tornado but have spirit and mbox.

Haha, it's a superfun deck, though not always reliable, great for casual though. HAve FUN!!! :)
Anonymous
Is it possible to discard it, then revive it using shallow grave and bypass its normal summoning conditions?
<< Anonymous
Anonymous Reply
No short cuts
<< Anonymous
Anonymous 24days ago Reply
It LITERALLY says CANNOT be special summoned EXCEPT by, etc. etc...
Thewrudio
Here comes F&FD
Edgar81539
With the addition of Kyonshee this card is pretty strong on Harpie decks. Even if you don't have Kyonshee you can make up with Grepher.
<< Anonymous(Edgar81539)
some dude.. Reply
" Edgar81539 With the addition of Kyonshee this card is pretty strong on Harpie decks. Even if you don't have Kyonshee you can make up with Grepher." -- Grepher is abit better due to it being a normal warrior monster, that's searchable via blue dragon summoner's effect.
<< Anonymous(some dude..)
Edgar81539 Reply
Oh yeah I realized that a bit later, also Grepher has nice defense.
RIP Gandora
This card has a lot of potential. One moment before I lost battle with someone using HHG deck, I able to summon this monster, destroy that hunting spell card and turn the table!
tenshi
i think this card looking good for my deck
tenshi
i think this card looking good for my deck
Anonymous
IMO it's pretty splashable since right now Jerry Beans and Sonic Bird are the strongest vanilla beaters right now.
Anonymous
The condition for summoning this is almost as hard as enrise. Don't see this being used much.
<< Anonymous
Anonymous Reply
Are you kidding harpies are going to have a field day with this card all they need is something like jerry beans man in the deck.
<< Anonymous
Anonymous Reply
Not nearly as hard to summon as Enrise. Enrise requires 3 Light Fairies (good luck finding so many worthwhile light fairies to put in your deck right now) and a Dark Fiend. Not only do you need a specific attribute for your banished monsters but also /type/. And you need 4 instead of 3. On top of that, fairies specifically tend not to be with putting in a deck to begin with.
<< Anonymous
Anonymous Reply
Now consider Earth and Wind monsters (of any type.) Hane-hane? Ladybug? Behemoth? Leotaur, Jerry, Sonic Duck? Trust me. It's not difficult to get this guy out. Hell, even Tornado Bird. He's not hard to get out and there's some great options for Earth and Wind monsters to burn.
Anonymous
Downside is the cost for destroying spell/traps. I dont see this being used much in pvps
<< Anonymous
Anonymous Reply
pfffff, bro there are plenty of cards that require the same cost in the game. Only downside I see in this card are it's summoning requirements as it can't just be slapped in any deck, which is fine because it's moderately strong.

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