Last Gamble Can be used in your Main Phase, starting from the fifth turn. Upon activation, reduces your LP to 100 and discards 2 cards from your hand. You roll a die and draw that number of cards. This skill can only be used once per Duel.
Main objective of this deck is to special summon 2 or more Desert Twister(s) which made easy by Last Gamble skill, since it will be sending two cards from your hand to the graveyard including monsters required to special summon Desert Twister.
With some changes (3x wild tornado, exploder dragon and one more econ) this deck could become again the king of the meta, dealing with any kind of common deck (3sd, nepthys, toon, hammer shark)... Think about it my boi
I'm honestly shocked that Troop Dragon isn't on this list...it mills out the deck fast and protects well against Naturia OTKs. And if you happen to have multiple copies or dead cards in your hand, you can discard extra troops for LG and DT fodder.
Honestly this deck shouldn't be considered top tier anymore. Way lower. I can't get past Silver Rank with it even. I've played yu-gi-oh for a long while so I know how to run the deck. If anyone is having success with this deck please post photos as proof. I would be very interested in seeing it it.
Learn to keep your cards in hand. Last Gamble relies on destroying your backrow then OTKing. As long as you can stop their OTK and keep enough proactive resources in hand to deal with their Desert Twisters you should be fine. Don't bother trying to kill them if you know you're enable to, don't commit to a field.