Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase.
One cerberus is inconsistent imo. Sometimes the attack just don't reach 10k. I use two cerbs and a riryoku. Always gets me to more than 10k. 3 however is kinda unnecessary. You don't want to have 3 cerbs and 1 spell that you need to use only in the final turn in your starting hand...
anoymous 3days ago
anoymous 10days ago
if i have a spell that can get activated multiple times (i.e. card trader) will cerberus get bonus damage every time it gets activated or only when it is first set?
"Balance" works with percentages. Each card in your opening hand represents 25% of your deck. In a 20 card deck, that equals 5 cards.
So you want 15 spell cards, 3 Cerberus cards, and 2 creatures/traps that help you stall or get Cerberus in your hand faster.
With that setup, there's a 60% chance that Cerberus will be in your opening hand. For the other 40%, you'll get one of the 2 extra cards.
Shin_no_Senshi 18days ago
I think my cerberus deck is quite complete I score between 7k to 8k. But there is only one cerberus in it, do you think 3 is the best way to maximise the chances of getting it without dying 1 of 4 times? Same question, is it better with 2 riryoku? =/
... oh and I forgot Sword of the Deep Seated works too ;-)
Shin_no_Senshi 18days ago
Agreed, sometimes it's just a few points you lack to make 10.000 damages ^^
You can use several cards different than Wonder Wand :
Black Pendant +500
Stim-Pack +700 (use it as the last one)
Take a pick! =)
No, cerberus gets the spell counter when you activate the balloons from the hand to the field but using the balloons effect by discarding cards won't increase the number of spell counters on cerberus
WTA, "If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase" can help explain sir? i use a spell card it raise the atk of cerberus but, at the end of turn it turn back T.T
Anon trying to be a badass on a wiki page LMao get a life buddy
Andre 18days ago
been wandering for this card, cerberus attack will be increased for everytime spell card activated, but as i know that we can't put too many spell cards to begin with, so i don't think cerberus effect are that great.
but considering its popularity and high use rates (someone even able to increase his attack above 10k) can anyone explain how to do that? (10k attack thing) maybe use spells rotation (active, back to deck, reactive etc)
4 starred ladybug of doom can easily wipe cerebus.
Anomymous Cheese 1/1/1970
This card is NOT used to fight strong opponents, but rather to get high assessment score after a fight, which will end up earning you a lot of bonus items. HOW TO DO IT? FIGHT with the LV10 Legendary DUELISTS who usually use weak monsters w/1000TAK. This way you can add as many as 14-16 Magic cards and still manage to win
To answer your question, I attach a video my friend made. Hope that helps you use this monster.