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Skills (Yu-Gi-Oh! GX) [May 2022 Updated]

Duel Links Skills, Yu-Gi-Oh! GX Characters' skills, Effects, How to Get.
update 03/05/2022

Leaked Skills

Note: More skills are expected! Report Skill name and details by submitting comments or screenshot at the bottom of the page.

Unknown

[Skill] descriptionHow to get
Double Normal Summon
Can be used each time your Life Points decrease by 1500. You can Summon 1 Normal Monster in addition to your Normal Summon/Set. This skill can only be used once per turn.
?
LV Change
Send 1 "LV" monster from your hand to your Deck. Choose a "LV" monster with the same name but different "LV" from your Deck and add it to your hand. This skill can only be used once per turn and twice per Duel.
?
Worst of the Worst
If your Deck has 5 or more level 2 monsters with different names,
3 level 2 monsters are added to your starting hand.
?

Jaden Yuki

[Skill] descriptionHow to get
Where the Heroes Dwell
Can be used after you Life Points are 2000 or below.
Play the Field Spell "Skyscraper". If there already is Field Spell on your side of the Field, Return it to your hand. This skill can only be used once per duel.
Lv4
Fusion Time!
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.
Lv13
Reinforcement
Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Lv20
Miracle Fusion Time!
Can be used if your Life Points drop below 500. In the Draw Phase, instead of doing a normal draw, Miracle Fusion spell card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
Drop
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Drop
Miracle Draw
If there is an "Elemental HERO" monster in your graveyard, your normal draw on your 3rd Draw Phase will become "Pot of Greed".
Event Rewards

Zane Truesdale

[Skill] descriptionHow to get
Draw Sense: Light
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Light attribute monster.
Lv4
Cyber Style
Can be used each time your Life Points are at 3000 or below. Play 1 "Proto-Cyber Dragon" on from outside of your Deck for every 1000 Life Points below 4000. This skill can nly be used once per Duel.
Lv13
Heavy Starter
If your Deck has 3 or more Level 5 or higher monsters with different names, you will have improved chance of having a Level 5 or higher monster in your starting hand.
lv20
No Excuses!
Can be used if your Life Points drop below 1000. Instead of doing a normal draw, "Power Bond" is added to your hand from outside of your Deck. This skill can only be used once per Duel.
Drop
Fatal Five
If a monster attacks 5 times during one turn, you win the Duel.
Drop

Aster Phoenix

[Skill] descriptionHow to get
Destiny Calling
Can be used after your Life Points are at 2000 or below. Play the Field Spell "Dark City." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Lv4
Master of Fusion
Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.
Lv13
Reinforcements
Can be used each time your Life Points decrease by 1800. Return 1 card from your hand to your Deck and draw a random Warrior-Type monster.
Lv20
Bring it!
Can be used each time your Life Points decrease by 1800. In the Draw Phase, instead of doing a normal draw, draw a random Level 8・Dark・Warrior Monster Card from your deck.
Drop

Jesse Anderson

[Skill] descriptionHow to get
Meet My Family!
At the start of a Duel,
the followin cards are added to your Deck and shuffled: "Rainbow Dragon" "Crystal Beast Sapphire Pegasus" "Crystal Beast Ruby Carbuncle" "Crystal Beast Cobalt Eagle" "Crystal Beast Cobalt Eagle
Crystal Beast Emerald Tortoise" "Crystal Beast Amber Mammoth" "Crystal Beast Amethyst Cat". You will be considered the original owner of these cards.
Lv4
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Lv13
Grit
The skill is activated randomly when your turn starts. Your Life Points does not get decreased to less than 1 until your opponent's next turn ends.
Lv20
Crystal Power
This turn, the ATK of all face-up monsters on your side of the field increases by the number of Continuous Spell Cards on your side of the field times 200. This skill can only be used once per turn.
Drop
Fairy's Smile
If you normal draw a Fairy-Type monster card during the Draw Phase, the card is shown to the opponent and you recover 1000 Life Points.
Drop
Transcendent Crystals
Send 1 to 3 cards from your hand to the Graveyard. Choose the same number of "Crystal beast" monster(s) from your Deck as the number of cards you sent from your hand to Graveyard, and place it/them tin your Spell/Trap Zone as. This Skill can only be used once per turn, and twice per Duel.
Achieving 800,000 pts in Jesse Unlock Event

Chazz Princeton

[Skill] descriptionHow to get
Land of the Ojamas
Begins Duel with the Field Spell "Ojama Country" activated.
Lv4
Draw Sense: Low Level
Can be used each time your Life Points decrease by 1800. In the Draw Phase, istead of doing a normal draw, draw a level 1-4 monster card.
Lv13
Ojama Go!
Can be used each time your Life Points decrease by 1800. Special Summon "Ojama Token" on your opponent's side of the field in Defense Position. This Skill can only be used once per Duel.
Lv20
Ojama Overflow
Can be used after your Life Points are at 500 or below. Special Summon Ojama Tokens to all available Monster Card Zones on your opponent's side of the Field. This skill can only be used once per Duel.
Drop
Dragonic Fusion
At the beginning of the Duel, add Dragon's Mirror to your Deck and shuffle it. Then, add Five-Headed Dragon to your Extra Deck. Can be used when your Life Points decrease by 1800. Instead of conducting your normal draw, Dragon's Mirror is added to your hand from your deck. This Skill can only be used once per Duel.
Special Mision

Alexis Rhodes

[Skill] descriptionHow to get
Blessing of the Cyber Angel
Can be used if your Life Points drop below 2000. In the Draw Phase, instead of doing a normal draw, one Cyber Angel Monster Card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
Lv4
Master of Fusion
Can be used each time your Life Points decrase by 1800. In the Draw Phase, instead of doing a normal draw, one Polymerization Spell Card, from outside of your Deck, is added to your hand.
Lv13
Master of Rites II
Begin Duel with the Continuous Spell "Ritual Cage" activated.
Lv20

Dr. Vellian Crowler

[Skill] descriptionHow to get
Middle Age Mechs
Activate the Continues Spell "Ancient Gear Castle" at the beginning of your first turn.
Lvl 4
Beatdown!
Boosts the ATK of face-up attack position monsters you control by 300 per level 5 or more monsters you control. You can only use the skill once per turn.
Lvl 13
Draw Sense: Earth
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH attribute monster.
Lvl 20
Teacherly Discipline
Can be used each time your Life Points decrease by 1500. Declare a Monster, Spell, or Trap Card. That type of card will be randomly selected from your opponent's Deck and placed on top of their Deck. Neither player will see what the card is. Nothing will be placed on top of your opponent's Deck if the declared card type is not in their Deck.
Drop

Bastion Misawa

[Skill] descriptionHow to get
Silent as WATER
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Umiiruka." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Lv4
Quick as the WIND
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Rising Air Current." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Lv13
Mighty as FIRE
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Molten Destruction." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Lv20
Firm as the EARTH
Can be used after your Life Points are at 3000 or below. Play the Field Spell "Gaia Power." If there already is Field Spell on your side of the Field, rerturn it to your hand. This skill can only be used once per Duel.
Drop
Radiating LIGHT
Can be used after your Life Points are at 2000 or below. Play the Field Spell "Luminous Spark." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Drop
DARK as Night
Can be used after your Life Points are at 2000 or below. Play the Field Spell "Mystic Plasma Zone." If there already is Field Spell on your side of the Field, return it to your hand. This skill can only be used once per Duel.
Drop

Syrus Truesdale

[Skill] descriptionHow to get
Check out My Ride!
Can be used each time your Life Points decreases by 1800. In the Draw Phase, instead of doing a normal draw, draw a random "roid" monster.
Lv4
Draw Sense: Earth
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random EARTH attribute monster.
Lv13
Check out My Fusion!
Can be used each time your Life Points decreases by 1500. Instead of doing a normal draw, "Vehicroid Connection Zone" is added to your hand from outside of your deck.
Lv20
My Monster Cards
If your Deck contains 6 or more Level 4 or below Monster Cards with different names, you will have improved chances of having a Level 4 Monster Card in your starting hand.
Drop
Training Wheels
Can be used each time your Life Points decrease by 1000. During this turn, if a monster whose original name is "Cycroid" or "Pair Cycroid" attacked this turn, that monster will be banished until the beginning of your next turn.
Achieving 9,200 pts in Syrus Unlock Event
Fusion Reserves - Roids
Can be used each time your Life Points decrease by 1800. From your Deck, add 1 Fusion Material whose name is specially listed on a "roid" Fusion Monster card in your Extra Deck. This Skill can only be used once per Duel.
Achieving 4,400 pts in Syrus Unlock Event

Tyranno Hassleberry

[Skill] descriptionHow to get
Dino DNA!
At the beginning of each of your turns, you gain 200 Life Points.
Lv4
Dinosaur Kingdom
Begin duel with the field spell "Jurassic World" activated.
Lv13
Unstoppable Dino Power!
Increase ATK/DEF of all Dinosaur-Type monsters you control by 100. This Skill can only be used once per turn.
Lv20
Survival of the Fittest
Can be used each time your Life Points decrease by 1000 if your Deck contains 3 or more "Evolution Pill" cards, . During your Draw Phase, instead of conducting your norma draw, draw a random "Evolution Pill" card. This skill can only be used twice per Duel.
Drop
The Dino Within
Can be used each time your Life Points decrease by 1500. Send 1 Reptile-type monster you control (excluding Tokens) to the Graveyard, and Special Summon from your Deck, 1 Dinosaur-type monster with the same Attribute as that monster you sent to the Graveyard, but is 3 Level higher (the monster must be able to be Normal Summoned.) This skill can be used once per turn.
Drop
New Ultra Evolution
Can be used each time your Life Points decrease by 1500. Send 1 Winged Beast-Type monster you control (excluding Tokens) to the Graveyard, and Special Summon 1 Dinosaur-type monster from your hand (the monster must be able to be Normal Summoned.) This Skill can only be used once per turn.
Drop

Sartorius Kumar

[Skill] descriptionHow to get
Reversal of Fate
Select 1 "Arcana Force" monster you control. That monster's effect is now treated as the opposite coin toss result. This Skill can only be used twice per Duel.
Lvl 4
Draw Sense: Light
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Light attribute monster.
Lvl 13
Light Barrier
Set the Field Spell "Light Barrier" at the beginning of your first Turn.
Lvl 20
Right Side Up!
When you toss a coin for an "Arcana Force" monsters' effect, the result will always be heads.
Drop
Master of Destiny
When you toss a coin, the results will always be heads for the first 3 coin tosses. This Skill can only activate if you begin the duel with a deck that has 5 or more cards with different names that require coin tosses.
Drop
Arcana Swap
At the beginning of the Duel, shuffle any number of "Arcana Force" monsters from your hand into the Deck. Then, draw that same number of cards.
Drop
Three Lord Pillars
If your Deck contains "The Spiritual Lord" and "The Sky Lord," you will start the Duel with "The Material Lord" Set on the side of your field. "The Spiritual Lord" and "The Sky Lord" will be placed at the bottom of your Deck.
Event Reward

Yubel

[Skill] descriptionHow to get
Power of Dark
Begins Duel with the Field Spell "Yami" activated.
Lv4
Allured by Darkness
Can be used each time your Life Points decrease by 1800. Insteaf of doing a normal draw, "Allure of Darkness" is added to your hand from outside of your Deck.
Lv13
Compensation
Can be used each time your Life Points decreases by 1000. Send the card on the top of your Deck to the Graveyard, and recover 300 LP.
Lv20
My Name is Yubel
Once per turn, shuffle "Yubel - Terror Incarnate" or "Yubel - The Ultimate Nightmare from your hand into deck, and add 1 "Yubel" from your deck to your hand.
Lv30
Right Back at You
Can be used in the Main Phase of your next turn following the turn in which you took battle damage. Select 1 face-up monster on your field. This turn, the selected monster's ATK increases by half of the battle damage received in the turn you last took battle damage. This skill can only be used once per turn.
Drop
Fiend Farewell
Can be used when one of your monsters is destroyed by battle. 1 random Fiend-Type monster from your Deck is sent to the graveyard.
Drop
Love is pain
If you receive damage from your opponent's card effect when your Life Points are at 2000 or below, your opponent will receive the same amount of damage.
Drop

Jaden/Yubel

[Skill] descriptionHow to get
A New Power!
At the beginning of the duel, add 2 "Neo-Spacian Aqua Dolphin" to your Deck. Then, add 1 "Elemental HERO Aqua Neos" to your Extra Deck.
Lvl 1
Neo Space!
Begin the duel with the card "Neo Space" activated.
Lvl 13
Neos Guard
Target 1 "Elemental HERO Neos" on your field. Until the end of the next turn, the targeted monster cannot be destroyed by battle and you take no battle damage from the battle involving that card. This Skill can only be used once per duel.
Lvl 20
Wounded Hero
Play 1 "Elemental HERO" monster in ATK position from your deck that equal or lower than the total of battle or effect damage that you take in the duel. This Skill can only be used once per duel.
Drop
Together Again
Banish "Yubel" monster from your Graveyard and Play 1 "Elemental HERO Neos" from your hand to the field. This Skill can only be used once per duel.
Drop
Miracle Fusion Time!
Can be used if your Life Points drop below 500. In the Draw Phase, instead of doing a normal draw, Miracle Fusion spell card, from outside of your Deck, is added to your hand. This skill can only be used once per Duel.
Drop
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Drop
Fusion Time!
Can be used each time your Life Points decrease by 1500. In the Draw Phase, instead of doing a normal draw, Polymerization spell card, from outside of your Deck, is added to your hand.
Drop
Ultimate Fusion!
Can be used each time your Life Points descreases by 1500. Instead of conducting your normal draw, "Super Polymerization" is added to your hand from the outside of your deck. This Skill can only be used once per duel.
Event Reward

Blair Flannigan

[Skill] descriptionUser
Maiden of Iron
If your "Maiden in Love" battle, the battle damage that inflicted on you is halved.
Lvl 4
Maiden in Action
When you gain control of a monster by the effect of "Maiden in Love", you can gain the Life Points equal to the ATK of the selected monster.
Lvl 13
Attack Charge
One of the monsters that you control on the field gains the ATK of the current number of the turn x100. This Skill can only be used once per Duel.
Lvl 13
Only You
Select 1 "Maiden in Love" you control; during your opponent's next turn, as long as this "Maiden in Love" remains in face-up Attack Position, the opponent can only attack this card.
This Skill can only be used once per Duel.
Drop

Axel Brodie

[Skill] descriptionUser
Volcanic Burning Deck
At the beginning of the Duel, add 2 "Volcanic Shell", 1 "Volcanic Doomfire", 1 "Blaze Accelerator", and 1 "Tri-Blaze Accelerator" to your Deck. In addition, you can use following effect once per Duel:
- Can be used during your next turn after you have activated "Blaze Accelerator." Add 1 "Tri-Blaze Accelerator" from your Deck or Graveyard to your hand.
- Can be used during your next turn after you have activated "Tri-Blaze Accelerator" Add 1 "Volcanic Doomfire" from your Deck or Graveyard to your hand.
Lvl 1
Draw Sense: FIRE
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random Fire attribute monster.
Lvl 13
Fire Reload
Can be used if you only have FIRE Pyro-Type monsters in your hand. Return all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you returned to your Deck. This Skill can only be used once per Duel.
Lvl 20
Volcanic Force
Send 1 face-up "Tri-Blaze Accelerator" you control to the Graveyard, and play 1 "Volcanic Doomfire" from your Deck, hand, or Graveyard. This Skill can only be used once per Duel.
Drop
Reloading!
Can be used by sending 1 or 2 FIRE monster(s) from your hand to your Graveyard while you control a "Blaze Accelerator" card. Choose "Volcanic" monster(s) from your Deck equal to the number of cards you sent from your hand to the Graveyard, and add it/them to your hand.
This Skill can only be used once per Duel.
Drop
Maximum Firepower
Until the end of the turn, 1 FIRE Pyro-Type monster you control gains 200 ATK times the number of FIRE Pyro-Type monsters in your Graveyard. This Skill can only be used once per turn and twice per Duel.
Drop
Fight on the Front Lines
All FIRE Pyro-Type monsters you control gain 200 ATK and DEF.
Drop
Blaze Accelerator Reserve
Can be used by sending 1 or 2 "Volcanic" monster(s) from your hand to your Graveyard. Choose "Blaze Accelerator" card(s) from your Deck or Graveyard equal to the number of cards you sent from your hand to the Graveyard, and add it/them to your hand.
This Skill can only be used once per Duel.
Drop
Blaze Accelerator Recovery
Return up to 3 "Volcanic" or "Blaze Accelerator" card(s) from your Graveyard to your Deck.
This Skill can only be used once per Duel.
Drop
Blaze Accelerator Deployment
Turn 1 "Blaze Accelerator" your control into "Tri-Blaze Accelerator". This Skill can only be used once per turn and twice per Duel.
Drop

Supreme King Jaden

[Skill] descriptionUser
Malicious HERO
At the beginning of the duel, add 2 "Evil HERO Malicious Edge" and 1 "Dark Fusion" to your Deck. In addition, add 1 "Evil HERO Malicious Fiend" to your Extra Deck.
Lvl 1
Draw Sense: DARK
Can be used each time your Life Points decrase by 1500. In the Draw Phase, instead of doing a normal draw, draw a random DARK attribute monster.
Lvl 13
Sinister Calling
Can be used once per turn by discarding 1 "Evil HERO" monster from your hand. Add 1 "Dark Fusion" or "Dark Calling" from your deck to your hand, or place 1 "Evil Hero Sinister Necrom" in your Graveyard from outside of your Deck. Only 1 card can be added and you can place "Evil Hero Sinister Necrom" in your graveyard only once.

This Skill can only be used once per turn and twice per Duel. This Skill will only activate if you begin the Duel with a Deck that follows the conditions below:

- 10 or more cards that are "E-HERO" monsters, "Dark Fusion" or "Dark Calling" are included in the deck.
- No monsters other than "Evil HERO" or “Elemental HERO" monsters are included in the Deck.
- No monsters other than Fusion monsters are included in the extra deck.
Lvl 20
Dark Fusion
Change 1 "Polymerization" in your hand to "Dark Fusion".
This Skill can only be used if you begin the Duel with an Extra Deck that contain no monsters other than "Elemental HERO" or "Evil HERO" monster. This Skill can only be used once per turn and twice per Duel.
Drop
Domination of Darkness
Reveal 1 "Evil HERO" Fusion Monster in your Extra Deck and send all the Fusion Materials that are listed on its card to your Graveyard from the outside of your Deck. This Skill can only be used once per turn and twice per Duel. A Fusion Monster with same name cannot be selected both times with this Skill. This Skill will only activate if you begin the Duel with a Deck/Extra Deck that follows the condition below:

- 10 or more cards that are "Evil HERO" monsters, "Dark Fusion" or "Dark Calling" are included in the deck.
- No monsters other than "HERO" monsters are included in the Deck.
- No monsters other than "Evil HERO" monsters are included in the extra deck.
Drop
Evil Change
Return 1 "Evil HERO" monster to your Deck from your hand, and add 1 "Evil HERO" monster with a different name or "Dark Fusion" from your Deck to your hand. This Skill can only be used if you begin the Duel with an Extra Deck that contains no other monsters than Fiend-Type monsters. This Skill can only be used once per Duel.
Drop
Evil Reincarnation
Can be used during your next turn after your monster is destroyed by battle. Return 1 monster in your Graveyard whose original Type and Attribute are EARTH and Fiend-Type to your hand. Then, return 1 card from your hand to the bottom of your Deck. This Skill can only be used once per Duel.
Drop
Remains of the HEROes
The ATK of "Evil HERO" Fusion Monsters on your field is increased by 100 for each "Elemental HERO" or "Evil HERO" monster in your Graveyard.
Drop
Reversed Evil: Level 6
Among monsters in your Graveyard or banished monsters play 1 Level 6 "Evil HERO" monster that left your field after it was Fusion Summoned. This Skill can only be used once per Duel.
Drop
Supreme Kings Followers
At the beginning of the Duel, add 1 "Skull Knight" to your Extra Deck.
In addition, the following effect can be used each time your Life Points decreased by 1000. In the Draw Phase, instead of your normal draw, draw 1 of the following cards at random: "Demise, King of Armageddon", "Skilled Dark Magician", "Skilled White Magician", "Chaos Sorcerer", "Guardian Baou", and "Ancient Brain".
Drop
Supreme Kings Castle Revelation
Can be used by revealing 1 "Polymerization" Spell Card or "Fusion" Spell Card in your hand when you have no Field Spell on your field. Play "Supreme Kings Castle" from outside your deck. This skill can only be used once per duel.
Drop
Call from the Dark
Can be used if the only monster on your field is 1 "Elemental HERO" monster. Banish that monster and play 1 "Evil HERO" Fusion Monster that uses the banished monster as its Fusion Material.

You cannot Summon any monsters during the turn you activate this Skill.

This Skill can only be used once, and only if you begin the Duel with a Deck/Extra Deck that contains no monsters other than "Elemental HERO" or "Evil HERO" monsters.
Event Reward

Common Drop skills

Common skills

Comments

Hot New Top
Anonymous
WTF IS WITH INVISIBLE CARDS THATS THE STUPIDEST 🔥 I WAS JUST BECOMING "OK" WITH ALL THE STUPID SKILLS GETING IN THE WAY OF THE GAME (PARASITE, BEATDOWN, CYBER BLESSING, ETC) AN THEN THEY GO AND ADD 🔥ING. INVISIBLE. CARDS.
<< Anonymous
Anonymous Reply
How can anyone think invisible cards are ok?!?!?
<< Anonymous
Anonymous Reply
How can anyone think 3* demotion was ok before nerf? Or Cyber Angels? hell Harpies HG was stupid broken back in the day...
<< Anonymous
Non-Anon Reply
Anime References. Go watch it.
<< Anonymous
Anonymous Reply
Hey man you won't even be able to tell it's in the game after all the cards are invisible so how would you ever know it's there?
Captain obvious
Obviously worst of the worst and lv change goes to chazz
<< Anonymous(Captain obvious)
Mah Boi Reply
Double normal summon might be support for his unions too.
<< Anonymous(Captain obvious)
Anonymous Reply
Nah Boi

I think it maybe a tad broken since we can summon Blue Eyes after summoning Kaiser Sea Horse
<< Anonymous
Anonymous Reply
Then again they are hitting vigilance so I may be wrong
<< Anonymous
Anonymous Reply
^^nobody in the right mind use Kaiser Sea Horse in a Blue-Eyes deck when things like Kaibaman, Kidmodo, and Ancient Rules exist. Double normal summon seems more usefull for gemini cards, expecially Heavy Knight, Ill Blud, and Blazewing Butterfly
Anonymous
To attack 5 times, have 2 monsters on your field. They must be fusion material that will add together to form a fusion monster. Next, attack both your monsters into a def type monster your opponent control, or weakened monsters by the new wall or mirror wall (pay effect). Then, flash fusion, attack, then defusion, attack attack. 4 card or 5 card combo however you see it. Not easy, but you can try and stall till u get it
<< Anonymous
Anonymous Reply
it needs to be one monster that attacks 5 times, not 5 attacks together. one monster i could think of is chimeratech. not sure if we have others ingame atm.
<< Anonymous
Anonymous Reply
well, not even chimeratech, since he can only attack monster
<< Anonymous
Original commenter Reply
Well, you seem right. The skill does seem to phrase it as if one monster needs to do that 5 attackings. But i think that condition is too extreme by itself, heck, you saw how difficult it was to even make the current skill work. But if its just 5 monster attacks, two of rhinotaurus guys might be able to do it, or even econ take. Now that i mention it, the chances do seem higher for proccing it
Anonymous
Anonymous
Anonymous
Fatal Five most useless skill ever? How do you make a monster attack 5 times? Chimeratech Overdragon can only attack monsters with its multiple-attack ability, so Fatal Five ONLY works for that if your opponent played something such as Spirit Reaper or Obnoxious Celtic Guard.
<< Anonymous
Anonymous Reply
Ashura priest and that card that let's you set 2 flip monsters on your opponent side.
Or just hope the run that vermin card.
<< Anonymous
Anonymous Reply
find out yourself.
Anonymous
not sure how real these are
Anonymous
I'm loving the zombie support please bonz unlock event come next
Anonymous
Bonz can activate broken card such as Zombie World without requirement... meanwhile Bastion must take 2k damage before activating Umiiruka
Anonymous
What the point making your LP and monster become invisible?
Ojama
jaden can also learn BeatDown. No, I'm NOT confusing it with ties that bind (weaker version of skill that yugi has). Jaden can actually learn both beatdown and ties. Lucky character.
<< Anonymous(Ojama)
Anonymous Reply
Proof? Printscreen pls
Anonymous
And with Zane skill, how da heck we're gonna attack 5 times with 1 monster???
<< Anonymous
Ben Stevens Reply
Chimeratech Overdragon

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How to beat/farm Legendary Duelists Lvl 40

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Decks

Decks to farm LD Lvl 40

Characters (Legendary Duelists)

Yu-Gi-Oh! (DM)

Yu-Gi-Oh! GX

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Accessories

Card Sleeves & Game Mats

Booster packs/Card Trader

Card Trader & Ranked Rewards

Card TraderRanked Rewards

Card Trader

Ranked Rewards

Card box

Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
The King of VermillionDarkness GimmickArts of AtlantisPendulum GenesisIdea of Armageddon
Chaotic SoldiersForce of InfinityFantastic ArcPhantom of RebellionMaximum Gustav
Heart of XyzShining SunriseStars of SynchroLink RevolutionStage of Trickstar
Braver VictoryArms of GiantFuture CircuitLord of BorrelRaiders Requiem

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol.01 Super MiniSelection Box Vol. 02Selection Box Vol. 02 Mini
Selection Box Vol. 03Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.04 MiniSelection Box Vol.05
Selection Box Vol.06

Special Packs

Special Pack
Special Pack Vol. 01Special Pack Vol. 02Special Pack Vol. 03Special Pack Vol. 04Special Pack Vol. 05

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
Evil DominationMagicians ArcD/D/D ApocalypseCyber Style ExtremeSword of Paladin
Tellarknight AdventBrave HopeRuddy Rose BurningCyberse CodeThousand Illusion
Imperial JokerSecret of Magicians

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Duel Links Basics

FAQ

Standard duelists & Legendary Duelist Lvl 30

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Comments (updated every hour)

inb4 some stupid brainless dumb FÛCK gets mad. The comment below was just a joke. Nothing ...
WHO ARE THE OWNERS AND HOW CAN I SUCK THEIR C0CKS?!!! AAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHH!!!...
Gx unlock Atticus rhodes unlock red eye dragon stage
777-929-298 Just because you are a human, don't think you can win easily.
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