Type | Spell Card |
Property | Field |
Card Effect Type | Ignition-like Effect / Continuous-like Effect / Condition |
Passcode | 90011152 |
Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)
Pack | -- |
Level-up reward | Chazz Princeton Lvl 10 & 16 [R] |
Victory against | -- |
Card trader | -- |
Other | Mini Event: Mission Circuit [R] Duel Links Mission Research [R] |
Rating | C+ |
Use these cards to search out Ojama Country in your deck.
Clearly Ojama Country was made to support the Ojama Archtype, mostly it's fusion monsters by switching their attack and defense, so that you can use them as beaters. They can also be revived as long as you have Ojama cards in your hand to discard.
As long as Ojama monsters are on the field you can summon high defense monsters in attack position providing you with easy beaters.
Actions | Sends from hand to Graveyard for cost / Sends from your hand to your Graveyard |
Summoning categories | Special Summons from your Graveyard |
Stat changes | Switches ATK and DEF |
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