DD Tower Wind & Earth pages | ||
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Event guide | 21-30F | 31-40F |
Monster Card(s) x15 | QTY |
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Spell Card(s) x3 | QTY |
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Trap Card(s) x2 | QTY |
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Monster Card(s) x14 | QTY |
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Spell Card(s) x5 | QTY |
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Trap Card(s) x1 | QTY |
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Monster Card(s) x10 | QTY |
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Spell Card(s) x9 | QTY |
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Trap Card(s) x1 | QTY |
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Monster Card(s) x10 | QTY |
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Spell Card(s) x8 | QTY |
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Trap Card(s) x2 | QTY |
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Monster Card(s) x11 | QTY |
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Spell Card(s) x5 | QTY |
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Trap Card(s) x4 | QTY |
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Monster Card(s) x10 | QTY |
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Spell Card(s) x5 | QTY |
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Trap Card(s) x5 | QTY |
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Monster Card(s) x14 | QTY |
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Spell Card(s) x2 | QTY |
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Trap Card(s) x4 | QTY |
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Monster Card(s) x13 | QTY |
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Spell Card(s) x7 | QTY |
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Monster Card(s) x13 | QTY |
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Spell Card(s) x6 | QTY |
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Trap Card(s) x1 | QTY |
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Monster Card(s) x14 | QTY |
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Spell Card(s) x6 | QTY |
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F | Mission | Mission Points |
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21 | Win Against The Six Samurai - Nisashi. | 3 |
Use a Trap Card 5 time(s) in one duel. | 1 | |
Successfully perform 3 Special Summon(s) in one duel. | 1 | |
Win Against The Six Samurai - Yariza. | 3 | |
Achieve 1 win(s) with 2000 or less Life Points left. | 1 | |
Use a Continuous Trap Card 2 time(s) in one Duel. | 1 | |
Win Against Karate Man. | 3 | |
Successfully perform 2 Special Summon(s) in one duel. | 1 | |
Destroy 5 monster(s) in one duel. | 1 | 22 | Win Against The Six Samurai - Yariza. | 3 |
Successfully perform 4 Normal Summon(s) in one duel. | 1 | |
Use a Trap Card 4 time(s) in one duel. | 1 | |
Win Against Karate Man. | 3 | |
Win without using Magic Cards. | 1 | |
Win without using Trap Cards. | 1 | |
Win Against Thunder Kids. | 3 | |
Use a Equip Spell Card 2 time(s) in one duel. | 1 | |
Normal Summon "Kuroichi" 1 time(s) in one duel. | 1 | |
23 | Win Against The Six Samurai - Nisashi. | 3 |
Achieve 1 win(s) with No Damage in one duel. | 1 | |
Inflict 2000 points or more of Battle Damage with a single attack | 1 | |
Win Against Thunder Kids | 3 | |
Successfully perform 2 Fusion Summon(s) in one duel. | 1 | |
Inflict 1500 points or more of Effect Damage with a single effect activation. | 1 | |
Win Against Karate Man. | 3 | |
Inflict 5000 points or more of Battle Damage in one duel. | 1 | |
Achieve 1 win(s) with 4000 or less Life Points left. | 1 | |
24 | Win Against The Six Samurai - Yariza. | 3 |
Achieve 1 win(s) with 3 or less Cards left in your decks. | 1 | |
Inflict 8000 points or more of Battle Damage in one duel. | 2 | |
Win Against Karate Man. | 3 | |
Achieve 1 win(s) within 5 turns | 1 | |
Use a Trap Card 3 time(s) in one duel. | 1 | |
Win Against Thunder Kids. | 3 | |
Inflict 2000 points or more of Effect Damage in one duel. | 1 | |
Inflict 1000 points or more of Effect Damage with a single effect activation. | 1 | |
25 | Win Against Thunder Kids. | 3 |
Use a Equip Spell Card 3 time(s) in one duel. | 1 | |
Inflict 3000 points or more of Battle Damage in one duel. | 1 | |
Win Against The Six Samurai - Nisashi. | 3 | |
Use a Continuous Spell Card 3 time(s) in one duel. | 1 | |
Use a level 2 or less monster(s) 2 time(s) in one duel. | 1 | |
Win Against Karate Man. | 3 | |
Use a level 7 monster(s) in one duel. | 1 | |
Achieve 1 win(s) during your opponent turn. | 1 | |
26 | Win Against Karate Man. | 3 |
Use a Counter Trap Card 2 time(s) in one duel. | 1 | |
Achieve 1 win(s) with only using Earth Attribute monster(s). | 1 | |
Win Against The Six Samurai - Yariza. | 3 | |
Successfully perform 3 Tribute Summon(s) in one duel. | 1 | |
Use a Trap Card 4 time(s) in one duel. | 1 | |
Win Against Thunder Kids | 3 | |
Inflict 3000 points or more of Battle Damage with a single attack. | 1 | |
Achieve 1 win(s) within 5 turns. | 1 | |
27 | Win Against The Six Samurai - Nisashi. | 3 |
Achieve 1 win(s) with only using Water Attribute monster(s). | 1 | |
Use a Field Spell Card 2 time(s) in one duel. | 1 | |
Win Against The Six Samurai - Yariza. | 3 | |
Successfully perform 4 Normal Summon(s) in one duel. | 1 | |
Achieve 1 win(s) with 3 or less Cards left in your decks. | 1 | |
Win Against Karate Man. | 3 | |
Achieve 1 win(s) with No Damage in one duel. | 1 | |
Use a Spell/Trap Cards 6 time(s) in one duel. | 1 | |
28 | Win Against The Six Samurai - Nisashi. | 3 |
Win 1 duel through your opponent's deck out. | 1 | |
Achieve 1 win(s) with only using Dark Attribute monster(s). | 1 | |
Win Against Thunder Kids. | 3 | |
Recover 3000 LP in one duel. | 1 | |
Successfully perform 4 Special Summon(s) in one duel. | 1 | |
Win Against The Six Samurai - Yariza | 3 | |
Inflict 1500 points or more of Effect Damage in one duel. | 1 | |
Destroy 7 monster(s) in one duel. | 1 | |
29 | Win Against Karate Man. | 3 |
Achieve 1 win(s) without using Spell/Trap Cards. | 1 | |
Use a level 7 monster(s) 2 time(s) in one duel. | 1 | |
Win Against The Six Samurai - Nisashi. | 3 | |
Reduce your opponent's Life Points to 0 by inflicting Battle Damage with "Mist Valley Watcher". | 1 | |
Inflict 6000 points or more of Battle Damage in one duel. | 1 | |
Win Against Thunder Kids | 3 | |
Use a level 3 or less monster(s) 3 time(s) in one duel. | 1 | |
Recover 3000 or more LP in one duel. | 1 | |
30 | Win Against The Six Samurai - Yariza | 3 |
Successfully perform 3 Fusion Summon(s) in one duel. | 1 | |
Successfully perform 2 Ritual Summon(s) in one duel. | 1 | |
Win Against The Six Samurai - Nisashi. | 3 | |
Achieve 1 win(s) during your opponent's turn. | 1 | |
Use a Spell/Trap 7 time(s) in one duel. | 1 | |
Win Against Karate Man. | 3 | |
Use a Spell Cards 5 time(s) in one duel. | 1 | |
Use a level 3 or less monster(s) 3 time(s) in one duel. | 1 | |
Boss | Win Against Desert Twister | 6 |
Use a level 5 or above monster(s) 2 time(s) in one duel. | 4 | |
Reduce your opponent's Life Points to 0 by inflicting Battle Damage with "Windrose the Elemental Lord". | 4 | |
Total | 164 |
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