| DD Tower Wind & Earth pages | ||
|---|---|---|
| Event guide | 21-30F | 31-40F |

| Monster Card(s) x15 | QTY |
Megarock Dragon | 2 |
Tackle Crusader | 1 |
Block Golem | 2 |
Monk Fighter | 2 |
Naturia Rock | 3 |
Gonogo | 2 |
Guardian Statue | 3 |
| Spell Card(s) x3 | QTY |
Dark World Dealings | 2 |
Attack the Moon! | 1 |
| Trap Card(s) x2 | QTY |
Release from Stone | 2 |

| Monster Card(s) x14 | QTY |
Black Brachios | 3 |
Destroyersaurus | 3 |
Tyranno Infinity | 2 |
Sabersaurus | 3 |
Babycerasaurus | 3 |
| Spell Card(s) x5 | QTY |
Fossil Dig | 2 |
Jurassic World | 2 |
| 1 | |
| Trap Card(s) x1 | QTY |
Survival Instinct | 1 |
| Monster Card(s) x10 | QTY |
Spell Striker | 1 |
Hayabusa Knight | 3 |
Karate Man | 3 |
Leghul | 3 |
| Spell Card(s) x9 | QTY |
Mask of Brutality | 1 |
Rush Recklessly | 2 |
Twin Swords of Flashing Light - Tryce | 3 |
Secret Pass to the Treasures | 3 |
| Trap Card(s) x1 | QTY |
Weed Out | 1 |
| Monster Card(s) x10 | QTY |
Mystic Swordsman LV6 | 3 |
Mystic Swordsman LV4 | 3 |
Marmiting Captain | 2 |
Gonogo | 2 |
| Spell Card(s) x8 | QTY |
Book of Taiyou | 3 |
Level Up! | 3 |
Heat Wave | 2 |
| Trap Card(s) x2 | QTY |
Floodgate Trap Hole | 2 |
| Monster Card(s) x11 | QTY |
Dark Lucius LV8 | 1 |
Dark Lucius LV6 | 1 |
Dark Lucius LV4 | 3 |
Knight Day Grepher | 3 |
Warrior Dai Grepher | 3 |
| Spell Card(s) x5 | QTY |
Supervise | 2 |
Wicked-Breaking Flamberge - Baou | 1 |
Level Up! | 2 |
| Trap Card(s) x4 | QTY |
Sakuretsu Armor | 2 |
Different Dimension Ground | 2 |
| Monster Card(s) x10 | QTY |
Dynatherium | 2 |
Diskblade Rider | 3 |
Sonic Duck | 2 |
Chaosrider Gustaph | 3 |
| Spell Card(s) x5 | QTY |
Double Cyclone | 1 |
Blustering Winds | 2 |
Gust Fan | 2 |
| Trap Card(s) x5 | QTY |
Wild Tornado | 2 |
Jar of Greed | 3 |
| Monster Card(s) x14 | QTY |
Kunoichi | 3 |
Masked Ninja Ebisu | 3 |
Goe Goe the Gallant Ninja | 3 |
Lady Ninja Yae | 3 |
Nin-Ken Dog | 2 |
| Spell Card(s) x2 | QTY |
Rising Air Current | 1 |
Armor Ninjitsu Art of Alchemy | 1 |
| Trap Card(s) x4 | QTY |
Kunai with Chain | 2 |
Ninjitsu Art of Shadow Sealing | 2 |
| Monster Card(s) x13 | QTY |
Swift Birdman Joe | 2 |
Shinobird Crane | 3 |
Shinobird Crow | 3 |
Sky Scout | 2 |
Sonic Shooter | 3 |
| Spell Card(s) x7 | QTY |
Riryoku | 2 |
Shinobird Pover Spot | 3 |
Enemy Controller | 2 |
| Monster Card(s) x13 | QTY |
Garuda the Wind Spirit | 3 |
Destruction Cyclone | 3 |
Whirlwind Prodigy | 3 |
Twin-Headed Behemoth | 1 |
Mist Valley Watcher | 1 |
Skystarray | 2 |
| Spell Card(s) x6 | QTY |
Soul Exchange | 2 |
Mausoleum of the Emperor | 2 |
Cost Down | 1 |
Dark Core | 1 |
| Trap Card(s) x1 | QTY |
Mirror Wall | 1 |

| Monster Card(s) x14 | QTY |
Desert Twister | 2 |
BOXer | 3 |
Exiled Force | 1 |
Power Breaker | 2 |
Slate Warrior | 2 |
Flying Kamakiri #1 | 3 |
Exploder Dragon | 1 |
| Spell Card(s) x6 | QTY |
Monster Reborn | 1 |
Cosmic Cyclone | 1 |
Blustering Winds | 2 |
Earthquake | 2 |
| F | Mission | Mission Points |
|---|---|---|
| 21 | Win Against The Six Samurai - Nisashi. | 3 |
| Use a Trap Card 5 time(s) in one duel. | 1 | |
| Successfully perform 3 Special Summon(s) in one duel. | 1 | |
| Win Against The Six Samurai - Yariza. | 3 | |
| Achieve 1 win(s) with 2000 or less Life Points left. | 1 | |
| Use a Continuous Trap Card 2 time(s) in one Duel. | 1 | |
| Win Against Karate Man. | 3 | |
| Successfully perform 2 Special Summon(s) in one duel. | 1 | |
| Destroy 5 monster(s) in one duel. | 1 | 22 | Win Against The Six Samurai - Yariza. | 3 |
| Successfully perform 4 Normal Summon(s) in one duel. | 1 | |
| Use a Trap Card 4 time(s) in one duel. | 1 | |
| Win Against Karate Man. | 3 | |
| Win without using Magic Cards. | 1 | |
| Win without using Trap Cards. | 1 | |
| Win Against Thunder Kids. | 3 | |
| Use a Equip Spell Card 2 time(s) in one duel. | 1 | |
| Normal Summon "Kuroichi" 1 time(s) in one duel. | 1 | |
| 23 | Win Against The Six Samurai - Nisashi. | 3 |
| Achieve 1 win(s) with No Damage in one duel. | 1 | |
| Inflict 2000 points or more of Battle Damage with a single attack | 1 | |
| Win Against Thunder Kids | 3 | |
| Successfully perform 2 Fusion Summon(s) in one duel. | 1 | |
| Inflict 1500 points or more of Effect Damage with a single effect activation. | 1 | |
| Win Against Karate Man. | 3 | |
| Inflict 5000 points or more of Battle Damage in one duel. | 1 | |
| Achieve 1 win(s) with 4000 or less Life Points left. | 1 | |
| 24 | Win Against The Six Samurai - Yariza. | 3 |
| Achieve 1 win(s) with 3 or less Cards left in your decks. | 1 | |
| Inflict 8000 points or more of Battle Damage in one duel. | 2 | |
| Win Against Karate Man. | 3 | |
| Achieve 1 win(s) within 5 turns | 1 | |
| Use a Trap Card 3 time(s) in one duel. | 1 | |
| Win Against Thunder Kids. | 3 | |
| Inflict 2000 points or more of Effect Damage in one duel. | 1 | |
| Inflict 1000 points or more of Effect Damage with a single effect activation. | 1 | |
| 25 | Win Against Thunder Kids. | 3 |
| Use a Equip Spell Card 3 time(s) in one duel. | 1 | |
| Inflict 3000 points or more of Battle Damage in one duel. | 1 | |
| Win Against The Six Samurai - Nisashi. | 3 | |
| Use a Continuous Spell Card 3 time(s) in one duel. | 1 | |
| Use a level 2 or less monster(s) 2 time(s) in one duel. | 1 | |
| Win Against Karate Man. | 3 | |
| Use a level 7 monster(s) in one duel. | 1 | |
| Achieve 1 win(s) during your opponent turn. | 1 | |
| 26 | Win Against Karate Man. | 3 |
| Use a Counter Trap Card 2 time(s) in one duel. | 1 | |
| Achieve 1 win(s) with only using Earth Attribute monster(s). | 1 | |
| Win Against The Six Samurai - Yariza. | 3 | |
| Successfully perform 3 Tribute Summon(s) in one duel. | 1 | |
| Use a Trap Card 4 time(s) in one duel. | 1 | |
| Win Against Thunder Kids | 3 | |
| Inflict 3000 points or more of Battle Damage with a single attack. | 1 | |
| Achieve 1 win(s) within 5 turns. | 1 | |
| 27 | Win Against The Six Samurai - Nisashi. | 3 |
| Achieve 1 win(s) with only using Water Attribute monster(s). | 1 | |
| Use a Field Spell Card 2 time(s) in one duel. | 1 | |
| Win Against The Six Samurai - Yariza. | 3 | |
| Successfully perform 4 Normal Summon(s) in one duel. | 1 | |
| Achieve 1 win(s) with 3 or less Cards left in your decks. | 1 | |
| Win Against Karate Man. | 3 | |
| Achieve 1 win(s) with No Damage in one duel. | 1 | |
| Use a Spell/Trap Cards 6 time(s) in one duel. | 1 | |
| 28 | Win Against The Six Samurai - Nisashi. | 3 |
| Win 1 duel through your opponent's deck out. | 1 | |
| Achieve 1 win(s) with only using Dark Attribute monster(s). | 1 | |
| Win Against Thunder Kids. | 3 | |
| Recover 3000 LP in one duel. | 1 | |
| Successfully perform 4 Special Summon(s) in one duel. | 1 | |
| Win Against The Six Samurai - Yariza | 3 | |
| Inflict 1500 points or more of Effect Damage in one duel. | 1 | |
| Destroy 7 monster(s) in one duel. | 1 | |
| 29 | Win Against Karate Man. | 3 |
| Achieve 1 win(s) without using Spell/Trap Cards. | 1 | |
| Use a level 7 monster(s) 2 time(s) in one duel. | 1 | |
| Win Against The Six Samurai - Nisashi. | 3 | |
| Reduce your opponent's Life Points to 0 by inflicting Battle Damage with "Mist Valley Watcher". | 1 | |
| Inflict 6000 points or more of Battle Damage in one duel. | 1 | |
| Win Against Thunder Kids | 3 | |
| Use a level 3 or less monster(s) 3 time(s) in one duel. | 1 | |
| Recover 3000 or more LP in one duel. | 1 | |
| 30 | Win Against The Six Samurai - Yariza | 3 |
| Successfully perform 3 Fusion Summon(s) in one duel. | 1 | |
| Successfully perform 2 Ritual Summon(s) in one duel. | 1 | |
| Win Against The Six Samurai - Nisashi. | 3 | |
| Achieve 1 win(s) during your opponent's turn. | 1 | |
| Use a Spell/Trap 7 time(s) in one duel. | 1 | |
| Win Against Karate Man. | 3 | |
| Use a Spell Cards 5 time(s) in one duel. | 1 | |
| Use a level 3 or less monster(s) 3 time(s) in one duel. | 1 | |
| Boss | Win Against Desert Twister | 6 |
| Use a level 5 or above monster(s) 2 time(s) in one duel. | 4 | |
| Reduce your opponent's Life Points to 0 by inflicting Battle Damage with "Windrose the Elemental Lord". | 4 | |
| Total | 164 | |
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