DD Tower Wind & Earth pages | ||
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Event guide | 21-30F | 31-40F |
Monster Card(s) x12 | QTY |
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Spell Card(s) x5 | QTY |
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Trap Card(s) x3 | QTY |
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Monster Card(s) x13 | QTY |
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Spell Card(s) x7 | QTY |
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Monster Card(s) x12 | QTY |
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Spell Card(s) x6 | QTY |
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Monster Card(s) x13 | QTY |
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Spell Card(s) x4 | QTY |
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Monster Card(s) x13 | QTY |
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Spell Card(s) x4 | QTY |
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Extra Card(s) x3 | QTY |
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Monster Card(s) x12 | QTY |
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Spell Card(s) x5 | QTY |
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Monster Card(s) x14 | QTY |
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Spell Card(s) x2 | QTY |
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F | Mission | Mission Points |
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31 | Win Against Thunder Kids. | 3 |
Summon Des Volstgalph 1 time(s)in one Duel. | 2 | |
Achieve 1 win(s) with 2000 or less Life Points left. | 2 | |
Win Against Karate Man. | 3 | |
Recover 2000 LP in one duel. | 2 | |
Use a Trap Card 2 time(s) in one Duel. | 2 | 32 | Win Against The Six Samurai - Nisashi. | 3 |
Destroy 4 monster(s) in one duel. | 2 | |
Use a level 2 or less monster(s) once within 1 duel. | 2 | |
Win Against The Six Samurai - Yariza. | 3 | |
Successfully perform 3 Summon(s) in one Duel. | 2 | |
Win only once with the Light Attribute monster(s). | 2 | |
33 | Win Against Karate Man. | 3 |
Inflict 4000 points or more of Battle Damage in one duel. | 2 | |
Reduce your opponent's Life Points to 0 by inflicting Battle Damage with "Des Volstgalph" | 2 | |
Win Against The Six Samurai - Nisashi | 3 | |
Destroy 4 monster(s) in one duel. | 2 | |
Win without performing Advance Summon. | 2 | |
34 | Win Against Thunder Kids. | 3 |
Use a Continuous Spell Card 2 time(s) in one duel. | 2 | |
Win only once with the Fire Attribute monster(s). | 2 | |
Win Against The Six Samurai - Yariza. | 3 | |
Inflict 2000 points of Effect Damage in one duel. | 2 | |
Successfully perform 3 Tribute Summon(s) in one duel. | 2 | |
35 | Win Against Karate Man. | 3 |
Use a Continuous Trap Card 2 time(s) in one duel. | 2 | |
Achieve 1 win(s) within 6 turn(s). | 2 | |
Win Against Thunder Kids. | 3 | |
Achieve 1 win(s) without using level 3 or less monster(s) in one duel. | 2 | |
Win without performing Special Summon. | 2 | |
36 | Win Against The Six Samurai - Yariza | 3 |
Use a Counter Trap Card 3 time(s) in one duel. | 2 | |
Use a level 7 or above monster(s) in one duel. | 2 | |
Win Against The Six Samurai - Nisashi. | 3 | |
Achieve 1 win(s) with 1000 or less Life Points left. | 2 | |
Inflict 4000 points or more of Battle Damage with a single attack | 2 | |
37 | Win Against Thunder Kids. | 3 |
Achieve 1 win(s) with only using Water Attribute monster(s). | 2 | |
Use a Field Spell Card 2 time(s) in one duel. | 2 | |
Win Against The Six Samurai - Nisashi. | 3 | |
Recover 4000 LP in one duel. | 2 | |
Use a Trap Card 5 time(s) in one duel. | 2 | |
38 | Win Against Karate Man. | 3 |
Inflict 6000 or more of Battle Damage in one duel. | 2 | |
Use a Continuous Trap 4 time(s) in one duel. | 2 | |
Win Against The Six Samurai - Yariza. | 3 | |
Achieve 1 win(s) with only using Dark Attribute monster(s). | 2 | |
Use a Level 7 or above monster(s) 2 time(s) in one duel. | 2 | |
39 | Win Against Karate Man. | 3 |
Successfully perform 2 Ritual Summon(s) in one duel. | 2 | |
Inflict 3000 or more of Battle Damage with one single attack. | 2 | |
Win Against The Six Samurai - Nisashi | 3 | |
Use a Spell/Trap Card 4 time(s) in one duel. | 2 | |
Achieve 1 win(s) in your opponent's turn. | 3 | |
40 | Win Against The Six Samurai - Yariza | 3 |
Achieve 1 win(s) through your opponent's deck out. | 2 | |
Achieve 1 win(s) within 5 turn(s). | 2 | |
Win Against Thunder Kids. | 3 | |
Achieve 1 win(s) with only using Light Attribute monster(s). | 2 | |
Achieve 1 win(s) with 3 or less Cards left in your deck. | 2 | |
Boss | Win Against Megarock Dragon | 8 |
Achieve1 win(s) without using level 5 or above monster(s) in one duel. | 6 | |
Use a level 3 or less monster(s) 2 time(s) in one duel. | 6 | |
Total | 152 |
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