Content

Pulse Mines

This page notes details of Pulse Mines (Trap Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
Duel Links Breaking News
36th Mini Box: Idea of Armageddon
update 23/10/2020

Pulse Mines

Pulse Mines
TypeTrap Card
PropertyNormal
Card Effect TypeActivation requirement / Effect
Passcode58464739

Text

If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.

How to Get / Rarity

Pack--
Level-up reward--
Victory againstEspa Roba [SR]
Card trader--
Other--

Evaluation

RatingB+

Pros

  • Switches all monsters your opponent currently controls, as well as monsters that would be summoned after the activation of this card to defense position
  • Effect does not target.

Cons

  • Must control a Machine monster in order to use this card.
  • If your opponent's monster can switch their position since it was summoned on the previous turn, activating Pulse Mines will switch them to defense, but they can switch it back to attack position.

Tips, Related Cards, Rulings

  • Although this card has good effect, its versatility still does not surpass cards like Enemy Controller, Windstorm of Etaqua, Curse of Anubis, in terms of position switching cards, the primary reason is that these cards does not have the prerequisite of having a Machine-type monster on the field in order to activate.
  • If you are to include this card into your deck, it is recommended to put at most 2 copies to make room for other versatile alternatives.
  • This card can be activated during your opponent’s Main Phase or Battle Phase, strategically it is recommended to activate during their Battle Phase, first reason is to catch your opponent off guard, second reason is to prevent them from adjusting their strategy during their Main Phase.
  • The strength of this card compared to other position-switching cards is that, during that turn this card is activated, all your opponent’s existing monsters, and would-be Normal Summoned/Special Summoned monsters, will be forced into Defense mode, this potentially disrupt current meta decks, such as Red-Eyes decks, which can activate Red Eyes Spirit during Battle Phase to Special Summon another Red-Eyes monster for a follow up attack; and also Ninja decks, which has the potential to perform multiple attacks using their Transformation/Duplication traps during Battle Phase. All these Special Summoned monsters are forced into Defense mode until the end of the turn Pulse Mines was activated.

Decks

Classification

Monster/Spell/Trap categoriesSupport Machines
ActionsChange battle position

Comments

Hot New Top
Anonymous
Remember when this was an AG staple? Man times change
<< Anonymous
Anonymous Reply
*AG and Geargia

In the end, Geargia just disappeared due to powercreep, and AG still marches on anyway.

Semi-limiting this card was rather pointless, in the end. Should be back to unlimited.
<< Anonymous
Anonymous Reply
Yeah, and even AG no longer use this card.

Konami, bring this card back to unlimited please
Anonymous
need unlimited
<< Anonymous
Anonymous Reply
Well, maybe.
It doesn't look op or annoying these days.
<< Anonymous
Anonymous Reply
Yeah, this card should be fine now.
Anonymous
Remember when this was an AG staple? Man times change
Learo
this card does not activate during damage step, for anyone wondering
<< Anonymous(Learo)
Anonymous Reply
FYI regarding DAMAGE STEP,
Cards that could be activate at damage step are only cards that have the effect that manipulate ATK/DEF (increase, decrease, halved, etc)
For example : Forbidden chalice, world legacy clash, mirror wall, subterror final battle, etc.

But cards that have specific condition such as wall of D won't activate since it only trigger when a monster to declare an atk.
<< Anonymous(Learo)
Anonymous Reply
Also cards that manipulate damage (i think).
Such as regular Kuriboh.
Anonymous
Pulse mines plus tragedy=RIP monsters
<< Anonymous
Anonymous Reply
OR you can use Earthquake or Card Rotator or Enemy Controller with Tragedy. You won't have to have a machine monster on the field then. Preferable to use on 1-2 monsters (waiting until they have 3 is too risky)
Anonymous
Funny how a card used in Geargias is now "interesting" in ancient gears.
<< Anonymous
Anonymous Reply
This card was used in AG long before Geargias.
<< Anonymous
Anonymous Reply
It's an insanely good Machine support. Obviously every Machine deck that doesn't require another Semi'd card will at least heavily consider this thing. It has nothing to do with Geargia players being geniuses.
Anonymous
This card ruins amazoness, Masked heros and furries day.
<< Anonymous
Dune Reply
it's such a great tech against plenty of meta decks, I guess ´´hey!, trunade's´´ helped a lot lol
<< Anonymous(Dune)
Anonymous Reply
Yeah, I cucked my opponents OTK plays just with pulse mines. They kept on special summoning after their normal summon only to find their monsters being switched to defense mode each time.The retaliated with a hard rage quit.
Anonymous
Espa Roba's event paid off ! :D
Anonymous
Great card
Anonymous
:D
Anonymous
anyone know why my pulse mines only effected 1 monster and not the other my opponent ritual summoned a black luster soldier and attacked when i activated it only switched his other monster into def?
<< Anonymous
Anonymous Reply
Djinn Disserere of Rituals:

When you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster Ritual Summoned using this card is unaffected by Trap effects.
Valencia
I'm gonna try this card in my Zane deck.

Commens and feedback

Recommend

Thank you for visiting Duel Links wiki by GameA! We update this Yu-Gi-Oh! Duel Links community day by day to provide quality guides and the latest news.

Wiki Updates

News & Events

Upcoming 36th Mini Box: Idea of Armageddon on 22 Oct 2021

PvP Duel: Turbo Duel Grand Prix Event

Structure Deck: Magicians Arc

Selection Box Vo.01 Super Mini

Yugioh Arc V is launched on 28 Sept 2021

ARC-V World CelebrationCampaign

Upcoming events [October]

Leaked Characters

Yu-Gi-Oh Arc V

Arc V Characters

How to beat/farm Legendary Duelists Lvl 40

[ARC-V] Legendary Duelists Lvl 40
Yuya Sakaki Lvl 40 Farm
Yuya Sakaki Lvl 40 Farm
--

Yu-Gi-Oh Zexal

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Other Zexal Duelists

Yu-Gi-Oh Dark Side of Dimension [DSOD]

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Yu-Gi-Oh 5D's

Legendary Duelists

How to beat/farm Legendary Duelists Lvl 40

Useful links

Forums

Decks

Decks to farm LD Lvl 40

Characters (Legendary Duelists)

Yu-Gi-Oh! (DM)

Yu-Gi-Oh! GX

Related pages

Accessories

Card Sleeves & Game Mats

Booster packs/Card Trader

Card Trader & Ranked Rewards

Card TraderRanked Rewards

Card Trader

Ranked Rewards

Card box

Available card boxes
The Ultimate RisingAge of DiscoveryNeo-ImpactFlame of the TyrantValkyries Rage
Wonders of the SkyChaotic ComplianceLand of the TitansCrimson KingdomDawn of Destiny
Electric OverloadEchoes of SilenceServants of KingsGalactic Origin
Blades of Spirit Primal BurstResonance of ContrastAbyss EncounterRampage of the Forest
Valiant SoulsVisions of IceCrusaders BattlegroundClash of WingsBurning Nova
Empire of ScarletGaia GenesisStardust AccelerationPower of BraveryBlackstorm Rising
Secrets of the AncientsRevolution BeginningTornado of PhantomsAbsolute InfernoDimension of the Wizards
Warriors UniteLords of ShiningBlazing RoseGuardians of RockCybernetic Rebellion
Curse of DreadValhalla CallingDark DimensionSpirit of the BeastAerial Assault
Soul of ResurrectionFuture HorizonMasters of ShadowJudgement ForceFortress of Gears
Truth UniverseFlames of the HeartWitchs SorceryChronicle of GloryInfernity Destruction
Arena of SanctuaryShining HopeVoltage of the MetalShark FangRage of Volcano
Infinite RayPhotons of GalaxyAntinomic TheorySign of HarpiesEternal Stream
The King of VermillionDarkness GimmickArts of AtlantisPendulum Genesis-

Selection Box

Selection Boxes
Selection Box Vol. 01Selection Box Vol. 01 MiniSelection Box Vol. 02Selection Box Vol. 02 MiniSelection Box Vol. 03
Selection Box Vol.03 MiniSelection Box Vol.04Selection Box Vol.01 Super Mini--

Structure decks

Structure decks
Sorcerers AllianceDragonic ForceHero RisingLegendary WarriorsDestiny Rulers
Dragonic KnightsSpellbound SilenceSynchro ConnectionThe White Dragon of LegendSwordbound Silence
Ancient Gear AwakeningNeos FusionReturn of the Red-EyesFull Metal DesperadoMaster of Chaos
Kings ResonanceDragunity OverdriveGladiators StormHERO GenerationReturn of the Fire Kings
Gagaga XyzTales of the Noble KnightsBlue-Eyes EvolutionStardust NexusRise of Gaia
Evil DominationMagicians Arc-

Other Pages

Duel Links Basics

FAQ

Standard duelists & Legendary Duelist Lvl 30

Ranking

Comments (updated every hour)

Once we get good generic synchro..........wait we are already at the pendulum era
why did you write garbage twice?
Love Rune-Eyes, but not gonna go crazy on this Mini just to not get the 1 copy I want...
The new lapis lazuli with some removal
> Go to the latest comments

Popular Decks

Popular Cards

QA

Another Game Site