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How to beat/farm Superb Tea Lvl 40

Duel Links how to farm Superb Tea level 40, lvl 40 Superb Tea's deck, decks to beat Super Tea lvl 40.
update 21/07/2018

Element Unite [Notes Added]

Jinzo Version

JinzoThunder DragonThunder DragonThunder DragonGravekeeper's VassalCaligo Claw Crow
Union AttackUnion AttackSpiritualismSpiritualismShard of GreedShard of Greed
Shard of GreedSecret Pass to the TreasuresJar of GreedJar of GreedJar of GreedGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin Housekeeping----

Counter Counter Version

Gravekeeper's VassalCaligo Claw CrowUnion AttackUnion AttackShard of GreedShard of Greed
Shard of GreedSecret Pass to the TreasuresDebunkDebunkDebunkGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin HousekeepingJar of GreedJar of GreedJar of GreedCounter Counter
Counter CounterCounter Counter----

Notes

  • Stall with your Gate Guardian.
  • You can use Jar of Greed and Good Goblin Housekeeping to draw into your deck. But be careful of your Tea's counter trap cards
  • Use the effect of Thunder Dragon to search out 2 copies of him and then return one copy in your hand to the deck with Good Goblin Housekeeping. Then with the other copy left in your hand search out the Thunder Dragon you returned to the deck.
  • To prevent Tea from summoning Voltanis the Adjudicator you can use Spiritualism to return her counter traps back to hand before you activate all your draw traps all at once. Or you can keep destroying her monsters so that she does not have anything to tribute.
  • Only special summon Caligo Claw Crow when you have Jinzo in your hand and tribute summon into Jinzo.
  • Once Jinzo is on your field Shard of Greed and Thunder Dragon will be your only deck thinning options.
  • For Counter Counter Version, use Counter Counter on Magic Jammer and Divine Punishment only.
  • Use Debunk to negate and banish Voltanis the Adjudicator.

Dinosaur Kingdom [Notes Added]

Example Deck

JinzoEvilswarm SalamandraEvilswarm SalamandraEvilswarm SalamandraBlack BrachiosBlack Brachios
Black BrachiosOxygeddonOxygeddonOxygeddonGravekeeper's VassalSabersaurus
SabersaurusSabersaurusUnion AttackUnion AttackSecret Pass to the TreasuresGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin Housekeeping----

Notes

  • Stall the game with high attack Dinosaur monsters.
  • Attack Tea's monsters so that she does not tribute into Voltanis the Adjugator.
  • Only attack defense position monsters so that you do not deal battle damage to Tea.
  • Use Good Goblin Housekeeping to draw into your deck faster. But make sure Tea does not control any monsters so that she cannot summon Voltanis the Adjudicator if ever she negates your Good Goblin Housekeeping.
  • Summon Jinzo so that Tea cannot use her counter trap cards. At this point you will also be unable to use your Good Goblin Housekeeping.
  • When Jinzo is on the field you are free to use any monster effects you wish without worrying about negation.
  • To reach 10k attack you want both Jinzo and Evilswarm Salamandra on your field. So to get rid of other Dinosaurs you used for stalling change them to defense position so that Tea can destroy them by battle. It is best to do this when you have gotten rid of all Zeradias, Herald of Heaven which could destroy your unbooster Evilswarm Salamandra.
  • On your final turn boost Evilswarm Salamandra with his own effect to reach 2650 attack.

Element Unite Counter

Example Deck

Thunder DragonThunder DragonThunder DragonGravekeeper's VassalFusion GateUnion Attack
Union AttackShard of GreedShard of GreedShard of GreedSecret Pass to the TreasuresJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter---Twin-Headed Thunder Dragon
  • Since Elements Unite skill gives you high attack monsters at the start of the duel, Tea will only set her monsters since she can't go over them, making this the most consistent deck to farm superb tea.
  • Simply keep using your draw spell/trap cards without destroying any of Tea's monsters to prevent her from drawing some cards.
  • You don't need to use or set Counter Counter early in the duel since it's better to set at least 1 or 2 for the last turn.
  • Be sure to set 1 or 2 Counter Counter that's ready to be activated before your last turn, in case Tea has Divine Punishment or Magic Jammer to negate your important spells.

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power, or to waste her Divine Punishment.
The Fiend Megacyber
The Fiend Megacyber
Alternative to Thunder Dragon, but you won't get bonus points for fusion summoning.
Spiritualism
Spiritualism
Can be used instead of Counter Counter since it can't be negated.
Tornado Bird
Tornado Bird
Set this 1 turn before your last to return 2 of Tea's cards, or to get her to use Divine Punishment on it.

Labyrinth Builder

The Fiend MegacyberGravekeeper's VassalPlanet PathfinderPlanet PathfinderPlanet PathfinderSpiritualism
SpiritualismClosed ForestClosed ForestClosed ForestUnion AttackUnion Attack
Secret Pass to the TreasuresShield & SwordCounter CounterCounter CounterCounter CounterJar of Greed
Jar of GreedJar of Greed----

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power. Good Goblin Housekeeping, or Shard of Greed can also work as well.
Papa-Corn
Papa-Corn
High attack monster that benefits from a field spell even though it's not a dino monster.
Inverse Universe
Inverse Universe
Use this when you only have Labyrinth Wall on the field.

Dino Counter

Black BrachiosBlack BrachiosBlack BrachiosDark DriceratopsGravekeeper's VassalSabersaurus
SabersaurusSabersaurusUnion AttackUnion AttackSecret Pass to the TreasuresGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin HousekeepingJar of GreedJar of GreedJar of GreedCounter Counter
Counter CounterCounter Counter----
  • Since Dinosaur Kingdom is easily accessible to Rex, you can use this deck to farm his drop skills.
  • With the Dinosaur Kingdom skill, you can use any dino monsters with at least 1800 attack since Tea can't get higher than 2100.
  • If you use Black Brachios, do NOT use its effect when your normal summon it so it won't get negated, or activate tea's flip effect monsters.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 Dino monsters so you can summon Vassal later, and that you tribute summon Dark Driceratops.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Video

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power, or to waste her Divine Punishment.
Evilswarm Salamandra
Evilswarm Salamandra
Oxygeddon or Destroyersaurus can also work since they have 1800 attack.
Spiritualism
Spiritualism
Can be used instead of Counter Counter since it can't be negated.
Papa-Corn
Papa-Corn
High attack monster that benefits from a field spell even though it's not a dino monster.

Field Of Warriors Counter

Ver 1

Papa-CornZombyra the DarkZombyra the DarkZombyra the DarkVorse RaiderVorse Raider
Vorse RaiderDark General FreedGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion Attack
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----

Ver 2

Panther WarriorPanther WarriorPanther WarriorGladiator Beast AndalGladiator Beast AndalGladiator Beast Andal
Freed the Matchless GeneralGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion AttackJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----
  • A simple beatdown deck that works very much like the Dino deck above.
  • Since Field of The Warriors is easily accessible to Joey, you can use this deck to farm his drop skills.
  • With the Field of Warriors skill, Boost your Warrior or Beast-Warrior monsters to above 2100 attack.
  • Do not use the effect of your monsters so they won't get negated.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 monsters so you can summon Vassal later, and that you tribute summon Freed the Matchless General.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Power of Dark Counter

Archfiend SoldierArchfiend SoldierArchfiend SoldierGil GarthGil GarthGil Garth
Delg the Dark MonarchGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion AttackJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----
  • A simple beatdown deck that works very much like the Dino deck above.
  • Since Power of Dark is easily accessible to Yami Yugi, you can use this deck to farm his drop skills.
  • With the Power of Dark skill, Boost your Spellcaster and Fiend monsters to above 2100 attack.
  • Do not use the effect of your monsters so they won't get negated.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 monsters so you can summon Vassal later, and that you tribute summon Delg, The Dark Monarch.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Cerberus Counter

Mythical Beast CerberusRiryokuRiryokuHey, Trunade!Super Rush HeadlongSuper Rush Headlong
Magical BlastMagical BlastMagical BlastGravity Axe - GrarlEnemy ControllerEnemy Controller
Enemy ControllerShard of GreedShard of GreedShard of GreedTwisterCounter Counter
Counter CounterCounter Counter----
  • If you get first turn and have a Cerberus in your hand, do not summon it. This is because you need 1 face up monster on Tea's side of the field to deal damage for the last turn.
  • After taking 1500 damage, activate the skill to get a Cerberus to your hand and increase its attack to over 2000, UNLESS Tea has a face-up Meltiel with a set trap card and a face-up Sanctuary. You will need to use Enemy Controller to switch it to defense first before summoning Cerberus.
  • If Tea has a face up Meltiel, you will need to destroy it with your Cerberus, but only do it when you have some defensive spell cards like Enemy Controller, or Super Rush Headlong.
  • Once you get Cerberus' attack to over 2000, you can use Spiritualism on Sanctuary in the Sky, which will make her not use it again for the rest of the duel.
  • Use all your Magical Blast, as well as activating its effect during battle phase once or twice to ensure you will reach over 10,000 damage for the last turn.
  • Keep increasing Cerberus' attack until the last turn, where you need to use Enemy Controller to switch Tea's defense position monsters to attack position and attack into it.

Other useful cards

CardExplanation
Spell Power Grasp
Spell Power Grasp
Useful if you have several copies of this card.
Cosmic Cyclone
Cosmic Cyclone
Can lower your LP to below 1000 for more pts, but it can be negated.
Closed Forest
Closed Forest
Prevents Tea from using her Sanctuary field spell.
Murmur of the Forest
Murmur of the Forest
Returning Tea's Sanctuary prevents her from using it again if you have a face-up Cerberus on the field. Do not use this if you have no piercing cards.
Big Bang Shot
Big Bang Shot
Allows your Cerberus to deal some piercing damage.

Lvl 40 Superb Tea's deck

Meltiel, Sage of the SkyMeltiel, Sage of the SkyVoltanis the AdjudicatorHarvest Angel of WisdomHarvest Angel of WisdomZeradias, Herald of Heaven
Zeradias, Herald of HeavenZeradias, Herald of HeavenBountiful ArtemisBountiful ArtemisBountiful ArtemisSkelengel
SkelengelThe Sanctuary in the SkyThe Sanctuary in the SkyPhoton BoosterDivine PunishmentDivine Punishment
Magic JammerTrap Jammer----
  • When she has The Sanctuary in the Sky (field spell) is on the field, the effect of Meltiel, Sage of the Sky can destroy 1 card on the field with using counter trap.
  • Divine Punishment negates spell/trap/monster effect activation. It can only be used when The Sanctuary in the Sky is on the field.
  • Magic Jammer negates the activation of spell cards by discarding 1 hand.
  • She'll thin her deck fast with using Bountiful Artemis, Skelengel, Harvest Angel of Wisdom, and Zeradias, Herald of Heaven.

Comments

Hot New Top
Anonymous
is it me or is the drop rate 🔥 , 30+ duels and only 1sr so far ? figueres finally the cards are somewhat worth getting, all of sudden the drop rate becomes 🔥 for me .
<< Anonymous
Anonymous Reply
I got 5 copy from all card but no one punishment! lol
<< Anonymous
Anonymous Reply
Well you can't except to get all 3 copies the first few days, i always get all the playset in the end
<< Anonymous
Anonymous Reply
It varies, my drops for Syrus were terrible, but this time I have at least two of everything so far, with maybe 18/20 duels?
<< Anonymous
BlueMinotaur Reply
Just keep farming and u'll get all of them eventually. I got 3 or more copies of each farmable card already. Sometimes u get lucky, sometimes u don't. Such is life.
Anonymous
how do you get Jinzo???!!!
<< Anonymous
OldtimerOCG Reply
Unlock event Espa Roba.
Anonymous
Shoutout to the person a few pages back who suggested using Debunk to deal with Voltanis. I forgot that card existed, and it made farming her infinitely easier.
Anonymous
Dinosaur Kingdom only works if you keep a lot of things in mind; I tried it and got lucky with my win. Firstly, you must always destroy her monsters otherwise she will tribute them for Voltanis; she did this and I got lucky by having Black Brachios in my hand and she not having Divine Punishment set. Secondly, if you constantly attack, you will trigger her Skelengels meaning she’ll deck out sooner than you. Thirdly, you cannot use Housekeeping if you have Jinzo on the field but if you don’t have Jinzo on the field, she can use her counters. This deck can work but it’s difficult making it work.
<< Anonymous
Anonymous Reply
or you can try and add the jinzo magic card that allows you to use trap cards
<< Anonymous
Anonymous Reply
It's not difficult. You can use dino kingdom with shard of greed spell card to draw out faster than tea. It works for me
Duel
Just go with Gate Guardian. Attack every monster she summon. And use trap card with draw effect before she can summon anything. She can counter all she want but she will never get to destroy gate guardian.
Anonymous
3x Thunder Dragon
1x Vassal
1x Fusion Gate
2x UA
1x Secret Pass To the treasure
1x Debunk
3x Shard of greed
2x Divine Punishment
3x Jar of greed
3x Counter Counter
<< Anonymous
2x Divine Punishment to Counter (2x The Sanctuary in the Sky)

Be sure You set Debunk just in case for Voltanis

gg
Anonymous
Why the hell did they add Voltanis to her deck? It was much easier to just keep it the exact same as before. They just made the farming harder for no reason. *smh* Ridiculous.
<< Anonymous
Anonymous Reply
same
<< Anonymous
V4D3R Reply
Shoudn't it be a little challenge to get Cards? Do you realy prefer stupid grinding?
<< Anonymous(V4D3R)
Anonymous Reply
yes
Makelski
9/10 Winrate at least for me. The only way I lose is if my Jinzo is at the very bottom of my deck, you can prevent that by replacing Jar of Greed w/ Good Goblin Housekeeping. Remember to attack her monsters before activating any card effects so her boss monster won't destroy your GG, you can use you Closed Forest to bait out her traps so you can use your draw power. GL
<< Anonymous(Makelski)
Anonymous Reply
take off jinzo and add in 3x divine punishment : use them on her counter traps :)
Vanir
Something I realized? Divine Punishment just needs Sanctuary in the Sky to activate. It doesn't have to be on your field. So if you're looking for more consistent counter trap draws to farm her, you can literally just put her own reward in your deck to make it more consistent. Her own field spell will screw her x)
<< Anonymous(Vanir)
Xenon Reply
You know what? You can even negate Sanctuary with your set DP when she plays it(as it only need to be face-up and not played)!
Mah Boi
I've been using this deck to farm Tea and level up Kaiba. Dodger Dragon gives you a safe turn to activate your spells and traps, most preferably Xing Zhen Wu to lock her Counter Traps. Infernal Dragon has more ATK than Zeradias, and you can attack with him to remove a monster from your field so you can summon Dodger again (but I do not recommend you to do that without Jinzo on the field. Yoy may as well summon Dodger and tribute Jinzo on the same turn so you can activate your traps at the End Phase).
<< Anonymous(Mah Boi)
Mah Boi Reply
Here it is
farmear a Tea
https://youtu.be/LFCvVnv2lvI
Anonymous
Does anti-magic arrow not work or something?
<< Anonymous
Anonymous Reply
Anti-magic arrow serves no purpose since you can only activate it at the start of the battle phrase. Your union attacks and secret pass would have been negated by her during main phrase already.

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Why couldn't I activate it against "Wake up your elemental hero"??? (in Master Duel)
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