This one-eyed warrior bear is an aggressive hunter that strikes down its prey with the powerful swipes of its claws. No one can bear the brunt of his tremendously fast and heavy blows.
This field spell is specifically tailored for Gladiator Beasts, and it increases their ATK and DEF by 100 for every Special summon counters this card has. The counter increases for every Special summon conducted by either players.
Grants the Gladiator Beast the ability to destroy 1 Spell/Trap during End Phase after it attacks. This card will return directly to your hand if the equipped Gladiator Beast is returned to your deck.
Negates activation of Spell card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent cards like Enemy Controller, Super Rush Headlong, Tribute to the Doom, and even Ritual Spell cards.
Negates activation of trap card and destroys it, but you need to return 1 Gladiator Beast monster from your hand to your deck as cost. This is useful to prevent Floodgate Trap Hole that can jeopardize your Gladiator Beasts’ effects.
Use this cards to increase your draw power. This is particularly useful to shuffle unwanted Gladiator Beasts back to your deck because their Special summon is from your deck.
Andal can also be used in Normal monsters deck and will benefit from these cards.