Spiritualism | Deck and Rulings

This page notes details of Spiritualism (Spell Card/Normal) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 11/06/2017


TypeSpell Card
Card Effect TypeCard effect / Condition


Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.

How to Get

Level-up reward--
Victory against--
Card trader
(Trader item)
  • SR Jewel x5
  • Stone of Spell x20
  • 50,000 Gold


How to GetRarity
Card TraderSR


Will be used to deal with cards like Champion's Vigilance and Overwhelm.



  • The effect of this card cannot be negated even by counter traps such as Magic Jammer.


ActionsReturns from your opponent's field to your opponent's hand / Prevents the negation of activations / Prevents the negation of card effects

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Comments are appreciated!

Please drop your ideas and suggestions below. We keep updating the page based on your posts!


MUI Wolfozo
So if someone activates treacherous trap hole in response to this card does it go back to their hand or graveyard!?
<< Anonymous(MUI Wolfozo)
Anonymous Reply
Graveyard, because it’s been used up
Can it return a set trap/spell card also or just face up spell/trap cards ?
<< Anonymous(Gourab)
OldtimerOCG Reply
Why it this card barely noticed? come on, it's supposed to be "unstoppable". ALthough it won't work during your opponent's turn, what's NOT to like during this particular turn you activated this card without having to worry anything that can jam or negate your spell/traps? Isn't it really wonderful???
<< Anonymous
Anonymous Reply
It's because this card is situational if you asked me. Rather pick to destroy than return to hand.
<< Anonymous
Anonymous Reply
Unless you destroy a Wild Tornado or Security Orb. If you use it on the turn you plan to win, it seems fine to me.
I just want to know if a card like Super Rush Headlong could be chained before sent to the hand, since it's not a negation.
<< Anonymous
Anonymous Reply
Good luck destroying SSA.
This glorious card hath returned to the card trader.
<< Anonymous
Anonymous Reply
The poor man's cosmic cyclone, still very good though.
does this work against sea stealth attack? if yes this card can be in meta
<< Anonymous(batin)
Frustration Reply
If it works against SSA, then it would be the ultimate budget anti-meta tech in the game currently, but I don't know if it does. Just used a spare SR ticket one one so I'll find out soon. I would asume it does though.
<< Anonymous(batin)
Anonymous Reply
It definitely does. SSA says your trap/spells cannot be DESTROIED. It returns to hand. Same as cosmic cyclone. It banishes. Everything that do not DESTROY works
It's not in Card Trader anymore
I never saw this on CT.
Can be used to deal with Toon Kingdom and it's toons. Since it's effect is "return" it wont be affected by magic reflector and you can destroy/e-con enemy toons to finish toon player off with their own medicine. Even if you couldn't finish them it'll take another 3 cards to banish plus regaining board will be kinda hard for them.
can be used in face down cards?
<< Anonymous(Mahat44)
ACiDvision Reply
Would like to know as well.
<< Anonymous(Mahat44)
Daemon Blitzkrieg Reply
Yes Yaz, a milli times, Yep. Ofc it can~
De spell destroys the monsters controlled by enemy relinquished, so will this give the monster card to it's original owner, or to the enemy?
<< Anonymous(Hudavendigar)
ACiDvision Reply
This was the first thing that cane to mind as well. My guess is yes but not sure. If not then idk what niche it plays other than farming. Why send a spell back when u can destroy it with more versatile cards. I guess it avoids spell jammer lol. Ill take the risk. Best option if it works is high end pvp for relinquished. Get ur monster back to summon it again on a weak Relinquished.
Hey, the cost is wrong, true cost is :
- 30,000 gold
- SR Jewel x 5
- Stone of Spell x 15

Cf: my screenshot.
You're welcome.
<< Anonymous(Brazi67)
dan Reply
it is actually SR x3,mate
<< Anonymous(Brazi67)
Brazi67 Reply
Yes sorry, that's a typo when i was reading original post t_t
But it isn't quick play? So what's the point?
<< Anonymous(Ajax)
Brazi67 Reply
Could be use in cerberus decks, to buff the attack and to remove any borig trap/spell that could ruin your finisher. In this situation it would be very good imo!
<< Anonymous(Ajax)
JayHeartay Reply
You can return a field/equip spell card to debuff oppenent monsters for the turn, or use it on a continuous trap/spell. Can also reset shard of greed and wonder balloon.

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Comments (updated every hour)

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