It is unrealist to build a competitive pure Psychic deck for PvP now. In the current card pool, there are not useful/versatile Psychic monster cards. Regarding to the meta, Psychic deck will be easily defeated by Tea's Standby Burn, Weevil's Parasite burn, and Mai's Harpies' Hunting Ground.
If you have enough Psychic type monsters in your graveyard, you can activate the effect of Reinforced Human Psychic Borg to remove them from play and increase its attack not only once but twice leaving you with a 2500 ATK Beatstick.
Brain Hazard will be used to special summon those monsters that were removed from play.
Search and Draw
Use Doctor Cranium To thin your deck faster and draw another Psychic monster from your deck.
Genetic Woman Will be used to return those monsters that were removed from play to your hand if necessary. (Be cautious that you will have to pay 1000 LP to activate this effect.)
Regardless who wins in the battle phase any monsters involved in the battle the turn Psychic Reactor is activated will be removed from play. (Keep in mind that damage calculation still applies.)
Brain Research Lab is one of the key card in this deck, not only allowing you to do an additional normal summon at the same turn, it also provides the benefit of not reducing your lifepoints due to Psychic monster's effect, allowing you to activate their effects multiple times. Use Magic Reflector to protect your field spell.
Since Destructotron's effect is very useful to clear your opponent's spell/trap card zone, it's better to use it along with Brain Research Lab so you can activate it multiple times and It will not be destroyed during the end phase if you manage to summon another Psychic monster.
Im probably the only person running Psychic deck since the new packs release. I think Bazoo helps remove Psychics from play to activate special effects & Supramacy berry + Enchanted Javalin will help reduce the LP cost to activate effects but heres my deck so far
Hi Edrixz - this one has to many magic and trap cards, I try to run a 12 monster/8 spell trap combination. I can see you want to run psychic cards, destructotron is the main reason you'd want to run this archetype, you need two destructotron and at least one brain research lab. I'd also try and put in psychic reactor if you're going pure and some telekinetic shockers to protect Destructotron.