During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Donpa, Marksman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman Fur Hire" once per turn.
Able to Special Summon another “Fur Hire” monster from your Hand during your Main Phase, except itself.
Able to destroy 1 face-up card on either side of the Field, when another “Fur Hire” monster was Special Summoned to your side of the Field, except during damage step, and while you control this monster.
You can only each of its effects, once per turn.
Weak ATK and DEF stats.
You should prioritize Wiz when Special Summoning using Donpa’s effect, as Wiz is able to negate opponent’s Spell/Trap effects activation which may buy you time to get Dyna out. You can also protect Donpa by using cards like Enemy Controller, Super Rush Headlong, Windstorm of Etaqua and even Curse of Anubis.
Most Fur Hire monsters can be Special Summoned back from the Graveyard by using Powerful Rebirth, except Dyna and Wiz. You can use Mayhem Fur Hire to Special Summon Dyna and Wiz instead.
Fur Hire Archetype
Donpa is able to Special summon any of the listed Fur Hire Archetype monsters from your Hand. If you choose to Special Summon Recon, Beat or Seal, their individual effects also allows you to Special Summon another “Fur Hire” monster from your Hand (except themselves), effectively swarming your Field in 1 turn. If you Special Summon Dyna or Wiz, you will be able to trigger their effects, for Dyna when it is Special Summoned, you can banish a number of cards in your opponent’s Graveyard equivalent to the number of “Fur Hire” monsters you control with different names. Dyna also effectively protects all your other “Fur Hire” monsters as your opponent can only select Dyna as attack target. As for Wiz, you gain 500 LP for each “Fur Hire” monsters you control, when it was Special Summoned. Besides having an overwhelming defense stat, Wiz can negate your opponent’s Spell/Trap or effect once during either player’s turn, by discarding a “Fur Hire” card from your Hand.
Mayhem Fur Hire allows you to Special Summon 1 “Fur Hire” monster from your Graveyard to the Field in Defense position. Training Fur Hire, Fur All Your Training Needs allows you to Special Summon another “Fur Hire” monster from your Deck, with 1 level lower than the “Fur Hire” monster destroyed by battle or card effect.
Beatdown! This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
You summon Recon and the game itself starts asking questions. I know it's hard for many Fur Hire deck players to answer these follow up question (considering they can't have more than two bits of brain), but just hit that "YES" button. If all works well, in two turns, game announces your victory.
Great deck, GG Konami!
Sure, but you might find yourself losing to Spellbook once you switched to Fur Hire. If winning is your priority... I wouldn't bother. Though the new mini-box does have Mistaken Accusation. That could break the spellbooks.