During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Seal, Strategist Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; add it to your hand. You can only use each effect of "Seal, Strategist Fur Hire" once per turn.
Able to Special Summon another “Fur Hire” monster from your Hand during your Main Phase, except itself.
Able to add 1 “Fur Hire” monster from your Graveyard to your Hand, when another “Fur Hire” monster was Special Summoned to your side of the Field, except during damage step, and while you control this monster.
You can only each of its effects, once per turn.
You should prioritize Wiz when Special Summoning using Seal’s effect, as Wiz is able to negate opponent’s Spell/Trap effects activation which may buy you time to get Dyna out. You can also protect Seal by using cards like Enemy Controller, Super Rush Headlong, Windstorm of Etaqua and even Curse of Anubis.
Most Fur Hire monsters can be Special Summoned back from the Graveyard by using Powerful Rebirth, except Dyna and Wiz. You can use Mayhem Fur Hire to Special Summon Dyna and Wiz instead.
Seal’s effect recycles “Fur Hire” cards that were discarded as a cost for using Wiz’s effect.
Fur Hire Archetype
Wiz can be Special Summoned by using any of Donpa/Recon/Beat/Seal effect. It can also be Special Summoned into Defense position by using Mayhem Fur Hire. Wiz can negate your opponent’s Spell/Trap or effect once during either player’s turn, by discarding a “Fur Hire” card from your Hand. If you are able to further Special Summon Dyna to the Field, you will add more battle protection for Wiz as your opponent cannot attack Wiz while Dyna is on the Field.
Mayhem Fur Hire allows you to Special Summon 1 “Fur Hire” monster from your Graveyard to the Field in Defense position. Training Fur Hire, Fur All Your Training Needs allows you to Special Summon another “Fur Hire” monster from your Deck, with 1 level lower than the “Fur Hire” monster destroyed by battle or card effect.
Beatdown! This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn