Wiz, Sage Fur Hire

This page notes details of Wiz, Sage Fur Hire (WATER/Spellcaster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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Wiz, Sage Fur Hire

Wiz, Sage Fur Hire
TypeSpellcaster, Effect


If this card is Special Summoned: You can gain 500 LP for each monster "Fur Hire" you control with a different name, except "Wiz, Sage Fur Hire". When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can discard 1 card "Fur Hire"; negate the activation. You can only use each effect of "Wiz, Sage Fur Hire" once per turn.

How to Get

PackClash of Wings [R]
Level-up reward--
Victory against--
Card trader--




  • Can heal 500 LP per “Fur Hire” monster you control, when you Special Summon this monster.
  • Can negate your opponent’s Spell/Trap or effects by discarding a “Fur Hire” card, once during either players’ turn.


  • You can only each of its effects, once per turn.


  • Since you can only use its negation effect once per turn, so carefully negate your opponent’s key cards, example Mask Change, Spellbook of Fate, which would greatly disrupt your opponent’s strategy and engine.
  • You can consider using Spikeshield of Chains as protection option as well as damage your opponents should they attempt to attack with a higher ATK monster.

Fur Hire Archetype

Seal is able to Special summon any of the listed Fur Hire Archetype monsters from your Hand. If you choose to Special Summon Donpa, Recon or Beat, their individual effects also allows you to Special Summon another “Fur Hire” monster from your Hand (except themselves), effectively swarming your Field in 1 turn. If you Special Summon Dyna or Wiz, you will be able to trigger their effects, for Dyna when it is Special Summoned, you can banish a number of cards in your opponent’s Graveyard equivalent to the number of “Fur Hire” monsters you control with different names. Dyna also effectively protects all your other “Fur Hire” monsters as your opponent can only select Dyna as attack target. As for Wiz, you gain 500 LP for each “Fur Hire” monsters you control, when it was Special Summoned. Besides having an overwhelming defense stat, Wiz can negate your opponent’s Spell/Trap or effect once during either player’s turn, by discarding a “Fur Hire” card from your Hand.

Fur Hire Support

Mayhem Fur Hire allows you to Special Summon 1 “Fur Hire” monster from your Graveyard to the Field in Defense position. Training Fur Hire, Fur All Your Training Needs allows you to Special Summon another “Fur Hire” monster from your Deck, with 1 level lower than the “Fur Hire” monster destroyed by battle or card effect.

Useful Skill

[Skill] descriptionUser
This turn, the ATK of all face-up monsters on your field increases by the number of monsters of Level 5 or higher on your field times 300. This skill can only be used once per turn
Seto Kaiba
Seto Kaiba
[Skill] descriptionUser
The Tie that Binds
Until the end of you turn, the ATK of all face-up monsters on your field increases by the number of monsters on your field times 100. This skill can only be used once per turn.
Jesse Anderson
Jesse Anderson


ActionsActivates upon Special Summon / Discards for cost
Monster/Spell/Trap categoriesNegates the activation of your opponent's Spell Cards / Negates the activation of your opponent's Trap Cards
LPYou gain Life Points
MiscellaneousOnly once per turn


Hot New Top
why is this not limited
<< Anonymous
Anonymous 2days ago Reply
İt is :D
<< Anonymous
Anonymous 2days ago Reply
Notice no date on the OP's post?

It's likely that post was from before the Wiz semi-limit.
Anonymous 31days ago
finally got nerfed
<< Anonymous
platpx3 29days ago Reply
<< Anonymous(platpx3)
Anonymous 29days ago Reply
Upcoming banlist. Wiz is getting Semi-Limited.
Cute card
This shit could be limited too. Soo fuckin annoying against vagabond
Hi guys. I have a question. Theoretically monster effect can't be activated during damage step.

So if I activate cards during damage step, can wiz negate it?
<< Anonymous
Anonymous Reply
Just tested it out. So wiz can activate her effect during damage step.
This + SSA = epicness
<< Anonymous
Anonymous Reply
Until your opponent managed to bait your Wiz and is able to remove Umi/ALO thus giving you a dead card clogging your S/T zone
This should've been on the ban list!
need banlist
Would this actually work well with SSA?
Now that Dyna's limited, SSA Wiz control may become a new thing.
This card it must be limited because her second effect is op
<< Anonymous(Bahaa)
Bahaa Reply
So if they limited this card,the fur hires will be weaker without there spell/trap negater
<< Anonymous(Bahaa)
Anonymous Reply
I don't know, I only run 1 copy and I managed to go from Gold 4 to KOG... not sure it'd make much of a difference
<< Anonymous(Bahaa)
Anonymous Reply
please don't , i'm a newbie and i managed to get to KOG on just my first season because of this deck .
is this monster bugged? i have a lot of fur hire cards in my hand but sometimes it doesn't give me the option to negate especially monster effects...
<< Anonymous
Anonymous Reply
Wiz only negate Spell/Trap activation & effect, and only once per turn.
<< Anonymous
Anonymous Reply
She doesn't negate monster effect.
<< Anonymous
Bahaa Reply
Because she only negate the spell/trap or
Their effect
<< Anonymous(Bahaa)
Bahaa Reply
And once per turn
You are going to be on the NERF list Wiz, Just enjoy your time as KOG while it lasts

Commens and feedback




Comments (updated every hour)

How? I dont understand the combo
Yh it should be limit
Ill explain, the card says "an opponent monster that battles the equiped monster is destroye...
I would say vampire right now, but it is very likely that sam skull/grace will be nerfed in the f...
> Go to the latest comments

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