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Overdrive Teleporter | Deck and Rulings

This page notes details of Overdrive Teleporter (LIGHT/Psychic/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 14/02/2017

Overdrive Teleporter

Overdrive Teleporter
AttributeLIGHT
Monster TypePsychic
Card typeEffect
Card Effect TypeSummoning condition / Ignition Effect
Level★6
Passcode01834753
ATK2100
DEF1200

text

This card cannot be Special Summoned. You can pay 2000 Life Points to Special Summon 2 Level 3 Psychic-Type monsters from your Deck. This effect can only be used once while this card is face-up on the field.

How to get / rarity

Pack--
Level-up reward--
Victory against--
Card traderTradable [SR]
[Required trader items]
  • SR Jewel x5
  • Stone of Light x40
  • 40,000 Gold
Other--

Evaluation

Rating6.0/10

Pros

  • Pretty decent attack for an effect monster that cost 1 tribute.
  • You can easily search Psychic-Type monsters from your deck and you can add them to your field

Cons

  • Attack is not that high compared to other level 6 monsters.
  • Defense is pretty low which makes it an easy target when switched to defense position.
  • Its effect cost 2000 Life Points which is half of your starting Life Points.
  • You can't special summon this card.
  • Your field would be easily clogged up when you use its effect.
  • You can only use its effect once.

Tips, related cards, skills

Wattsychic Fighter

Special summonable monster using Overdrive Teleporter's effect. Its effect is optional, but useful if you see a not so useful card in your opponent's graveyard. Sending them to the top of their deck can essentially prevent useful draws for your opponent.

Ghost Fairy Elfobia

If your deck has uses a lot of Wind monsters, then this can potentially negate a lot of your opponent's effect monsters.

Brain Research Lab

With this field spell active, you can tribute summon into Overdrive Teleporter in a turn, and use its effect without having to pay 2000 LP, but adding 2 counters on this card is essentially 2000 damage, which will be dealt to you if the spell is destroyed.

Rulings

Decks

DeckSupport

Classifications

Summoning categoriesSpecial Summons from your Deck / Cannot Special Summon
LPPays Life Points for cost

Other Articles

List of Cards by Card Types

List of Cards by Levels

Comments

k'
Pros:
Pretty decent attack...

Cons:
Attack is not that high...


<< Anonymous(Zyzor)
Anonymous Reply
You're totally a retard. OP is obviously pointing the contradictory pros and cons posted by the writer, not about his own opinion. Moreover this card's ATK is rather low for 1 tribute standard. Swarming is nice but no notable lvl 3 psychic is implemented in DL yet not to mention synchro. There's also no way for it to clear backrow for the previous reasons. Only decent if you run Brain Research Lab
<< Anonymous
Zyzor Reply
I didn't read the text of the writer. I just saw a comment and responded on that. If that makes me a retard, fine. But good job on retyping everything I said ;)
<< Anonymous(Zyzor)
Beforedawn Reply
>I didn't read >I responded Pretty much the reason for at least 50% of the world's problems today
<< Anonymous(Beforedawn)
Anonymous Reply
Burnt
42
It can be a pretty good combo with Psychich Rejuvenation. You lose 2000 hp and regain 3000 after and then if you special summoned Wattpsychic you can control the next draw of you opponent.
16LUCK16
PRICE
Anonymous
Price
<< Anonymous
Anonymous Reply
WOW 61 SR jewel, good for you man can you please give me any tips on getting SR/UR jewels other than converting cards (i don't have more than 3 copies of SR cards) have a nice day
<< Anonymous
Anonymous Reply
1. Farm LD. You can get either the SR/UR jewel itself or the SR/UR cards that you can convert for the jewels. 2. Play pvp a LOT. It has a really small chance of SR jewel drops but the chance is there and you don't need to pay keys to play it unlike LD
<< Anonymous
Anonymous Reply
Thank you
<< Anonymous
Ramdom Reply
PvP when you get a "quick victory" by a great duel, finishing it quicly increasse the drop of ur/sr jewels.. i know about what i'm talking.. many times i get the jewels by winning quickly (turn 3 or 4) .. fusion decks, mirror walls, etc helps to get to it

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