“Hazy Flame” is an archetype of Level 6 FIRE monsters that was originally introduced via the Card Trader quite a long time ago.
“Hazy Flame” monsters cannot be targeted by card effects, they are able to quickly swarm the field and, as a consequence, they can take advantage of the Skill Beatdown! to make up for their relatively mediocre stats and overwhelm the opponent.
True King Agnimazud, the Vanisher | FIRE Wyrm ★9 ATK 2900 / DEF 1900 |
Selection Box Vol.05 [UR] | |
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or Graveyard, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm-Type monster from your Graveyard to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn. |
It's a powerful boss monster since it has a non-targeting monster removal effect. The cost of summoning isn't a big issue in this deck since some monsters have effects when destroyed. Even if you use the ones that don't, you can still follow it up by tribute summoning into Sphynx or Peryton.
Ideally, you want to use a Cerbereus as the cost since it will activate Cerbereus' search effect, which is also not once per turn so you can use 2 Cerbereus as the cost and both of them will activate.
Arvata is fine too since it can special summon a monster from your graveyard. The special summoned monster is negated so it's mostly just to have another monster on the field for tribute or help with Xyz/OTK.
Hazy Flame Peryton | FIRE Beast ★6 ATK 1600 / DEF 1700 |
Blades of Spirits [R] Rage of Volcano [R] | |
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn. |
Use its effect to special summon a Sphynx and another monster from the deck, then use Sphynx's effect to special summon another monster from the hand/grave. You can then use the 2 monsters that are not Sphynx to Xyz into Exa-Beetle and rank up into Rhinosebus.
Hazy Flame Sphynx | FIRE Beast-Warrior ★6 ATK 1900 / DEF 1900 |
Card Trader [R] | |
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn. |
Another Xyz enabler albeit less consistent than Peryton. Summon Sphynx and use its effect to get another Hazy monster onboard for an Xyz summon. Depending on how many spells you put in the deck, the odds can be pretty high or end up in a fail.
You can also use its effect to revive Basiltrice, but if you don't use cards to put materials into Basiltrice, it's not really going to be worth it.
Hazy Flame Cerbereus | FIRE Beast ★6 ATK 2000 / DEF 200 |
Blades of Spirits [N] Rage of Volcano [N] | |
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand. |
It's a searcher when destroyed which you can somewhat manually trigger by using Arvata or Onslaught.
With the search effect, you'll want to prioritize either Peryton or Griffin so you can start making some plays.
Hazy Flame Griffin | FIRE Winged Beast ★6 ATK 200 / DEF 2100 |
Rage of Volcano [R] | |
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects. |
Griffin can be Special Summoned anytime to use as Xyz material. For a quick Basiltrice, Normal Summon Cerbereus then Special Summon Griffin.
Burning Abyss monsters are all level 3 and have similar effects. Each turn, you can activate their effects to either special summon them when you have no spell/trap cards on the field or activate their sent to the graveyard effect.
Since they can all special summon themselves, it makes it very easy to Xyz into a rank 3 Xyz, which is going to be Dante, then dive into Beatrice. Beatrice has a milling effect to trigger BA's sent to graveyard effect for some combo or extended plays.
Quick notes on BA monsters' sent to graveyard effects:
Scarm, Malebranche of the Burning Abyss | DARK Fiend ★3 ATK 800 / DEF 2000 |
Fantastic Arc [UR] | |
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Scarm, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 3 DARK Fiend-Type monster from your Deck to your hand, except "Scarm, Malebranche of the Burning Abyss". |
The search effect is pretty slow since it works during the end phase. But thanks to the Beatrice effect, you can add another Burning Abyss monster during your opponent's End Phase.
Search for Cir so you can sort of loop Cir and Scarm combo, or Farfa so you can prevent milling all of them from the deck right away.
Farfa, Malebranche of the Burning Abyss | DARK Fiend ★3 ATK 1000 / DEF 1900 |
Fantastic Arc [R] | |
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Farfa, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 monster on the field; banish it until the End Phase. |
Even though the banish effect is only temporary, it's still useful to remove certain monsters so you can attack directly.
Keep in mind that this can also banish your own cards which means you can banish your own Sphynx during your opponent's turn to protect it from destroyed by battle (1900 ATK is easily to get rid of), then swarm another Hazy Flame monsters on the next turn.
Beatrice, Lady of the Eternal | LIGHT Fairy ★6 ATK 2500 / DEF 2800 |
Heart of Xyz [SR] | |
2 Level 6 monsters You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions. |
Main Graveyard Setup Combo Enabler in this Deck to trigger those monster's effect for combo setup or disruption. Beatrice, Lady of the Eternal (Speed 2 effect) works great that can allows you to sent Burning Abyss monsters to the Graveyard during your opponent's turn.
This effect will trigger Burning Abyss' monster, Tackle Crusader and Mars effect which can let you setup the board easier and faster.
Super Quantum Red Layer | FIRE Warrior ★5 ATK 2000 / DEF 800 |
Shining Sunrise [SR] | |
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn. ● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand. ● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects. |
Fire King Avatar Arvata | FIRE Beast-Warrior ★4 ATK 1800 / DEF 200 |
Rage of Volcano [SR] | |
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn. |
The negation effect is generally useful for disrupting enemy plays simply by having Aravata on the field. Destroy Cerbereus from your hand to trigger its search effect.
For Arvata's floating effect, the best target would also be Cerbereus; giving you another way of triggering Cerbereus' search.
Battlin Boxer Veil | FIRE Warrior ★4 ATK 0 / DEF 1800 |
Rage of Volcano [R] | |
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. |
Useful for stalling or to be tributed or rank 4 Xyz.
Constellar Ptolemy M7 | LIGHT Machine ★6 ATK 2700 / DEF 2000 |
Infinite Ray [UR] | |
2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand. |
Basiltrice's removal effect is arguably superior to Ptolemy M7's, except in cases where the opponent benefits from banishing. Because of this, summoning Ptolemy M7 is mostly considered when you want to retrieve a monster from the graveyard.
Gaia Dragon, the Thunder Charger | WIND Dragon ★7 ATK 2600 / DEF 2100 |
Infinite Ray [SR] | |
2 Level 7 monsters You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
Useful as a follow-up in case your rank 5/6 is locked up by something like Fiendish Chain or if you simply need a piercing effect.
Hazy Flame Basiltrice | FIRE Pyro ★6 ATK 2500 / DEF 1800 |
Rage of Volcano [SR] | |
2 or more Level 6 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it. ● 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it. ● 4 or more: This card cannot be targeted by your opponent's card effects. ● 5: This card cannot be destroyed by card effects. |
Since the deck doesn't use any Hazy Pillars to put materials into Basiltrice, going into this will only be for its monster removal effect and decent ATK.
Jinzo - Layered | DARK Machine ★7 ATK 2400 / DEF 1500 |
Energy of Gigarays [SR] | |
3 Level 6 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn. |
You can activate Jinzo - Layered's effect to take control 1 monster of your opponent control that cannot be destroyed by battle or card effect, then tribute it to destroy 1 face-up card on your opponent's field.
Photon Strike Bounzer | LIGHT Warrior ★6 ATK 2700 / DEF 2000 |
Photons of Galaxy [SR] | |
2 Level 6 monsters Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent. |
Summon Strike Bounzer early game if you want to stop your opponent from making their opening combos. Negate combo starters like Noble Knight Medraut and Utopic Onomatopeia. This can throw them off pace for the rest of the Duel if they don't have any good comeback options.
Ghostrick Alucard | DARK Zombie ★3 ATK 1800 / DEF 1600 |
Photons of Galaxy [SR] | |
2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand. |
The only one of Alucard's effects you can use in this Deck is its removal effect. Summon Alucard to get rid of an opponent's set card, usually their backrow.
Digital Bug Rhinosebus | LIGHT Insect ★7 ATK 2600 / DEF 2200 |
Infinite Ray [R] | |
2 or more Level 7 LIGHT Insect-Type monsters You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied). |
Has a non-targeting monster removal and a piercing effect on a monster with high ATK. Since this can only be special summoned by ranking up from Exa-Beetle, this will only have 1 use, so you'll have to carefully choose when to use it.
This is oftentimes the first monster you want to focus on if you can make a rank 6 since it can help disrupt your opponent and potentially protects your monsters.
Inzektor Exa-Beetle | DARK Insect ★6 ATK 1000 / DEF 1000 |
Darkness Gimmick [R] | |
2 Level 6 monsters When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard. |
Mainly to be used to rank up into Rhinosebus. Keep in mind that going out of your Hazy monsters into something like this means that it can be targeted so it can be a risky play, but it can also end up forcing your opponent to use something to stop it.
[Skill] description | User |
---|---|
Prescience You can view the top card of both players' Decks until the end of the 5th turn. | Ishizu Ishtar |
Drowning Mirror Force and Wall of Disruption can punish you for swarming the field and set you back completely. You can “play around” some of these Battle Traps by switching one of your monsters into Defense Position and/or activating Hazy Flame Mantikor’s effect. Hey, Trunade! and Cosmic Cyclone are arguably your best options when it comes to backrow removal.
Floodgate Trap Hole can be used to flip Hazy Flame Peryton face-down and prevent you from activating its effect. If you do have Hey, Trunade! available, you might want to start your turn by returning to your opponent’s hand all of their Set Spell/Trap Cards.
Your monsters cannot be targeted by card effects, but they can still be Tributed to Summon Lava Golem. You do have a way to get rid of this Level 8 Fiend-Type monster (Tributing it).
The Blazing Mars | FIRE Pyro ★8 ATK 2600 / DEF 2200 |
D.D. Castle: Assault [UR] | |
While this card is in your hand or Graveyard: You can banish 3 other monsters from your Graveyard; Special Summon this card, also you cannot Special Summon other monsters for the rest of this turn. During your Main Phase 1: You can send all other monsters you control to the Graveyard; inflict 250 damage to your opponent for each monster sent to the Graveyard. You can only use each effect of "The Blazing Mars" once per turn. |
Works good with Beatrice by milling it from Deck to the Graveyard which can allows Mars special summoned by banishing three other monsters. It's second effect mostly activate when your opponent's Life Points is below 500.
Dragon Ice | WATER Dragon ★5 ATK 1800 / DEF 2200 |
Visions of Ice [SR] | |
When your opponent Special Summons a monster (except during the Damage Step): You can discard 1 card; Special Summon this card from your hand or Graveyard. There can only be 1 "Dragon Ice" on the field. |
Work well in turn 0 when your opponent's turn special summon monsters and you can special summon this card from your hand or Graveyard for next Tribute Summon of Hazy Flame monsters or protection.
Cir, Malebranche of the Burning Abyss | DARK Fiend ★3 ATK 1600 / DEF 1200 |
Fantastic Arc [SR] | |
If you control a monster that is not a "Burning Abyss" monster, destroy this card. You can only use 1 of these effects of "Cir, Malebranche of the Burning Abyss" per turn, and only once that turn. ● If you control no Spell/Trap Cards: You can Special Summon this card from your hand. ● If this card is sent to the Graveyard: You can target 1 "Burning Abyss" monster in your Graveyard, except "Cir, Malebranche of the Burning Abyss"; Special Summon it. |
Dante, Traveler of the Burning Abyss | DARK Fiend ★3 ATK 1000 / DEF 2500 |
Fantastic Arc [UR] | |
2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card and choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; until the end of this turn, this card gains 500 ATK for each card sent to the Graveyard this way. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is sent to the Graveyard: You can target 1 "Burning Abyss" card in your Graveyard, except this card; add it to your hand. |
The main monster to make with the BA monsters but mainly used to Xyz Summon Beatrice in this case. His sent to grave effect lets him recover a BA from the grave, and it's not limited to once per turn.
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