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Hazy Flame: deck recipe [Apr 4]

Duel Links Hazy Flame deck, Hazy Flame in the current meta, how to use.
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40th Main Box: Cross Dimension
update 04/04/2022

Overview

“Hazy Flame” is an archetype of Level 6 FIRE monsters that was originally introduced via the Card Trader quite a long time ago.

“Hazy Flame” monsters cannot be targeted by card effects, they are able to quickly swarm the field and, as a consequence, they can take advantage of the Skill Beatdown! to make up for their relatively mediocre stats and overwhelm the opponent.

Required Card Boxes

Main Deck

Rage of Volcano Selection Box Vol.05

Extra Deck

Infinite Ray Photons of Galaxy Darkness Gimmick Energy of Gigarays

Example deck

Standard Version

True King Agnimazud, the VanisherTrue King Agnimazud, the VanisherTrue King Agnimazud, the VanisherFire King Avatar ArvataFire King Avatar ArvataHazy Flame Griffin
Hazy Flame GriffinHazy Flame GriffinHazy Flame PerytonHazy Flame PerytonHazy Flame PerytonHazy Flame Sphynx
Hazy Flame SphynxHazy Flame SphynxBattlin Boxer VeilBattlin Boxer VeilBattlin Boxer VeilHazy Flame Cerbereus
Hazy Flame CerbereusHazy Flame Cerbereus----
Constellar Ptolemy M7Gaia Dragon, the Thunder ChargerJinzo - LayeredPhoton Strike BounzerHazy Flame BasiltriceDigital Bug Rhinosebus
Inzektor Exa-Beetle-----

Set Skill

[Skill] descriptionUser
Beatdown!
Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters on your field by the number of of Level 5 or higher monsters on your field times 300. This Skill can only be used once per Duel.
Common
Common

How to Use

True King Agnimazud, the Vanisher

True King Agnimazud, the Vanisher
True King Agnimazud, the Vanisher
FIRE Wyrm ★9
ATK 2900 / DEF 1900
Selection Box Vol.05 [UR]
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or Graveyard, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm-Type monster from your Graveyard to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.

It's a powerful boss monster since it has a non-targeting monster removal effect. The cost of summoning isn't a big issue in this deck since some monsters have effects when destroyed. Even if you use the ones that don't, you can still follow it up by tribute summoning into Sphynx or Peryton.

Ideally, you want to use a Cerbereus as the cost since it will activate Cerbereus' search effect, which is also not once per turn so you can use 2 Cerbereus as the cost and both of them will activate.

Arvata is fine too since it can special summon a monster from your graveyard. The special summoned monster is negated so it's mostly just to have another monster on the field for tribute or help with Xyz/OTK.

Hazy Flame Monsters

Hazy Flame Peryton
Hazy Flame Peryton
FIRE Beast ★6
ATK 1600 / DEF 1700
Blades of Spirits [R]
Rage of Volcano [R]
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.

Use its effect to special summon a Sphynx and another monster from the deck, then use Sphynx's effect to special summon another monster from the hand/grave. You can then use the 2 monsters that are not Sphynx to Xyz into Exa-Beetle and rank up into Rhinosebus.

Hazy Flame Sphynx
Hazy Flame Sphynx
FIRE Beast-Warrior ★6
ATK 1900 / DEF 1900
Card Trader [R]
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.

Another Xyz enabler albeit less consistent than Peryton. Summon Sphynx and use its effect to get another Hazy monster onboard for an Xyz summon. Depending on how many spells you put in the deck, the odds can be pretty high or end up in a fail.

You can also use its effect to revive Basiltrice, but if you don't use cards to put materials into Basiltrice, it's not really going to be worth it.

Hazy Flame Cerbereus
Hazy Flame Cerbereus
FIRE Beast ★6
ATK 2000 / DEF 200
Blades of Spirits [N]
Rage of Volcano [N]
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.

It's a searcher when destroyed which you can somewhat manually trigger by using Arvata or Onslaught.

With the search effect, you'll want to prioritize either Peryton or Griffin so you can start making some plays.

Hazy Flame Griffin
Hazy Flame Griffin
FIRE Winged Beast ★6
ATK 200 / DEF 2100
Rage of Volcano [R]
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.

Griffin can be Special Summoned anytime to use as Xyz material. For a quick Basiltrice, Normal Summon Cerbereus then Special Summon Griffin.

Battle Boxer Veil

Battlin Boxer Veil
Battlin Boxer Veil
FIRE Warrior ★4
ATK 0 / DEF 1800
Rage of Volcano [R]
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

Useful for stalling or to be tributed or rank 4 Xyz.

Fire King Avatar Arvata

Fire King Avatar Arvata
Fire King Avatar Arvata
FIRE Beast-Warrior ★4
ATK 1800 / DEF 200
Rage of Volcano [SR]
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

The negation effect is generally useful for disrupting enemy plays simply by having Aravata on the field. Destroy Cerbereus from your hand to trigger its search effect.

For Arvata's floating effect, the best target would also be Cerbereus; giving you another way of triggering Cerbereus' search.

Extra Deck

Hazy Flame Basiltrice
Hazy Flame Basiltrice
FIRE Pyro ★6
ATK 2500 / DEF 1800
Rage of Volcano [SR]
2 or more Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
● 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
● 4 or more: This card cannot be targeted by your opponent's card effects.
● 5: This card cannot be destroyed by card effects.

Since the deck doesn't use any Hazy Pillars to put materials into Basiltrice, going into this will only be for its monster removal effect and decent ATK.

Gaia Dragon, the Thunder Charger
Gaia Dragon, the Thunder Charger
WIND Dragon ★7
ATK 2600 / DEF 2100
Infinite Ray [SR]
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 5 or 6 Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Useful as a follow-up in case your rank 5/6 is locked up by something like Fiendish Chain or if you simply need a piercing effect.

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Basiltrice's removal effect is arguably superior to Ptolemy M7's, except in cases where the opponent benefits from banishing. Because of this, summoning Ptolemy M7 is mostly considered when you want to retrieve a monster from the graveyard.

Jinzo - Layered
Jinzo - Layered
DARK Machine ★7
ATK 2400 / DEF 1500
Energy of Gigarays [SR]
3 Level 6 monsters
You can detach 1 material from this card, then target 1 face-up monster your opponent controls; take control of it until the End Phase, but it cannot activate its effects or declare an attack. If a Trap is on the field: You can Tribute 1 monster, and if you do, destroy 1 face-up card on the field. You can only use each effect of "Jinzo - Layered" once per turn.

You can activate Jinzo - Layered's effect to take control 1 monster of your opponent control that cannot be destroyed by battle or card effect, then tribute it to destroy 1 face-up card on your opponent's field.

Photon Strike Bounzer
Photon Strike Bounzer
LIGHT Warrior ★6
ATK 2700 / DEF 2000
Photons of Galaxy [SR]
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

Summon Strike Bounzer early game if you want to stop your opponent from making their opening combos. Negate combo starters like Noble Knight Medraut and Utopic Onomatopeia. This can throw them off pace for the rest of the Duel if they don't have any good comeback options.

Digital Bug Rhinosebus
Digital Bug Rhinosebus
LIGHT Insect ★7
ATK 2600 / DEF 2200
Infinite Ray [R]
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).

Has a non-targeting monster removal and a piercing effect on a monster with high ATK. Since this can only be special summoned by ranking up from Exa-Beetle, this will only have 1 use, so you'll have to carefully choose when to use it.

This is oftentimes the first monster you want to focus on if you can make a rank 6 since it can help disrupt your opponent and potentially protects your monsters.

Inzektor Exa-Beetle
Inzektor Exa-Beetle
DARK Insect ★6
ATK 1000 / DEF 1000
Darkness Gimmick [R]
2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

Mainly to be used to rank up into Rhinosebus. Keep in mind that going out of your Hazy monsters into something like this means that it can be targeted so it can be a risky play, but it can also end up forcing your opponent to use something to stop it.

Additional Notes

Skills

[Skill] descriptionUser
Prescience
You can view the top card of both players' Decks until the end of the 5th turn.
Ishizu Ishtar
Ishizu Ishtar

Weaknesses

  • Drowning Mirror Force and Wall of Disruption can punish you for swarming the field and set you back completely. You can “play around” some of these Battle Traps by switching one of your monsters into Defense Position and/or activating Hazy Flame Mantikor’s effect. Hey, Trunade! and Cosmic Cyclone are arguably your best options when it comes to backrow removal.

  • Floodgate Trap Hole can be used to flip Hazy Flame Peryton face-down and prevent you from activating its effect. If you do have Hey, Trunade! available, you might want to start your turn by returning to your opponent’s hand all of their Set Spell/Trap Cards.

  • Your monsters cannot be targeted by card effects, but they can still be Tributed to Summon Lava Golem. You do have a way to get rid of this Level 8 Fiend-Type monster (Tributing it).

Other Cards Option

Blackwing - Gust the Backblast & Junk Forward

Blackwing - Gust the Backblast
Blackwing - Gust the Backblast
DARK Winged Beast ★3
ATK 900 / DEF 1400
Blackstorm Rising [R]
If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
Junk Forward
Junk Forward
EARTH Warrior ★3
ATK 900 / DEF 1500
Synchro Connection [R]
If you control no monsters, you can Special Summon this card (from your hand).

If you control no monsters, you can Special Summon Blackwing - Gust the Backblast or Junk Forward from your hand.

Special Summon Blackwing - Gust the Backblast or Junk Forward and then Tribute Summon Hazy Flame Peryton or Hazy Flame Sphynx.

If you want to run Dynatherium, keep in mind that, when you Special Summon it from your hand via its own effect, your opponent will be allowed to Special Summon a Level 4 monster from either player’s Graveyard, if there are any.

Other Hazy Flame Monsters

Hazy Flame Mantikor
Hazy Flame Mantikor
FIRE Beast ★6
ATK 2200 / DEF 300
Blades of Spirits [N]
Rage of Volcano [N]
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.

Hazy Pillar

Hazy Pillar
Hazy Pillar
Continuous Spell
Rage of Volcano [R]
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.

Hazy Pillar is a key component to this deck. Since most of your deck is composed of level-6 monsters, you will need this to put your monsters onboard. The second effect is highly useful, giving you a good source of material for your Xyz monsters which allows them to constantly use their effects.

Xyz Block

Xyz Block
Xyz Block
Counter Trap
Shining Hope [SR]
When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.

With Hazy Pillar providing a constant source of Xyz Material, Xyz Block is more than worth using for on-demand monster effect negation.

Invoked Engine

Like most FIRE Decks, Hazy Flame is a good host for the Invoke Engine. This gives your Deck a lot more damage output and easy field presence with Invoked Purgatrio. Purgatrio is a very offense oriented monster due to the combination of its self boost, multi-attack, and piercing effect.

  1. Normal Summon Aleister to start the combo; this lets you fetch Invocation.
  2. Activate Invocation using the Aleister on your field as material. This summons Purgatrio
  3. Activate Invocation's graveyard effect returning the banished Aleister to your hand and Invocation to the Deck.
Aleister the Invoker
Aleister the Invoker
DARK Spellcaster ★4
ATK 1000 / DEF 1800
Dark Dimension [UR]
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Invocation
Invocation
Normal Spell
Dark Dimension [UR]
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
Invoked Purgatrio
Invoked Purgatrio
FIRE Fiend ★8
ATK 2300 / DEF 2000
Aerial Assault [UR]
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Onslaught of the Fire Kings

Onslaught of the Fire Kings
Onslaught of the Fire Kings
Normal Spell
Return of the Fire Kings [SR]
If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster from your Deck. Its effects are negated and it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.

Pretty useful as an opener since you can special summon almost any monster from the deck. But running this in the deck can give a small chance of failure for Sphynx's effect, so you'll have to be careful about your chances.

Since the effect is negated and it's destroyed during the end phase, you can either special summon a monster just to be a tribute fodder, or special summon Cerbereus so that you can get the search effect when it's destroyed during the end phase.

If you already have a Cerbereus in the graveyard, you can special summon Arvata so that it will special summon the Cerbereus during the end phase which will also get destroyed right away for a search effect.

Other Extra Decks

Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

Decent stats and an effect that will be used to turn off enemy boss monster effects.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

The deck is full of monsters Diamond Dire Wolf can target for destruction. Hazy Pillar will also replenish Dire Wolf's Xyz material, allowing you to use his effect every turn. However, it can be difficult to make Dire Wolf because you will need to use two Battling Boxer Veil.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.

The deck can special summon level 4 monsters pretty easily with cards like Sphynx, Onslaught, or Veil so you can make this. It's effective if your opponent only has 1 monster on the field so you can attack directly to secure some games.

Comments

Hot New Top
Anonymous
The meta is always cyclic.
<< Anonymous
Dave Reply
Dec 15th we will se how the meta evolves. I hope a bit for the better.
<< Anonymous(Dave)
Anonymous Reply
It didn't
<< Anonymous
Anonymous Reply
The one that evolved is technically harpie deck. It change from 20 into 30 cards, while maintaining the meta. Not that do any good in the meta improvement
Anonymous
Hazy day today, go ahead and play more can cer. I will make sure you lose terribly even if your cards cannot be targeted.
<< Anonymous
Anonymous Reply
Did you play the duel kingdom event on today? I bet you don't even have 100k event point now. Hazy Flame is everywhere with fire +600ATK. I played 20 over duels and half of them are Hazy Flame.
<< Anonymous
Anonymous Reply
Hazy is everywhere with +600 atk?
No, if it was fire group it was arvata that became anti effect and can even solo. Thats why people complaining. An already tiered deck dominate this event.
<< Anonymous
MangakaJ96 Reply
I don't think Hazys are tiered 0-3.
<< Anonymous
Anonymous Reply
That guy is clearly trolling.
Anonymous
Hazy is better without Hydra, which is just a brick. A godlike Basiltrice is fun, but its just a meme. Play cards that improve your consistency isntead.
Anonymous
This deck is 🔥. I use karma cut on their Basiltrice and they leave the game.
<< Anonymous
raul Reply
hang yourself
<< Anonymous(raul)
Anonymous Reply
Why?
Anonymous
Man I want to like Hazy's as I ended up with a full set after digging for Arvati for my Fire Kings, but man its a drag making a big play to summon a big Basiltrice and seeing him Karma Cut. It also bricks pretty hard a lot though I'm trying to get Labyrinth Builders to help with that.
Anonymous
I think this deck works a lot better with May's ability "aromage strategy". Also, this deck has a really poor recovery. If you put all eggs in one basket (Basiltrice) and your opponent manage to get rid of it, than that is it, no more plays for you
<< Anonymous
Anonymous Reply
Just use Basiltrice for it’s banish effect and ignore everything else, it’s just not worth it
Candend
Now we have photon strike bounzer. Another great rank 6 to play in hazy deck.
Anonymous
Just create a alt account to speedrun ranked in oe day
this deck F2P is so strong

3 Sphynx
3 Peryton
3 Cerbereus
3 Pillar
3 Boxer Veil
1 Hydra
2 Basiltrice
2 Kiteroid
2 Griffin

SKILL: Grit
<< Anonymous
trevcon22@gmail.com Reply
Thank you man cuz I'm trying get kog and was struggling trying to fix this deck up in other ways
<< Anonymous(trevcon22@gmail.com)
Anonymous Reply
Just tested out on 10 rank duels, 3 win 7 loss

Kiteroid is not really compatible with Griffin, and without Hey Trunade or other backrow removal cards, bringing out Basiltrice is extremely inconsistent on the very least, if not nearly impossible.
Anonymous
Quite strong if the starting hand is nice, but still no match with some tier 2/3 decks like Lunalight and Witchcrafter, or non-target effect in general.
Anonymous
Where is invoker?
<< Anonymous
Fetih 1453 Reply
In Dark Demension http://duellinks.gamea.co/c/9oun3e61
Anonymous
This deck makes me want to re-install duel links. Like seriously this box is all you need. Fire king Avatar Arvata is perfect to be in this box as well giving them some negates.
Anonymous
Balance version with mausoleum allows backrow and opening consistency but sphinx becomes risky.

Commens and feedback

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That bs deck he plays is resource heavy, so I don’t think putting his own life points out w...
Almost a straight upgrade to cards like Seven Tools, Trap Jammer or Counter Counter.
Quattro 80
^ This As soon as you summon your opponents monster, you are using them. Even if you don'...
Will you ever bother to update this page? Most of these recomendations are useless in our meta.
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