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Hazy Flame: deck recipe [Jul 16]

Duel Links Hazy Flame deck, Hazy Flame in the current meta, how to use.
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Overview

“Hazy Flame” is an archetype of Level 6 FIRE monsters that was originally introduced via the Card Trader quite a long time ago.

“Hazy Flame” monsters cannot be targeted by card effects, they are able to quickly swarm the field and, as a consequence, they can take advantage of the Skill Beatdown! to make up for their relatively mediocre stats and overwhelm the opponent.

Required Card Boxes

Dark Dimension Shining Hope Rage of Volcano

Example deck

Standard Version

Fire King Avatar ArvataFire King Avatar ArvataHazy Flame PerytonHazy Flame PerytonHazy Flame PerytonHazy Flame Sphynx
Hazy Flame SphynxHazy Flame SphynxBattlin Boxer VeilBattlin Boxer VeilBattlin Boxer VeilHazy Flame Hydra
Hazy Flame CerbereusHazy Flame CerbereusHazy Flame CerbereusHazy PillarHazy PillarHazy Pillar
Treacherous Trap HoleTreacherous Trap Hole----
Constellar Ptolemy M7Hazy Flame BasiltricePhoton Strike BounzerDiamond Dire WolfNumber 70: Malevolent SinDigital Bug Rhinosebus
Inzektor Exa-Beetle-----

Set Skill

[Skill] descriptionUser
Beatdown!
Until the end of the turn, increase the ATK of all face-up Level 5 or higher monsters on your field by the number of of Level 5 or higher monsters on your field times 300. This Skill can only be used once per Duel.
Common
Common

How to Use

Hazy Flame Monsters

Hazy Flame Peryton
Hazy Flame Peryton
FIRE Beast ★6
ATK 1600 / DEF 1700
Blades of Spirits [R]
Rage of Volcano [R]
Cannot be Special Summoned, except by a "Hazy Flame" monster's effect. Your opponent cannot target this card with card effects. You can send 1 FIRE monster from your hand to the Graveyard and Tribute this card; Special Summon 2 "Hazy Flame" monsters from your Deck. You can only use this effect of "Hazy Flame Peryton" once per turn.

Peryton's effect Special Summons 2 “Hazy Flame” monsters directly from your Deck. Immediately we can tell the purpose of this effect is to make Basiltrice.

Hazy Flame Sphynx
Hazy Flame Sphynx
FIRE Beast-Warrior ★6
ATK 1900 / DEF 1900
Card Trader [R]
Your opponent cannot target this card with card effects. You can declare 1 card type (Monster, Spell, or Trap); send the top card of your Deck to the Graveyard, then if it was the declared card type, you can Special Summon 1 FIRE monster from your hand or Graveyard. You can only use this effect of "Hazy Flame Sphynx" once per turn.

Another Xyz enabler albeit less consistent than Peryton. Summon Sphynx and use its effect to get another Hazy monster onboard for an Xyz summon. The effect is less reliable now than in previous versions due to the increase in Spell Cards, but it can still be successful fairly often.

Another thing to note is that Sphynx's effect can be used to revive Basiltrice. And with Hazy Pillar fueling Basiltrice, a revived one will be just as effective.

Hazy Flame Cerbereus
Hazy Flame Cerbereus
FIRE Beast ★6
ATK 2000 / DEF 200
Blades of Spirits [N]
Rage of Volcano [N] [N]
You can Normal Summon this card without Tributing, but its original ATK becomes 1000. Your opponent cannot target this card with card effects. When this card is destroyed and sent to the Graveyard: You can add 1 "Hazy" card from your Deck to your hand.

Normal Summon Hazy Flame Cerbereus without tribute then search Hazy Pillar when it's destroyed. It is very important you prioritize searching Hazy Pillar because Cerbereus is your only search effect. Next priority would be fetching Peryton for Xyz enabling.

Hazy Flame Hydra
Hazy Flame Hydra
FIRE Dinosaur ★6
ATK 2300 / DEF 200
Rage of Volcano [N]
Your opponent cannot target this card with card effects. You cannot Special Summon monsters, except FIRE monsters. An Xyz Monster that was Summoned using this card as Xyz Material gains this effect.
● When it is Xyz Summoned: You can target 1 "Hazy Flame" monster in your Graveyard; attach that target to this card as an Xyz Material.

When Peryton Special Summons two monsters from the Deck, Hydra should be one of them. Use Hydra as Xyz material whenever possible to give Basiltrice an extra Xyz material.

Griffin can be Special Summoned anytime to use as Xyz material. For a quick Basiltrice, Normal Summon Cerbereus then Special Summon Griffin.

Battle Boxer Veil

Battlin Boxer Veil
Battlin Boxer Veil
FIRE Warrior ★4
ATK 0 / DEF 1800
Rage of Volcano [R]
When you take battle damage: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took.

Keep Battle Boxer Veil onhand for stalling. You need Hazy Pillar to start your plays, and without it you can't really summon anything putting you in a bad spot.

Early game, you'll sometimes need to search Hazy Pillar with Cerbereus. Cerbereus will only catch one attack so Veil will be used to catch subsequent attacks, helping you survive.

Fire King Avatar Arvata

Fire King Avatar Arvata
Fire King Avatar Arvata
FIRE Beast-Warrior ★4
ATK 1800 / DEF 200
Rage of Volcano [SR]
When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.

The negation effect is generally useful for disrupting enemy plays, by simply having Aravata on the field. Destroy Cerbereus from your hand to trigger it's search effect.

For Arvata's floating effect, the best target would also be Cerbereus; giving you another way of triggering Cerbereus' search.

Hazy Pillar

Hazy Pillar
Hazy Pillar
Continuous Spell
Rage of Volcano [R]
You can Normal Summon "Hazy Flame" monsters for 1 less Tribute. Once per turn: You can target 1 Xyz Monster you control; attach 1 "Hazy Flame" monster from your hand or your side of the field to that Xyz Monster as an Xyz Material.

Hazy Pillar is a key component to this deck. Since most of your deck is composed of level-6 monsters, you will need this to put your monsters onboard. The second effect is highly useful, giving you a good source of material for your Xyz monsters which allows them to constantly use their effects.

Extra Deck

Hazy Flame Basiltrice
Hazy Flame Basiltrice
FIRE Pyro ★6
ATK 2500 / DEF 1800
Rage of Volcano [SR]
2 or more Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
● 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
● 4 or more: This card cannot be targeted by your opponent's card effects.
● 5: This card cannot be destroyed by card effects.

Basiltrice is the boss monster of the deck and the Xyz you'll be making most of the time. It's removal effect is good enough on its own for getting rid of problematic monsters. The additional effects gained from having multiple materials under Basiltrice is just icing on top, and can easily be achieved with Hazy Pillar.

Constellar Ptolemy M7
Constellar Ptolemy M7
LIGHT Machine ★6
ATK 2700 / DEF 2000
Infinite Ray [UR]
2 Level 6 monsters
You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.

Basiltrice's removal effect is arguably superior to Ptolemy M7's, except in cases where the opponent benefits from banishing. Because of this, summoning Ptolemy M7 is mostly considered when you want to retrieve a monster from the graveyard.

Photon Strike Bounzer
Photon Strike Bounzer
LIGHT Warrior ★6
ATK 2700 / DEF 2000
Photons of Galaxy [SR]
2 Level 6 monsters
Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the effect, and if you do, inflict 1000 damage to your opponent.

Summon Strike Bounzer early game if you want to stop your opponent from making their opening combos. Negate combo starters like Noble Knight Medraut and Utopic Onomatopeia. This can throw them off pace for the rest of the Duel if they don't have any good comeback options.

Diamond Dire Wolf
Diamond Dire Wolf
EARTH Beast ★4
ATK 2000 / DEF 1200
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.

The deck is full of monsters Diamond Dire Wolf can target for destruction. Hazy Pillar will also replenish Dire Wolf's Xyz material, allowing you to use his effect every turn. However, it can be difficult to make Dire Wolf because you will need to use two Battling Boxer Veil.

Number 70: Malevolent Sin
Number 70: Malevolent Sin
DARK Insect ★4
ATK 2400 / DEF 1200
Photons of Galaxy [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.
Digital Bug Rhinosebus
Digital Bug Rhinosebus
LIGHT Insect ★7
ATK 2600 / DEF 2200
Infinite Ray [R]
2 or more Level 7 LIGHT Insect-Type monsters
You can also Xyz Summon this card by detaching 2 Xyz Materials from a Rank 5 or 6 Insect-Type Xyz Monster you control, then using that Xyz Monster as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy the face-up monster(s) your opponent controls with the highest DEF (all, if tied).
Inzektor Exa-Beetle
Inzektor Exa-Beetle
DARK Insect ★6
ATK 1000 / DEF 1000
Darkness Gimmick [R]
2 Level 6 monsters
When this card is Xyz Summoned: You can target 1 monster in either player's Graveyard; equip that target to this card. This card gains ATK and DEF equal to half the original ATK and DEF of the monster equipped by this effect. Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up card on each side of the field; send those targets to the Graveyard.

Additional Notes

Skills

[Skill] descriptionUser
Prescience
You can view the top card of both players' Decks until the end of the 5th turn.
Ishizu Ishtar
Ishizu Ishtar

Weaknesses

  • Drowning Mirror Force and Wall of Disruption can punish you for swarming the field and set you back completely. You can “play around” some of these Battle Traps by switching one of your monsters into Defense Position and/or activating Hazy Flame Mantikor’s effect. Hey, Trunade! and Cosmic Cyclone are arguably your best options when it comes to backrow removal.

  • Floodgate Trap Hole can be used to flip Hazy Flame Peryton face-down and prevent you from activating its effect. If you do have Hey, Trunade! available, you might want to start your turn by returning to your opponent’s hand all of their Set Spell/Trap Cards.

  • Your monsters cannot be targeted by card effects, but they can still be Tributed to Summon Lava Golem. You do have a way to get rid of this Level 8 Fiend-Type monster (Tributing it).

Other useful cards

Blackwing - Gust the Backblast & Junk Forward

Blackwing - Gust the Backblast
Blackwing - Gust the Backblast
DARK Winged Beast ★3
ATK 900 / DEF 1400
Blackstorm Rising [R]
If you control no cards, you can Special Summon this card (from your hand). If your opponent's monster attacks a "Blackwing" monster you control, the attacking monster loses 300 ATK during the Damage Step only.
Junk Forward
Junk Forward
EARTH Warrior ★3
ATK 900 / DEF 1500
Synchro Connection [R]
If you control no monsters, you can Special Summon this card (from your hand).

If you control no monsters, you can Special Summon Blackwing - Gust the Backblast or Junk Forward from your hand.

Special Summon Blackwing - Gust the Backblast or Junk Forward and then Tribute Summon Hazy Flame Peryton or Hazy Flame Sphynx.

If you want to run Dynatherium, keep in mind that, when you Special Summon it from your hand via its own effect, your opponent will be allowed to Special Summon a Level 4 monster from either player’s Graveyard, if there are any.

Other Hazy Flame Monsters

Hazy Flame Mantikor
Hazy Flame Mantikor
FIRE Beast ★6
ATK 2200 / DEF 300
Blades of Spirits [N]
Rage of Volcano [N]
Your opponent cannot target this card with card effects. Once per turn, during either player's turn: You can send 1 FIRE monster, except this card, from your hand or face-up from your side of the field to the Graveyard; this card cannot be destroyed by card effects this turn.
Hazy Flame Griffin
Hazy Flame Griffin
FIRE Winged Beast ★6
ATK 200 / DEF 2100
Rage of Volcano [R]
If your opponent controls a monster, and all the monsters (if any) on your side of the field and in your Graveyard are FIRE (and only FIRE), you can Special Summon this card (from your hand). Your opponent cannot target this card with card effects.

Xyz Block

Xyz Block
Xyz Block
Counter Trap
Shining Hope [SR]
When your opponent activates a monster effect: Detach 1 Xyz Material from a monster you control; negate the activation, and if you do, destroy that monster.

With Hazy Pillar providing a constant source of Xyz Material, Xyz Block is more than worth using for on-demand monster effect negation.

Invoked Engine

Like most FIRE Decks, Hazy Flame is a good host for the Invoke Engine. This gives your Deck a lot more damage output and easy field presence with Invoked Purgatrio. Purgatrio is a very offense oriented monster due to the combination of its self boost, multi-attack, and piercing effect.

  1. Normal Summon Aleister to start the combo; this lets you fetch Invocation.
  2. Activate Invocation using the Aleister on your field as material. This summons Purgatrio
  3. Activate Invocation's graveyard effect returning the banished Aleister to your hand and Invocation to the Deck.
Aleister the Invoker
Aleister the Invoker
DARK Spellcaster ★4
ATK 1000 / DEF 1800
Dark Dimension [UR]
(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.
Invocation
Invocation
Normal Spell
Dark Dimension [UR]
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.
Invoked Purgatrio
Invoked Purgatrio
FIRE Fiend ★8
ATK 2300 / DEF 2000
Aerial Assault [UR]
"Aleister the Invoker" + 1 FIRE monster
This card gains 200 ATK for each card your opponent controls. This card can attack all monsters your opponent controls, once each. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Other Extra Decks

Sword Breaker
Sword Breaker
EARTH Warrior ★4
ATK 2700 / DEF 1000
Shining Hope [R]
2 Level 6 monsters
Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.

Sword Breaker's effect can be amazing against certain archetypes that only use one type of monster. The effect has no time limit, so anything you declare will last as long as Sword Breaker is on the field.

Number 25: Force Focus
Number 25: Force Focus
LIGHT Machine ★6
ATK 2800 / DEF 2400
Shining Hope [SR]
2 Level 6 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of the turn.

Decent stats and an effect that will be used to turn off enemy boss monster effects.

Number 50: Blackship of Corn
Number 50: Blackship of Corn
DARK Plant ★4
ATK 2100 / DEF 1500
Voltage of the Metal [SR]
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls with ATK less than or equal to this card's; send it to the Graveyard, and if you do, inflict 1000 damage to your opponent. This card cannot attack the turn you activate this effect.

Comments

Hot New Top
Anonymous
Hazy day today, go ahead and play more can cer. I will make sure you lose terribly even if your cards cannot be targeted.
<< Anonymous
Anonymous Reply
Did you play the duel kingdom event on today? I bet you don't even have 100k event point now. Hazy Flame is everywhere with fire +600ATK. I played 20 over duels and half of them are Hazy Flame.
<< Anonymous
Anonymous Reply
Hazy is everywhere with +600 atk?
No, if it was fire group it was arvata that became anti effect and can even solo. Thats why people complaining. An already tiered deck dominate this event.
<< Anonymous
MangakaJ96 Reply
I don't think Hazys are tiered 0-3.
<< Anonymous
Anonymous Reply
That guy is clearly trolling.
Anonymous
Hazy is better without Hydra, which is just a brick. A godlike Basiltrice is fun, but its just a meme. Play cards that improve your consistency isntead.
Anonymous
This deck is 🔥. I use karma cut on their Basiltrice and they leave the game.
<< Anonymous
raul Reply
hang yourself
<< Anonymous(raul)
Anonymous Reply
Why?
Anonymous
Man I want to like Hazy's as I ended up with a full set after digging for Arvati for my Fire Kings, but man its a drag making a big play to summon a big Basiltrice and seeing him Karma Cut. It also bricks pretty hard a lot though I'm trying to get Labyrinth Builders to help with that.
Anonymous
I think this deck works a lot better with May's ability "aromage strategy". Also, this deck has a really poor recovery. If you put all eggs in one basket (Basiltrice) and your opponent manage to get rid of it, than that is it, no more plays for you
<< Anonymous
Anonymous Reply
Just use Basiltrice for it’s banish effect and ignore everything else, it’s just not worth it
Candend
Now we have photon strike bounzer. Another great rank 6 to play in hazy deck.
Anonymous
Just create a alt account to speedrun ranked in oe day
this deck F2P is so strong

3 Sphynx
3 Peryton
3 Cerbereus
3 Pillar
3 Boxer Veil
1 Hydra
2 Basiltrice
2 Kiteroid
2 Griffin

SKILL: Grit
<< Anonymous
trevcon22@gmail.com Reply
Thank you man cuz I'm trying get kog and was struggling trying to fix this deck up in other ways
<< Anonymous(trevcon22@gmail.com)
Anonymous Reply
Just tested out on 10 rank duels, 3 win 7 loss

Kiteroid is not really compatible with Griffin, and without Hey Trunade or other backrow removal cards, bringing out Basiltrice is extremely inconsistent on the very least, if not nearly impossible.
Anonymous
Quite strong if the starting hand is nice, but still no match with some tier 2/3 decks like Lunalight and Witchcrafter, or non-target effect in general.
Anonymous
Where is invoker?
<< Anonymous
Fetih 1453 Reply
In Dark Demension http://duellinks.gamea.co/c/9oun3e61
Anonymous
This deck makes me want to re-install duel links. Like seriously this box is all you need. Fire king Avatar Arvata is perfect to be in this box as well giving them some negates.
Anonymous
Balance version with mausoleum allows backrow and opening consistency but sphinx becomes risky.
Anonymous
Another dud?
<< Anonymous
Anonymous Reply
yep as always

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