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Hazy Flame Basiltrice | Deck and Rulings

This page notes details of Hazy Flame Basiltrice (FIRE/Pyro/Xyz Monster/Effect Monster) : decks, tips, effect and rulings. Learn and enjoy playing Yu-Gi-Oh! Duel Links!
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update 08/12/2020

Hazy Flame Basiltrice

Hazy Flame Basiltrice
AttributeFIRE
Monster TypePyro
Card typeXyz / Effect
Card Effect TypeIgnition Effect / Condition / Continuous Effect
Rank★6
Passcode23776077
ATK2500
DEF1800
ArchetypesHazy / Hazy Flame
SupportsFIRE

text

2 or more Level 6 FIRE monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 monster your opponent controls or is in their Graveyard; banish that target. This card gains effects based on the number of Xyz Materials attached to it.
● 3 or more: This card gains 200 ATK and DEF for each Xyz Material attached to it.
● 4 or more: This card cannot be targeted by your opponent's card effects.
● 5: This card cannot be destroyed by card effects.

How to Get

PackRage of Volcano [SR]
Level-up reward--
Victory against--
Card trader--
Other--

Evaluation

RatingB+

Pros

Cons

Tips

Decks

Rulings

Classifications

ActionsBanishes from your opponent's field / Banishes from your opponent's Graveyard
Monster/Spell/Trap categoriesCannot be targeted by card effects / Cannot be destroyed by card effects
Summoning categoriesVariable Xyz Materials
Stat changesThis card gains ATK / This card gains DEF

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Comments

Anonymous
If you run the continuous trap "Xyz Veil", there is no window and your Basiltrice will be untargettable already on summon. Then you can put more overlay units and it'll be untargettable not depending on Xyz Veil.
<< Anonymous
Anonymous Reply
I wonder what hand would give you 5 materials in a basiltrice first turn

Pillar + peryton + 2 other hazys?
<< Anonymous
Anonymous Reply
1 Pillar + 1 Peryton + 1 Hydra + 1 other hazy
Activate Pillar, normal summon Peryton, special summon Hydra and Sphynx from deck by tributing Peryton and discarding Hydra on hand, activate Sphynx effect and revive Hydra from gy, if you get lucky and flip a hazy from Sphynx effect you can get 6 in 1 turn, or else 5 at most.
<< Anonymous
Anonymous Reply
A better option would be to use generic backrow removal cards. Continuous trap is too slow in the current environment, while we're waiting for that 1 turn to pass, most of the decks we face can just otk us without a sweat.
<< Anonymous
Anonymous Reply
Those decks can’t just run over Basiltrice that has got a hand with a field to protect it. It’s hard to get a complete field with Hazy but if the other cards keep the field for Xyz Veil to shine it will.
Anonymous
cocytus and ascalon in one card.nice job komoney.especially after banning cocytus
<< Anonymous
Anonymous Reply
Top kek
<< Anonymous
Anonymous Reply
Except this card is way less broken and way less spammable compared to Cocytus.
<< Anonymous
Anonymous Reply
Yeah this card is weaker. Not as big of an issue compared to cocytus.
<< Anonymous
Anonymous Reply
also Ascalon isn't even that meta compared to Cocytus.
Anonymousse
Almost all Hazy Flame monsters are immune to targeting, but this card needs 4 Xyz materials (so you must use the effect of Hazy Pillar at least once) to have the same protection. It's the best to summon this bad boy with Rekindling, otherwise generic traps would make your field wide-open...
<< Anonymous
Anonymous Reply
^^Ok, let's say we go second, we get our dream hand, we set up this card with 5 xyz materials using pillars and hydras.

Our opponent goes second, they summon samurai destroyer, big atk verre, saber dancer, the lvl 11 blackwing or a buffed purgatrio. They then destroy this, suddenly we went -5 in card advantage.
<< Anonymous
Seto Kaiba Reply
And why don’t you go back to India?
<< Anonymous
Anonymous Reply
Our dream hand must also include disruptive cards that beat those and their hand must be without cards that remove them. That's not very likely.
<< Anonymous
Anonymous Reply
That's dream hand for pretty much every deck, really.
Anonymous
To think this card can be defeated by one simple Samurai Destroyer
<< Anonymous
Anonymous Reply
Basically, people still have to use their brain, even when using Balance as skill, so I disagree with the notion that Balance is brainless.
<< Anonymous
Anonymous Reply
"it does nothing to other aspect of deck building"
Yes, it does. Try running only 5 spells, you can't right? The skill is forcing you to play a certain number of spells.

the ratios of the cards? You don't come up with them, the machine is imposing them to you.
You go 3 of the spell you want and 3 of whatever other good spell you have, you don't care about bricking the machine will fix your hand
<< Anonymous
Anonymous Reply
All these weaknesses listed here are not used by stall burn. So Hazy continues to be one of the best decks that deal with them.
<< Anonymous
Anonymous Reply
again, you are only forced to run certain number of cards, and that's it.

But deckbuilding isn't just about number of cards.

There are other aspects, aspects that Balance doesn't enforce on you.
Anonymous
The card is okay, is has its weaknesses: like the window between summoning it with 3 materials and attaching a 4th material leaves it very vulnerable plus the usual floodgate. But if you pull it off you get a good boss monster

The hazy deck overall really hinders this card, not being able to run spell/traps is a big downside
<< Anonymous
Anonymous Reply
Not really Hydra can attach more material though only 1. Pillar is okay but if you start running more spell/traps your sphinx effect will never resolve
<< Anonymous
Anonymous Reply
There's a skill that guarantees you get Sphinx's effect off always unless you have 0 cards in your deck. It's "Aroma Tactics", always see the top card of your deck. This way you can run many Pillars and not risk.
<< Anonymous
Anonymous Reply
Tried it, bricks more often than any normal not tiered deck, traps do work in your first turn but after you just depend of top decking. labyrinth builder gets you the xyz first turn but with the drawback I mentioned above
<< Anonymous
Anonymous Reply
Well, there are drawbacks both ways. I do use trap cards because there are some cards from the opponent that need to be stopped before Basiltrice can be set up. But it’s not an easy setup anyway.
YEET
Uhh we only have 3 mon zone... How do we attach material to this card... Or there is any card for it

OCG/TCG player please...
<< Anonymous(YEET)
Anonymous Reply
Hazy pillar is in the same box.
<< Anonymous
YEET Reply
TY Capt :)
<< Anonymous(YEET)
Anonymous Reply
Also, we already have Overlay Regen.
<< Anonymous
Anonymous Reply
plus, we get Hazy Flame Hydra in the same box as well.
Anonymous
Cocytus 2.0

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when varis comes, we will have a good generic link 3 at last
Why can they activate the trap in the same turn?
Not like they had plans for it to be meta to begin with
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