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Hazy Flame Basiltrice | Deck and Rulings

Anonymousse
Almost all Hazy Flame monsters are immune to targeting, but this card needs 4 Xyz materials (so you must use the effect of Hazy Pillar at least once) to have the same protection. It's the best to summon this bad boy with Rekindling, otherwise generic traps would make your field wide-open...
Anoymous
Tribute paryton to summom sphinx and hydra, use sphinx's effect to dump and summon one from the grave, xyz summon it and with hydras effect you add one material from the gy.

Its a pretty long combo for a slightly stronger cocytus with removal, but them not being targetable does help it go smoothly.

Also pillar's effect can fill for times where you dont have peryton in your starting hand.
Anoymous
Im kinda excited to play this deck, hopefuly it wont brick as much as i imagine it can
<< Anonymous
Anoymous
Overlay Regen also helps Basiltrice.

Also, Hazy Pillar means having only level 6 ones in your hand is no longer a brick.
<< Anonymous
Anoymous
Hazy Pillar is the card I've been waiting for, since Hazy Glory is too slow for being a trap.

Now I can summon the Level 6 ones directly without tribute much faster.
Anoymous
The problem is that before you put a fourth overlay unit on it with pillar, it's fully vulnerable to targeting. This happens even if you use Hydra for its Xyz as well. This little window makes all the difference in the world. It's disappointing that this big boss is so vulnerable before you can setup.
<< Anonymous
Anoymous
Here we are again thinking as if it's always your opponents 1st turn and that they will always have a disruption in their starting hand.
<< Anonymous
Anoymous
That's true, it's not. But the frequency of those 🔥ers getting God hands and going first when their deck benefits from it is very very scary. I swear like 90% of all 6sams I face go first.
<< Anonymous
Anoymous
^^Ok, let's say we go second, we get our dream hand, we set up this card with 5 xyz materials using pillars and hydras.

Our opponent goes second, they summon samurai destroyer, big atk verre, saber dancer, the lvl 11 blackwing or a buffed purgatrio. They then destroy this, suddenly we went -5 in card advantage.
<< Anonymous
Seto Kaiba
And why don’t you go back to India?
<< Anonymous
Anoymous
Our dream hand must also include disruptive cards that beat those and their hand must be without cards that remove them. That's not very likely.
<< Anonymous
Anoymous
That's dream hand for pretty much every deck, really.

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