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How to beat/farm Superb Tea Lvl 40

Duel Links how to farm Superb Tea level 40, lvl 40 Superb Tea's deck, decks to beat Super Tea lvl 40.
update 21/07/2018

Element Unite [Notes Added]

Jinzo Version

JinzoThunder DragonThunder DragonThunder DragonGravekeeper's VassalCaligo Claw Crow
Union AttackUnion AttackSpiritualismSpiritualismShard of GreedShard of Greed
Shard of GreedSecret Pass to the TreasuresJar of GreedJar of GreedJar of GreedGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin Housekeeping----

Counter Counter Version

Gravekeeper's VassalCaligo Claw CrowUnion AttackUnion AttackShard of GreedShard of Greed
Shard of GreedSecret Pass to the TreasuresDebunkDebunkDebunkGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin HousekeepingJar of GreedJar of GreedJar of GreedCounter Counter
Counter CounterCounter Counter----

Notes

  • Stall with your Gate Guardian.
  • You can use Jar of Greed and Good Goblin Housekeeping to draw into your deck. But be careful of your Tea's counter trap cards
  • Use the effect of Thunder Dragon to search out 2 copies of him and then return one copy in your hand to the deck with Good Goblin Housekeeping. Then with the other copy left in your hand search out the Thunder Dragon you returned to the deck.
  • To prevent Tea from summoning Voltanis the Adjudicator you can use Spiritualism to return her counter traps back to hand before you activate all your draw traps all at once. Or you can keep destroying her monsters so that she does not have anything to tribute.
  • Only special summon Caligo Claw Crow when you have Jinzo in your hand and tribute summon into Jinzo.
  • Once Jinzo is on your field Shard of Greed and Thunder Dragon will be your only deck thinning options.
  • For Counter Counter Version, use Counter Counter on Magic Jammer and Divine Punishment only.
  • Use Debunk to negate and banish Voltanis the Adjudicator.

Dinosaur Kingdom [Notes Added]

Example Deck

JinzoEvilswarm SalamandraEvilswarm SalamandraEvilswarm SalamandraBlack BrachiosBlack Brachios
Black BrachiosOxygeddonOxygeddonOxygeddonGravekeeper's VassalSabersaurus
SabersaurusSabersaurusUnion AttackUnion AttackSecret Pass to the TreasuresGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin Housekeeping----

Notes

  • Stall the game with high attack Dinosaur monsters.
  • Attack Tea's monsters so that she does not tribute into Voltanis the Adjugator.
  • Only attack defense position monsters so that you do not deal battle damage to Tea.
  • Use Good Goblin Housekeeping to draw into your deck faster. But make sure Tea does not control any monsters so that she cannot summon Voltanis the Adjudicator if ever she negates your Good Goblin Housekeeping.
  • Summon Jinzo so that Tea cannot use her counter trap cards. At this point you will also be unable to use your Good Goblin Housekeeping.
  • When Jinzo is on the field you are free to use any monster effects you wish without worrying about negation.
  • To reach 10k attack you want both Jinzo and Evilswarm Salamandra on your field. So to get rid of other Dinosaurs you used for stalling change them to defense position so that Tea can destroy them by battle. It is best to do this when you have gotten rid of all Zeradias, Herald of Heaven which could destroy your unbooster Evilswarm Salamandra.
  • On your final turn boost Evilswarm Salamandra with his own effect to reach 2650 attack.

Element Unite Counter

Example Deck

Thunder DragonThunder DragonThunder DragonGravekeeper's VassalFusion GateUnion Attack
Union AttackShard of GreedShard of GreedShard of GreedSecret Pass to the TreasuresJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter---Twin-Headed Thunder Dragon
  • Since Elements Unite skill gives you high attack monsters at the start of the duel, Tea will only set her monsters since she can't go over them, making this the most consistent deck to farm superb tea.
  • Simply keep using your draw spell/trap cards without destroying any of Tea's monsters to prevent her from drawing some cards.
  • You don't need to use or set Counter Counter early in the duel since it's better to set at least 1 or 2 for the last turn.
  • Be sure to set 1 or 2 Counter Counter that's ready to be activated before your last turn, in case Tea has Divine Punishment or Magic Jammer to negate your important spells.

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power, or to waste her Divine Punishment.
The Fiend Megacyber
The Fiend Megacyber
Alternative to Thunder Dragon, but you won't get bonus points for fusion summoning.
Spiritualism
Spiritualism
Can be used instead of Counter Counter since it can't be negated.
Tornado Bird
Tornado Bird
Set this 1 turn before your last to return 2 of Tea's cards, or to get her to use Divine Punishment on it.

Labyrinth Builder

The Fiend MegacyberGravekeeper's VassalPlanet PathfinderPlanet PathfinderPlanet PathfinderSpiritualism
SpiritualismClosed ForestClosed ForestClosed ForestUnion AttackUnion Attack
Secret Pass to the TreasuresShield & SwordCounter CounterCounter CounterCounter CounterJar of Greed
Jar of GreedJar of Greed----

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power. Good Goblin Housekeeping, or Shard of Greed can also work as well.
Papa-Corn
Papa-Corn
High attack monster that benefits from a field spell even though it's not a dino monster.
Inverse Universe
Inverse Universe
Use this when you only have Labyrinth Wall on the field.

Dino Counter

Black BrachiosBlack BrachiosBlack BrachiosDark DriceratopsGravekeeper's VassalSabersaurus
SabersaurusSabersaurusUnion AttackUnion AttackSecret Pass to the TreasuresGood Goblin Housekeeping
Good Goblin HousekeepingGood Goblin HousekeepingJar of GreedJar of GreedJar of GreedCounter Counter
Counter CounterCounter Counter----
  • Since Dinosaur Kingdom is easily accessible to Rex, you can use this deck to farm his drop skills.
  • With the Dinosaur Kingdom skill, you can use any dino monsters with at least 1800 attack since Tea can't get higher than 2100.
  • If you use Black Brachios, do NOT use its effect when your normal summon it so it won't get negated, or activate tea's flip effect monsters.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 Dino monsters so you can summon Vassal later, and that you tribute summon Dark Driceratops.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Video

Other useful cards

CardExplanation
Crystal Seer
Crystal Seer
For some draw power, or to waste her Divine Punishment.
Evilswarm Salamandra
Evilswarm Salamandra
Oxygeddon or Destroyersaurus can also work since they have 1800 attack.
Spiritualism
Spiritualism
Can be used instead of Counter Counter since it can't be negated.
Papa-Corn
Papa-Corn
High attack monster that benefits from a field spell even though it's not a dino monster.

Field Of Warriors Counter

Ver 1

Papa-CornZombyra the DarkZombyra the DarkZombyra the DarkVorse RaiderVorse Raider
Vorse RaiderDark General FreedGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion Attack
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----

Ver 2

Panther WarriorPanther WarriorPanther WarriorGladiator Beast AndalGladiator Beast AndalGladiator Beast Andal
Freed the Matchless GeneralGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion AttackJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----
  • A simple beatdown deck that works very much like the Dino deck above.
  • Since Field of The Warriors is easily accessible to Joey, you can use this deck to farm his drop skills.
  • With the Field of Warriors skill, Boost your Warrior or Beast-Warrior monsters to above 2100 attack.
  • Do not use the effect of your monsters so they won't get negated.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 monsters so you can summon Vassal later, and that you tribute summon Freed the Matchless General.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Power of Dark Counter

Archfiend SoldierArchfiend SoldierArchfiend SoldierGil GarthGil GarthGil Garth
Delg the Dark MonarchGravekeeper's VassalSecret Pass to the TreasuresUnion AttackUnion AttackJar of Greed
Jar of GreedJar of GreedGood Goblin HousekeepingGood Goblin HousekeepingGood Goblin HousekeepingCounter Counter
Counter CounterCounter Counter----
  • A simple beatdown deck that works very much like the Dino deck above.
  • Since Power of Dark is easily accessible to Yami Yugi, you can use this deck to farm his drop skills.
  • With the Power of Dark skill, Boost your Spellcaster and Fiend monsters to above 2100 attack.
  • Do not use the effect of your monsters so they won't get negated.
  • Once you summon any 2200 attack monster, you can keep passing the turns and use your draw cards without attacking any of Tea's monsters.
  • Make sure to not summon more than 2 monsters so you can summon Vassal later, and that you tribute summon Delg, The Dark Monarch.
  • Set at least 1 or 2 Counter Counter before the last turn to prevent Tea from negating your important spells on the last turn.

Cerberus Counter

Mythical Beast CerberusRiryokuRiryokuHey, Trunade!Super Rush HeadlongSuper Rush Headlong
Magical BlastMagical BlastMagical BlastGravity Axe - GrarlEnemy ControllerEnemy Controller
Enemy ControllerShard of GreedShard of GreedShard of GreedTwisterCounter Counter
Counter CounterCounter Counter----
  • If you get first turn and have a Cerberus in your hand, do not summon it. This is because you need 1 face up monster on Tea's side of the field to deal damage for the last turn.
  • After taking 1500 damage, activate the skill to get a Cerberus to your hand and increase its attack to over 2000, UNLESS Tea has a face-up Meltiel with a set trap card and a face-up Sanctuary. You will need to use Enemy Controller to switch it to defense first before summoning Cerberus.
  • If Tea has a face up Meltiel, you will need to destroy it with your Cerberus, but only do it when you have some defensive spell cards like Enemy Controller, or Super Rush Headlong.
  • Once you get Cerberus' attack to over 2000, you can use Spiritualism on Sanctuary in the Sky, which will make her not use it again for the rest of the duel.
  • Use all your Magical Blast, as well as activating its effect during battle phase once or twice to ensure you will reach over 10,000 damage for the last turn.
  • Keep increasing Cerberus' attack until the last turn, where you need to use Enemy Controller to switch Tea's defense position monsters to attack position and attack into it.

Other useful cards

CardExplanation
Spell Power Grasp
Spell Power Grasp
Useful if you have several copies of this card.
Cosmic Cyclone
Cosmic Cyclone
Can lower your LP to below 1000 for more pts, but it can be negated.
Closed Forest
Closed Forest
Prevents Tea from using her Sanctuary field spell.
Murmur of the Forest
Murmur of the Forest
Returning Tea's Sanctuary prevents her from using it again if you have a face-up Cerberus on the field. Do not use this if you have no piercing cards.
Big Bang Shot
Big Bang Shot
Allows your Cerberus to deal some piercing damage.

Lvl 40 Superb Tea's deck

Meltiel, Sage of the SkyMeltiel, Sage of the SkyVoltanis the AdjudicatorHarvest Angel of WisdomHarvest Angel of WisdomZeradias, Herald of Heaven
Zeradias, Herald of HeavenZeradias, Herald of HeavenBountiful ArtemisBountiful ArtemisBountiful ArtemisSkelengel
SkelengelThe Sanctuary in the SkyThe Sanctuary in the SkyPhoton BoosterDivine PunishmentDivine Punishment
Magic JammerTrap Jammer----
  • When she has The Sanctuary in the Sky (field spell) is on the field, the effect of Meltiel, Sage of the Sky can destroy 1 card on the field with using counter trap.
  • Divine Punishment negates spell/trap/monster effect activation. It can only be used when The Sanctuary in the Sky is on the field.
  • Magic Jammer negates the activation of spell cards by discarding 1 hand.
  • She'll thin her deck fast with using Bountiful Artemis, Skelengel, Harvest Angel of Wisdom, and Zeradias, Herald of Heaven.

Comments

Hot New Top
Anonymous No. 2
Elements Unite Counter farming deck - do you summon Gate Guardian or not? I'm more inclined to say NO because you want to have more than one high ATK monsters if one of your drawing spells/traps is negated after which Voltanis is summoned and Tea then gets to destroy one of your monsters - if all you have on the field is Gate Guardian - you've lost.
<< Anonymous(Anonymous No. 2)
Xenon Reply
You NEED to summon GG. But you have to pass the turns until you draw the countertraps of the countertraps. Because Voltanis WILL come out, either as being SS or normal summoned and rip your 3 guardians one by one!
<< Anonymous(Xenon)
Anonymous Reply
Debunked kills Volant is and teas field gets blown up because of the cost of volantis
<< Anonymous(Xenon)
Anonymous No. 2 Reply
But doesn't that mean that whenever you draw the counter counter traps late, all your draw spells/traps will get wasted because you won't be able to use 'em until too late without risking losing?
<< Anonymous(Anonymous No. 2)
Anonymous Reply
She has 2 divine punishment and 1 magic jammer you'll have still enough drawing power unless you attack and she's able to recycle her traps through the harvest fairy card
Zerato
I used a slifer thetys monstermorph evolution with Mokuba... But i think, watapon's effect it's bugged,
Valencia
I am using aromage Ra to farm her. Already going through the same process of getting 8000 scores only to get rares. Is it just me, or does rose archer not stop divine punishment?
<< Anonymous
Valencia Reply
Thanks for explaining!
<< Anonymous(Valencia)
Anonymous Reply
No problem! I have no issues whatsoever as long as i can help clueless and stupid people! :)
<< Anonymous
Valencia Reply
I know you weren't the same person who answered me before. You wouldn't have known all of that because you are too busy being an internet troll all day and not even playing the game.
<< Anonymous(Valencia)
Anonymous Reply
Smell ya later
Anonymous
For the new Element Unite deck, why do we need to include Spiritualism? Can Caligo be negated by Divine?
<< Anonymous
Xenon Reply
Spiritualism is for Sanctuary with a set card. Because if it's a Counter trap and you play a card and it get countered, you lose the guardian in worst case due SS of Voltanis. And yes Caligo can be negated by Divine when SS with his effect.
Anonymous
I just replaced the 3 thunder dragons for 3 debunked traps and the fusion gate for another union attack so far this elements unite deck hasn't failed me
Anonymous
Why is Caligo Claw Crow mandatory for elements unite farm? I don’t see how it’s useful when you start out with a full board.
<< Anonymous
Anonymous Reply
You put gate guardian out first, so you have space for vassal and jinzo.

you need Jinzo on the field at the end to prevent her counter traps, caligo crow is a free special summon so you can get jinzo out whenever you want.
<< Anonymous
Xenon Reply
My explanation: You SS GG, then you use Caligo then jump into Jinzo to avoid the C-Traps. That's at least how I view it. As Jinzo is played, she can't use any of her countertraps. If she already has the setup ready, you use Spiritualism to bounce Sanctuary back to her hand and then do the combo.
Anonymous
Only the lvl 30 one appearing for me... Syrus was always lvl40. Why?
<< Anonymous
Anonymous Reply
If you haven't increase your stage level if it's already 60 then that's just bad rng for you
MrTommo999
To have a Heads up; i have been beating her 6 times with the Fur Hire if no one has jinzo. BUT its works slightly diffenect due to magic jammer. the way i play around this is to have a 2nd Pass as she will counter this if its the 1st one (or prey she doesn't set it like that has happened to me) what you wanna do is make sure she doesn't have The Sanctuary in the Sky using Wiz effect. it stops them using two of their 4 counters and as she only has two its easier to do
<< Anonymous(MrTommo999)
Anonymous Reply
cool
Anonymous
I use Joey and his skill sogen fields combined with 3 copies of Beast Rising and an all beast/beast-warrior cast. Every turn I just keep banishing and amping up my beater, got to 12400 attack final 🔥 just a minute ago. I threw in a Jinzo for desperate moments.
Nephalès
3 duels 3 defeat...
Tea starting hand : Voltanis + Sanctuary + Divine Punsihment... Almways !
Zerato
What the hell is wrong with this event? I got ever UR/SR about 10 times each one, but none of divine punishment... I'm so tilted about it!
<< Anonymous(Zerato)
Anonymous Reply
Same here
<< Anonymous(Zerato)
Anonymous Reply
I got a playset of everything except not even one Jerald lol
nigga boy
Finally! Im done 🔥e̶s͞

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