Chaotic Compliance is the 7th box introduced in the game, 4th box with 200 packs. With its specialty being special summon, it can help with tribute summons or make some surprise comebacks. This pack also introduces the Psychic archetype into the game and more supports for Gemini, Fusion, and Ritual cards.
Available: Apr 4th 2017 ~ ?
Summon Black Luster Soldier!
UR and SR cards
Most of the UR/SR cards aim to help Fusion, Psychic, or Gemini type of decks, but if that doesn't interest you, then there are some noteworthy cards that are quite versatile and can be put in a lot of decks. Eliminating the League allows you to destroy any face-up monster your opponent controls, Seven Tools of the Bandit is good to stop your opponent from making plays, and Double Summon can let you summon 2 monsters or a level 5/6 in a turn.
Psychic monsters mostly have strong abilities at the cost of using some LP, but with Brain Research Lab, you can summon 2 in a turn and prevent the cost of using LP. Destructotron is definitely a card you will want to get if you want to play psychic monsters.
Boosting ritual decks
With the addition of Gateway to Chaos, this makes it a lot easier to search for ritual spell cards since it's easy to activate, especially since cards like Earth Chant or Contract with the Abyss are already in the game, making ritual decks easier to run.
This can help in farming decks. Whether it's union attack, piranha, or cerberus, they can all make good use of this card to reach 10k easier. Second Booster, and Sanguine Swamp can also help with some farm decks as well.
The effect of the Eva token is explained on the Zeta Reticulant. You have to remove from play a monster your opponent controls while Zeta Reticulant is in the graveyard. Once the token is on the fieled you can use it to tribute summon Zeta or another monster but it will have to be level 5 or 6. In other words you will need more than 1 zeta if you want to take advantage of the card's effect.
I am trying to get gift of martyr... and can't stop getting shitty SR and UR D: gooosh... this pack
Just reread Machine king's description again and it turns out he loses the attack bonus at the end of the turn, I thought it kept it, that's disappointing, it would've been a decent replacement to cerebrus.