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Lightsworn: deck recipe [Oct 2020]

Duel Links Lightsworn deck, Lightsworn in the current meta, how to use.
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Overview

“Lightsworn” is an archetype of LIGHT and DARK monsters of various types that have been in Duel Links for quite a long time. After struggling to, and ultimately failing multiple times in the attempt of having an actual impact on the game, likely due to the nature of the format itself, it looks like Lightsworns are getting another chance to shine.

The “Lightsworn” archetype revolves around milling, meaning sending cards from the top of the Deck to the Graveyard. The vast majority of “Lightsworn” monsters mill a number of cards during the End Phase of their controller’s turn and/or can generally benefit from this mechanic.

Required Card Boxes

Valiant Souls Judgement Force Selection Box Vol. 02 Mini

Example Deck

Levianeer Version

Chaos Dragon LevianeerChaos Dragon LevianeerChaos Dragon LevianeerStegocyberLumina, Twilightsworn ShamanPlaguespreader Zombie
Glow-Up BulbRaiden, Hand of the LightswornRaiden, Hand of the LightswornRaiden, Hand of the LightswornLumina, Lightsworn SummonerLumina, Lightsworn Summoner
Lumina, Lightsworn SummonerBacon SaverGalaxy CycloneCharge of the Light BrigadeCharge of the Light BrigadeThe Melody of Awakening Dragon
Solar RechargeSolar RechargeSolar Recharge---
Vermillion Dragon MechBattlewasp - Hama the Conquering BowArcanite MagicianBlack Rose DragonFortune Lady EveryMichael, the Arch-Lightsworn
PSY-Framelord Zeta-----
[Skill] descriptionUser
See you Later!
Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.
Mokuba Kaiba (DSOD)
Mokuba Kaiba (DSOD)

How To Play

Chaos Levianeer

Chaos Dragon Levianeer
Chaos Dragon Levianeer
DARK Dragon ★8
ATK 3000 / DEF 0
Selection Box Vol. 02 Mini [UR]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 LIGHT and/or DARK monsters from your GY. When Summoned this way: You can activate this effect; apply the following effect, based on the Attribute(s) of the monsters banished for the Special Summon, also this card cannot attack for the rest of this turn.
● Only LIGHT: Special Summon 1 monster from your GY in Defense Position.
● Only DARK: Shuffle 1 random card from your opponent's hand into the Deck.
● Both LIGHT and DARK: Destroy up to 2 cards on the field.
You can only use this effect of "Chaos Dragon Levianeer" once per turn.

Chaos Dragon Levianeer is an excellent boss monster in this deck due to its ease of summoning. The “Lightsworn” engine is well-known for its quick graveyard setup. In a deck such as this using both LIGHT and DARK monsters you will almost always have the means to summon one or even multiple Levianeer.

Levianeer is a good generic boss monster for any LIGHT and DARK deck because of its high attack stat and multi-card removal. You should always choose the removal effect among Levianeer's effects. Additionally, Levianeer's stats allow you to search it with The Melody of Awakening Dragon for added consistency.

Anti-OTK

Get these monsters in your graveyard with the Lightsworn mill engine. From there Stegocyber and Bacon Saver can protect you from enemy OTKs.

Furthermore, Stegocyber and Bacon Saver being DARK attributes gives them additional utility as cost for Levianeer's summoning, provided you do not use their graveyard effects. Do this if you decide to go on the offensive while they are still in your graveyard.

Bacon Saver
Bacon Saver
DARK Zombie ★2
ATK 700 / DEF 600
Generation Next [R]
During either player's Battle Step, while an attack is occurring: You can banish this card from your Graveyard; negate the attack. You can only use the effect of "Bacon Saver" once per Duel.
Stegocyber
Stegocyber
DARK Dinosaur ★6
ATK 1200 / DEF 2400
Tyranno Hassleberry Unlock Event [UR]
During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.

Load Graveyard

Charge of the Light Brigade and Solar Recharge are better at setting up your graveyard than the Lightsworn monsters for two reasons. Firstly, aside from milling, they let you dig further into your deck by searching and drawing. Secondly, they mill during the Main Phase, while most Lightsworn monsters mill during the End Phase. This lets you make use of the milled cards on the same turn.

Some reasons why you would want to mill during your Main Phase include:

  • Using milled monsters as summoning cost for Levianeer.
  • Getting Plaguespreader Zombie or Glow-Up Bulb in the graveyard for quick Synchro plays.
  • Getting Raiden in the graveyard as revival target for Lumina.
Charge of the Light Brigade
Charge of the Light Brigade
Normal Spell
Judgement Force [SR]
Send the top 3 cards of your Deck to the Graveyard; add 1 Level 4 or lower "Lightsworn" monster from your Deck to your hand.
Solar Recharge
Solar Recharge
Normal Spell
Judgement Force [R]
Discard 1 "Lightsworn" monster; draw 2 cards, then send the top 2 cards of your Deck to the Graveyard.

Synchro Summoning

Lumina, Lightsworn Summoner
Lumina, Lightsworn Summoner
LIGHT Spellcaster ★3
ATK 1000 / DEF 1000
Judgement Force [R]
Once per turn: You can discard 1 card, then target 1 Level 4 or lower "Lightsworn" monster in your Graveyard; Special Summon that target. During each of your End Phases: Send the top 3 cards of your Deck to the Graveyard.

Use Lumina’s effect to Special Summon Raiden, Hand of the Lightsworn (Level 4 Tuner), and then Summon a Level 7 Synchro from your Extra Deck.

Raiden, Hand of the Lightsworn
Raiden, Hand of the Lightsworn
LIGHT Warrior ★4
ATK 1700 / DEF 1000
Judgement Force [SR]
During your Main Phase: You can send the top 2 cards of your Deck to the Graveyard, then if any "Lightsworn" monsters were sent to the Graveyard by this effect, this card gains 200 ATK until the end of your opponent's turn. You can only use this effect of "Raiden, Hand of the Lightsworn" once per turn. Once per turn, during your End Phase: Send the top 2 cards of your Deck to the Graveyard.

Before using Raiden as Synchro Material, you can activate its effect and send 2 more cards from the top of your Deck to the Graveyard. This will give you a higher chance of hitting Eclipse Wyvern, which, upon being sent to the Graveyard, will banish 1 Level 7 or higher LIGHT or DARK Dragon from your Deck.

Now, if Wyvern is in your Graveyard, you can Synchro Summon Shiranui Squiresaga and activate its effect, banishing Wyvern and allowing you to add the monster you initially banished via its effect to your hand.

Tuners

Excluding Raiden, the Tuners in this deck have the ability to revive themselves. With the Lightsworn mill engine, this gives you access to Synchro plays on-demand. Additionally, Glow-Up Bulb lets you further mill from your deck.

Plaguespreader Zombie
Plaguespreader Zombie
DARK Zombie ★2
ATK 400 / DEF 200
Curse of Dread [UR]
If this card is in your Graveyard: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.
Glow-Up Bulb
Glow-Up Bulb
EARTH Plant ★1
ATK 100 / DEF 100
Judgement Force [UR]
If this card is in the Graveyard: You can send the top card of your Deck to the Graveyard, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.

Twilightsworn Monsters

Ryko, Twilightsworn Fighter
Ryko, Twilightsworn Fighter
DARK Beast ★2
ATK 200 / DEF 100
Blair Flannigan Lvl 14, 23, and 33 [SR]
If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.

Ryko, Twilightsworn Fighter has the ability to banish any card on the field without targeting or destroying. This is good for getting rid of problematic monsters such as Invoked Cocytus and Shiranui Sunsaga. The fact Ryko is searchable by Charge of the Light Brigade makes it an even more versatile removal card.

Lumina, Twilightsworn Shaman
Lumina, Twilightsworn Shaman
DARK Spellcaster
ATK 1000 / DEF 1000
Blair Flannigan Event [UR]
Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.

The Twilightsworn lumina lets you revive banished Lightsworn monsters. This will usually be used to bring back monsters banished as cost for summoning Levianeer. You can also bring back a Lightsworn monster banished by Twilightsworn Ryko.

Extra Decks

Your Synchro toolbox will consist of levels varying from 7 to 9 but will mostly focus on level-7 Synchros. Additionally, most of them will have removal effects to further facilitate board control and OTKs alongside Levianeer.

Level-7 Synchros are made by reviving Raiden with Lumina's effect. Among them, Fortune Lady Every is an excellent choice for board control because of her free non-targeting, non-destruction, banishing removal. She also gets stronger the longer she stays on the field, putting further pressure on the opponent. Lastly, every Lumina in your graveyard will let Fortune Lady Every revive another time.

Fortune Lady Every
Fortune Lady Every
LIGHT Spellcaster ★7
ATK ? / DEF ?
Valhalla Calling [SR]
1 Tuner + 1+ non-Tuner Spellcaster monsters
This card's ATK/DEF become its Level x 400. Once per turn, during your Standby Phase: Increase this card's Level by 1 (max. 12), then, you can banish 1 face-up monster your opponent controls. During your opponent's End Phase, if this card is in your GY: You can banish 1 other Spellcaster monster from your GY; Special Summon this card. You can only use this effect of "Fortune Lady Every" once per turn.
Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

Summon Black Rose Dragon to get rid of your opponent's entire board setup.

Arcanite Magician
Arcanite Magician
LIGHT Spellcaster ★7
ATK 400 / DEF 1800
Dimension of the Wizards [UR]
1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
If this card is Synchro Summoned: Place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. You can remove 1 Spell Counter from your field, then target 1 card your opponent controls; destroy that target.

Summon Arcanite Magician for a 2-card removal effect. Do this if you can OTK with Levianeer and just need to clear a few more of the opponent's cards.

Arcanite Magician is also the best level-7 for Synchro climbing. Summon Arcanite Magician then spend its counters before using it as synchro material.

PSY-Framelord Zeta
PSY-Framelord Zeta
LIGHT Psychic ★7
ATK 2500 / DEF 1800
Future Horizon [R]
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during either player's turn: You can target 1 Special Summoned monster your opponent controls in face-up Attack Position; banish both that monster and this card from the field, but return them in your next Standby Phase. If this card is in your Graveyard: You can target 1 other "PSY-Frame" card in your Graveyard; return this card to the Extra Deck, and if you do, add that target to your hand.
Michael, the Arch-Lightsworn
Michael, the Arch-Lightsworn
LIGHT Dragon ★7
ATK 2600 / DEF 2000
Judgement Force [UR]
1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn: You can pay 1000 LP, then target 1 card on the field; banish that target. When this card is destroyed: You can target any number of other "Lightsworn" monsters in your Graveyard; shuffle them into the Deck, and if you do, you gain 300 LP for each returned card. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.

Keeping in theme with the board control aspect of this deck, Michael gives you non-destruction banishing removal at the cost of 1000LP. This bypasses effects that protect from destruction while also costing you no card resources to activate.

When Michael is destroyed, you can target any number of other “Lightsworn” monsters in your Graveyard, shuffle them into the Deck, and if you do, you gain 300 Life Points for each card that was returned. You might want to be careful with this effect since, while returning cards to the Deck will prevent you from decking out, it also will eliminate some, if not all, of your resources.

Battlewasp - Hama the Conquering Bow
Battlewasp - Hama the Conquering Bow
WIND Insect ★8
ATK 2800 / DEF 2000
Witchs Sorcery [UR]
1 Tuner + 1+ non-Tuner monsters
If this card was Synchro Summoned using a Synchro Monster as material, it can make a second attack during each Battle Phase. You can only use each of the following effects of "Battlewasp - Hama the Conquering Bow" once per turn.
● When this card inflicts battle damage to your opponent: You can make all monsters your opponent currently controls lose 1000 ATK/DEF.
● At the end of your Battle Phase, if your opponent has not taken any battle damage this Phase: You can inflict 300 damage to your opponent for each "Battlewasp" monster in your GY.

Hama is good for pushing damage, especially when summoned using a Synchro monster as material.

Vermillion Dragon Mech
Vermillion Dragon Mech
FIRE Machine ★9
ATK 2700 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.

Banish Raiden as cost for Vermillion Mech's removal effect and then revive that Raiden with Twilightsworn Lumina's effect. This lets you extend your Synchro combo while also getting rid of an opponent's card.

Giganticastle
Giganticastle
EARTH Rock ★9
ATK 2900 / DEF 2800
Card Trader [R]
1 Tuner + 1 or more non-Tuner monstersThis card gains 200 ATK and DEF for each non-Tuner Synchro Material Monster used to Synchro Summon this card.

Skills Suggestion

[Skill] descriptionUser
See you Later!
Select 1 monster you control and who you are the original owner of. Return the selected monster to the hand. This Skill can only be used once per Duel.
Mokuba Kaiba (DSOD)
Mokuba Kaiba (DSOD)

Other Cards Option

Judgment Dragon
Judgment Dragon
LIGHT Dragon ★8
ATK 3000 / DEF 2600
Judgement Force [UR]
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 4 or more "Lightsworn" monsters with different names in your Graveyard, and cannot be Special Summoned by other ways. You can pay 1000 Life Points; destroy all other cards on the field. During each of your End Phases: Send the top 4 cards of your Deck to the Graveyard.
Chaos Sorcerer
Chaos Sorcerer
DARK Spellcaster ★6
ATK 2300 / DEF 2000
Dark Dimension [UR]
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.
Eclipse Wyvern
Eclipse Wyvern
LIGHT Dragon ★4
ATK 1600 / DEF 1000
Valiant Souls [UR]
If this card is sent to the Graveyard: Banish 1 Level 7 or higher LIGHT or DARK Dragon-Type monster from your Deck. If this card is banished from your Graveyard: You can add the monster banished by this card's effect to your hand.
Lyla, Twilightsworn Enchantress
Lyla, Twilightsworn Enchantress
DARK Spellcaster ★4
ATK 1700 / DEF 200
Blair Flannigan Unlock Event [SR]
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
Lyla, Lightsworn Sorceress
Lyla, Lightsworn Sorceress
LIGHT Spellcaster ★4
ATK 1700 / DEF 200
Primal Burst [UR]
You can target 1 Spell/Trap Card your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
Blackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK Winged Beast ★4
ATK 1600 / DEF 1000
Aerial Assault [UR]
If this card is in your Graveyard: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.
Felis, Lightsworn Archer
Felis, Lightsworn Archer
LIGHT Beast-Warrior ★4
ATK 1100 / DEF
Judgement Force [R]
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect, and cannot be Special Summoned by other ways. If this card is sent from your Deck to the Graveyard by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the Graveyard.
Minerva, Lightsworn Maiden
Minerva, Lightsworn Maiden
LIGHT Spellcaster ★3
ATK 800 / DEF 200
Judgement Force [N]
When this card is Normal Summoned: You can add 1 LIGHT Dragon-Type monster from your Deck to your hand, whose Level is less than or equal to the total number of "Lightsworn" monsters with different names in your Graveyard. If this card is sent from your hand or Deck to the Graveyard: Send the top card of your Deck to the Graveyard. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
Jet Synchron
Jet Synchron
FIRE Machine ★1
ATK 500 / DEF 0
Aerial Assault [UR]
If this card is sent to the Graveyard as a Synchro Material: You can add 1 "Junk" monster from your Deck to your hand. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Jet Synchron" effect per turn, and only once that turn.
Samurai Destroyer
Samurai Destroyer
EARTH Machine ★7
ATK 2600 / DEF 1400
Dark Dimension [R]
1 Tuner + 1+ non-Tuner monsters
If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.

Comments

Hot New Top
Anonymous 13days ago
There should be a Judgement Dragon version of this deck. It might not be as good as the Chaos version but it's always satisfying to obliterate the field with judge boi.
Anonymous 15days ago
Sure, "lightsworn".
<< Anonymous
Anonymous 15days ago Reply
Light sworn is better off running chaos dragon than judgement dragon. Sad but true.
<< Anonymous
Anonymous 15days ago Reply
This is more a random chaos deck with lightsworn engine.
<< Anonymous
Anonymous 13days ago Reply
Its not about the card composition but more like the naming itself.
Anonymous 28days ago
Geez, now that Grass is banished, do you guys think that Monster Gate is the "new way" to play this?
<< Anonymous
Faruk Aksoy 28days ago Reply
no. too unconsistent
Anonymous
Why Eclipse Wyvern? I mean, in the Judgment Dragon version, is there some combo or something using him?
<< Anonymous
Anonymous Reply
Chaos betrayer. However it is far better to just run 3 judgement dragon instead of using eclipse dragon.
Anonymous
Lumina + Raiden combo in every single deck. Lightsworn engine should be limited to only lightsworn monsters.
<< Anonymous
Anonymous Reply
lightsworn with blue eyes, shiranui, lunalight and that's enough
Anonymous
Can’t help but feel this archetype works better as an engine in hybrid builds rather than as a pure build.

Kinda like Invoked, Neos etc.
<< Anonymous
Anonymous Reply
Yes, and no. It works well with other archetypes, but pure is decent. And Chaos is best, though technically still a hybrid.
lore
according to the official lore, Lightsworns are actually a corrupted version of angels (Darklords) and call themselves LIGHT while being evil and degenerated.
<< Anonymous(lore)
Anonymous Reply
Wrong
<< Anonymous(lore)
Anonymous Reply
Nope, you're wrong, the official lore lightsworns are just angels that helps people who pray, basically god pantheum and that explain why some of them have christian mitology names as michael
<< Anonymous(lore)
Actual lore Reply
Umm. . . you sure about that? The Twilightsworns are corrupted versions of the Lightsworns, yes, due to the Dark World monsters. Both the Lightsworns and the Darklords are based on Christianity, but that’s where the similarities end. The darklords have to do with the Solemn traps and Forbidden spells, lore wise.
Anonymous
27 cards deck with 3 Judgement Dragon version is better than this one. Nuke the field for 1000LP and it is not limited to once per turn. Pretty consistent in KC
<< Anonymous
Anonymous Reply
Gostaria de saber que versão é essa, eu tenho as cartas do arquétipo
<< Anonymous
Lloyd Reply
Hey man, would you share with me?
<< Anonymous
Anonymous Reply
I just beat it just now this lightsworn you mention with my cheapest deck build but is still not at my satisfaction as is still an incomplete build. I 🔥 it quickly. If i delay any longer i might lose. The only thing i am afraid is a skill call grit & if the person have 2 kiteroid in hand or in grave while milling.
Anonymous
powerful meta
Anonymous
great archetype
<< Anonymous
Nick Reply
What archetype?
Roid, Fortune Lady or Monarchs? xD
Anonymous
meta thanks to JD obi wan
Anonymous
Is it worth using a dream ticket on Lyla? I don't have any copies of her, and I'm still finishing the new box.
<< Anonymous
Anonymous Reply
Yes if you have all the staples you need.
<< Anonymous
Anonymous Reply
Lyla is ok but not needed for the deck.

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No, this is mine: http://duellinks.gamea.co/c/lbvt3zih
Can be used for Black Luster Soldier - Sacred Soldier's tribute. Too bad it's not LIGHT...
His Pp is as long as his nose?
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