This pack mostly contains supports for Zombie, Warrior, and Spellcaster type monsters, with a bit of Psychic, Machine, and Thunder mixed in the box. It's good for players who want to play those supported monsters to enhance their decks, but not so much for other deck types.
When this card inflicts battle damage to your opponent: Declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. During your next Standby Phase after this card in your possession was destroyed and sent to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard..
Can be used to mill down your opponent's deck, is technically immune to destruction by card effects making it the perfect counter for cards like Order to Charge and yomi ship, the only downside is the low 2000 attack. Shines best in a zombie deck where it is easily summoned.
[UR] Red-Eyes Wyvern
★4/WIND/Dragon/ ATK 1800/DEF 1600
During your End Phase, if you did not Normal Summon/Set a monster this turn: You can banish this card from your Graveyard; Special Summon 1 "Red-Eyes" monster from your Graveyard, except "Red-Eyes B. Chick".
Very good for REBD combo decks to quickly summon red-eyes b. dragon and also serve as a 1800 attack beater.
[UR] Soul Resurrection
Activate this card by targeting 1 Normal Monster in your Graveyard; Special Summon it in Defense Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Use this card to special summon a high leveled monster from the graveyard. Best used in decks with high level normal monsters like BEWD and REBD. Can also be used to summon gemini monsters.
★4/EARTH/Zombie/ ATK 1700/DEF 800
During your Main Phase: You can send 1 Zombie-Type monster from your Deck to the Graveyard. If this card is sent to the Graveyard: You can banish 1 Zombie-Type monster from your Graveyard, except "Gozuki"; Special Summon 1 Zombie-Type monster from your hand. You can only use each effect of "Gozuki" once per turn.
A good addition to any zombie deck. Used to send zombies to the graveyard to mill down your deck, and when destroyed allows you to summon a zombie type monster from your hand. 1700 attack also serves as a decent beater.
1850 attack is high among 4-starred monsters. Put this card in normal based decks to use as a beater.
[R] Cards of the Red Stone
Send 1 Level 7 "Red-Eyes" monster from your hand to the Graveyard; draw 2 cards, then you can send 1 Level 7 "Red-Eyes" monster from your Deck to the Graveyard. You can only activate 1 "Cards of the Red Stone" per turn.
perhaps you should look at the countries the two companies originate from and how the negotiations would happen when it's google and apple who are allowing in-app purchases, not amazon
I'm literally desperate to add Dark Paladin to my BEUD deck because I figured if Dark Paladin is the anti-Dragon monster, why not combine it with a working Blue Eyes deck. I ended up getting Buster Blader, the Dragon Destroyer Swordman and added it to my BEUD deck to help me trample other dragon decks. Dark Paladin would make it an ultra meta deck.
with 48 packs left the remaining cards are 2 UR (vampire lord and dark paladin) and 2 SR (dark general freed and buster blader swordmaster)
should i reset or wait till i get vampire and paladin
this is my first box so i don't have any copy of vampire lord or dark paladin
thanks for reading and hopefully answering
If you want to build a vampire lord deck, get h0it. 48 packs for 1 cards isnt expensive.
If you want to build a dark paladin deck and dont want to pull the box anymore, get it and 2nd buster blader. 1-2 is enough for a deck, so if you plan to pull a lot more from this box you will get it eventually.
In the next box I really hope they put in 1 or 2 really strong effects ritual monsters and some ritual protection spells. Relinquished and garlandolf are the only good ritual guys right now that can make KOG and I'd like a couple more to make decks around and use. And a protection spell that can deal with order to charge and econ would be great. Something like the a djinn of rituals that blocks spells from effecting ritual monsters or a spell that doesn't need to be set would be great.
If you love Zombies/Warriors, and have wanted to play them since the game came out, then buy this pack by all means, but I don't see much competitive potential in it, and no number of 1800 beaters is going to change my mind; we all know stronger ones will follow. If you really want to make the most of your Gems, then buy out The Ultimate Rising, or Valkyrie's Rage, and ignore this mediocrity.
I may be a Red-Eyes fanboy, but there is no way I am wasting 10s of 1000s of gems to get 3. I wouldn't even waste half that to get 3 Chick in Age of Discovery. I must say, it's infuriating that they split the support between packs like this though; in boxes that have nothing to do with supporting Dragons in the first place. Let's not forget a good Blue-Eyes deck can be built with fewer Gems spent, and it can do just about anything the Red-Eyes deck does. You'll have to do better than this to get me to buy.
It's just a basic business model. Set a standard power level, people buy the pack. Increase the power level in a new pack, people are forced to buy the new pack to be competitive. Rinse and repeat and you have a money generator.
Except for the fact that there are only like 3 splashable (and good!) cards since the introduction of Chaotic Compliance lol. You only need to buy most of the packs if you are looking to build specific archetypes. Power level is only getting crept in the form of actual Attack stat, not viability, and most of the cards that are used in meta decks are either from the Card Trader, level up,or LD Drop
I agree I haven't been buying the new boxes because of lack of splashable cards. I don't like playing pre made decks I just feel like a no mind copycat. 100 power creep on a level 4 is of no concern for my deck to beat.