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"50% Off Sale" - How To Invest and Which Boxes To Pick [May 21]

Duel Links, Which Boxes To Pick, Which cards are good for investing.
update 21/05/2022

Black Metal Dragon [UR] ★

Black Metal Dragon
Black Metal Dragon
DARK Dragon ★1
ATK 600 / DEF 600
Blazing Rose [UR]
You can target 1 "Red-Eyes" monster you control, except "Red-Eyes B. Chick"; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the Graveyard: You can add 1 "Red-Eyes" card from your Deck to your hand, except "Red-Eyes B. Chick".

A Main searcher of searching "Red-Eyes" card while it is sent from the field to Graveyard alongside with 600 ATK boost effect when it is equipped to a "Red-Eyes" monster.

Vermillion Dragon Mech [UR] ★

Vermillion Dragon Mech
Vermillion Dragon Mech
FIRE Machine ★9
ATK 2700 / DEF 1800
Blazing Rose [UR]
Selection Box Vol. 03 [UR]
1 Tuner + 1 or more non-Tuner monsters
Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand.

Vermillion Dragon Mech's removal effect uses cost from the graveyard, making it more cost efficient than other similar effects. Overall its a decent beater with a targeting removal effect.

Black Rose Dragon [UR] ★

Black Rose Dragon
Black Rose Dragon
FIRE Dragon ★7
ATK 2400 / DEF 1800
Blazing Rose [UR]
1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

A popular Level 7 Synchro monster that can wipe all the entire board when it is synchro summoned. Mostly used in Gandora, Metalfoes, Odd-Eyes, and T.G..

Subterror Set ★

The main core set of Subterror Deck.

Subterror Behemoth Umastryx
Subterror Behemoth Umastryx
EARTH Reptile ★7
ATK 2000 / DEF 2700
Blazing Rose [SR]
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn.When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
Subterror Behemoth Stygokraken
Subterror Behemoth Stygokraken
EARTH Sea Serpent ★5
ATK 1400 / DEF 2600
Blazing Rose [R]
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn.
When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position.
Subterror Nemesis Warrior
Subterror Nemesis Warrior
EARTH Warrior ★4
ATK 1800 / DEF 1200
Blazing Rose [R]
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn.
Subterror Final Battle
Subterror Final Battle
Normal Trap
Blazing Rose [SR]
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the Graveyard.
● Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position.
● Change 1 face-up "Subterror" monster on the field to face-down Defense Position.
● ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn.
● This turn, activated effects of "Subterror" cards cannot be negated.

Metaphys Set ★

The main core set of Metaphys Deck, an budget Archetype with decent power that can counter some Meta Decks.

Metaphys Daedalus
Metaphys Daedalus
LIGHT Wyrm ★7
ATK 2600 / DEF 1500
Blazing Rose [SR]
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus".
Metaphys Tyrant Dragon
Metaphys Tyrant Dragon
LIGHT Wyrm ★8
ATK 2900 / DEF 2500
Blazing Rose [R]
Maximum Gustav [R]
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn.
Metaphys Nephthys
Metaphys Nephthys
LIGHT Wyrm ★8
ATK 2400 / DEF 1600
Blazing Rose [R]
Maximum Gustav [R]
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys".
Asymmetaphys
Asymmetaphys
Continuous Trap
Blazing Rose [R]
Maximum Gustav [R]
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is.
● Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters.
● Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters.
Metaphys Dimension
Metaphys Dimension
Continuous Trap
Blazing Rose [UR]
If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn.

19th Main Box: Warriors Unite

Necro Fusion [SR] ★

Necro Fusion
Necro Fusion
Normal Trap
Warriors Unite [SR]
Selection Box Vol. 03 [SR]
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn.

Quickly Fusion Summon a Fusion Monster from your Extra Deck by banishing certain materials from your Graveyard that currently being used the most in Melodious and Fluffal Deck.

18 Mini Box: Dimension of the Wizards

Psychic Wheeleder [UR] ★ & Psychic Tracker [R] ★

Decent Level 3 Psychic Monsters which can be special summoned while you control other Level 3 monster, this effect can allows you quickly Xyz Summon or Synchro Summon paired with another Level 3 Monster.

Additionally, if you Synchro Summon by using Wheeleder or Tracker, you will gain an effect according to the monsters:

  • Wheeler: destroy 1 Monster on the field less ATK than the Synchro Monster

  • Tracker: that Synchro Monster will gains 600 ATK.

Psychic Wheeleder
Psychic Wheeleder
EARTH Psychic ★3
ATK 600 / DEF 0
Dimension of the Wizards [UR]
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.
Psychic Tracker
Psychic Tracker
EARTH Psychic ★3
ATK 1600 / DEF 600
Dimension of the Wizards [R]
If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.

Power of the Guardian [N] ★

Power of the Guardians
Power of the Guardians
Equip Spell
Dimension of the Wizards [N]
Master of Chaos [N]
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead.

A good ATK Booster with card protection by remove 1 Spell Counter from your field. Usually being used in Farm Deck list nowadays.

18 Main Box: Absolute Inferno

Bad Aim [SR] ★

Bad Aim
Bad Aim
Normal Trap
Absolute Inferno [SR]
Dragunity Overdrive [SR]
When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it.

Bad Aim is a costless removal effect. It's activation condition usually isn't a problem since you can use it in response to any opponent activation, such as when they are performing their board setup combo.

Skill Prisoner [SR] ★

Skill Prisoner
Skill Prisoner
Normal Trap
Absolute Inferno [SR]
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect.

Skill Prisoner can protects your cards from your opponent’s monster effects and can be reused in the graveyard except the turn this card was sent to the Graveyard. However, it can only be used to protect against monster effects that target upon activation which means you can't simply negate monster effect like Forbidden Chalice and Fiendish Chain.

17th Mini Box: Tornado of Phantoms

Mana Dragon Zirnitron [SR] ★

Mana Dragon Zirnitron
Mana Dragon Zirnitron
DARK Dragon ★6
ATK 2200 / DEF 1200
Tornado of Phantoms [SR]
If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of “Mana Dragon Zirnitron” once per turn. If Summoned this way, banish this card when it leaves the field.

This is needed in the deck if you want to make Meteor Black Comet Dragon with RE Fusion for Red-Eyes Deck.

16th Mini Box: Secrets of the Ancients

Ancient Fairy Dragon [UR] ★

Ancient Fairy Dragon
Ancient Fairy Dragon
LIGHT Dragon ★7
ATK 2100 / DEF 3000
Secrets of the Ancients [UR]
1 Tuner + 1 or more non-Tuner monsters
During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.

Armades, Keeper of Boundaries [UR] ★

Armades, Keeper of Boundaries
Armades, Keeper of Boundaries
LIGHT Fiend ★5
ATK 2300 / DEF 1500
Secrets of the Ancients [UR]
1 Tuner + 1 or more non-Tuner monstersIf this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step.

Mostly used in Synchro Version of D/D/D Deck. But you can replace this card with Stygian Sergeants which is an Event Reward of PvP Duel: Turbo Duel Grand Prix.

16 Main Box: Blackstorm Rising

Harpies' Hunting Ground [SR] ★

Harpies Hunting Ground
Harpies Hunting Ground
Field Spell
Blackstorm Rising [SR]
All Winged Beast-Type monsters gain 200 ATK and DEF. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target.

Harpies's Core Field Spell which can allows you to destroy backrows when any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned. 1 piece should be enough for the Deck.

15 Mini Box: Power of Bravery

Buster Blader Core Set ★

Two of the main core of Buster Blader Deck.

Buster Whelp of the Destruction Swordsman
Buster Whelp of the Destruction Swordsman
LIGHT Dragon ★1
ATK 400 / DEF 300
Power of Bravery [UR]
When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn.● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard.● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card.
Destruction Swordsman Fusion
Destruction Swordsman Fusion
Quick Spell
Power of Bravery [SR]
Fusion Summon 1 Fusion Monster that lists "Buster Blader" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn.

14 Main Box: Gaia Genesis

Galaxy Cyclone [UR] ★

Galaxy Cyclone
Galaxy Cyclone
Normal Spell
Gaia Genesis [UR]
Selection Box Vol. 02 Mini [UR]
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn.

Similar to the other Cyclone Spell with set backrow removal effect. Galaxy Cyclone's second effect will allows you to destroy only Face-Up Spell/Trap card on the field by banishing itself.

Drowning Mirror Force [UR] ★

Drowning Mirror Force
Drowning Mirror Force
Normal Trap
Gaia Genesis [UR]
Selection Box Vol. 02 [UR]
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck.

A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.

Other Mentioned: Sangan [UR] ★

Sangan
Sangan
DARK Fiend ★3
ATK 1000 / DEF 600
Gaia Genesis [UR]
Selection Box Vol. 01 Mini [UR]
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.

If you wanna build a complete Yubel Montage Farm Deck, you will need this card, otherwise it is not recommended to be invested.

11th Mini Box: Visions of Ice

Comments

Hot New Top
Anonymous
SHIRANUI ON SALE!!!
Rysync
Will Half Price happen on the 5th anniversary?
<< Anonymous(Rysync)
Anonymous Reply
Maybe
Anonymous
The next sale should cover up to valhalla calling, right?
<< Anonymous
Anonymous Reply
Maybe. I guess it also depends when the next discount will come. They usually exclude all boxes that are less than 2 years old.
Anonymous
When caming again ?
<< Anonymous
Anonymous Reply
Soon
<< Anonymous
MangakaJ96 Reply
Maybe on the anniversary
<< Anonymous
Heaven Reply
I think on May 2022. I am waiting this too.
Anonymous
Why don't komoney make 50% off permant for old boxes
<< Anonymous
Anonymous Reply
It's a marketing strategy. When a certain offer is limited, more people will take use of that offer. Thus, player will spend more gems on old boxes and don't have many gems left for the current box. And this means players are more likely to spend real money on the current box instead.
<< Anonymous
Anonymous Reply
Good ol' FOMO.
<< Anonymous
MangakaJ96 Reply
If it was permanent, that means that players will use gems rather than money to buy those packs…meaning that Konami will lose money that way,
<< Anonymous
Anonymous Reply
A permanent discount means "Those boxes are garbage"

A limited discount means "It's a good deal for some nice boxes"
EAP
So, no one will talk about the new sale happening?
50% at 1st Main to 20st Mini Box until 30 August 2021.
<< Anonymous(EAP)
Anonymous Reply
Nope because most of the cards covered are already powercrept

If you look more into it the extension on coverage is pointless the good staples were already covered since the first offers
Anonymous
When will be the next 50% event start?
<< Anonymous
Anonymous Reply
I guess you have to wait a few months
<< Anonymous
Anonymous Reply
You need to w8 just 6 months :)
Joker
Waiting 80% discount
<< Anonymous(Joker)
Anonymous Reply
Even 90% discount cant save some old boxes...
<< Anonymous
Anonymous Reply
Who cares I am spending all my gems on 50% discount and I am happy to get Floodgate, CC, Sphere Kuriboh...
<< Anonymous
MangakaJ96 Reply
Glad to get a second Silver Gadget. That mean whenever Gold and Silver gets to a box, I'll only have to make two runs there.
Anonymous
Visions of Ice is a very good box. They didn't mention anything about Spellbook at all. It is one of the most broken archetype in all Yugioh history.
<< Anonymous
Anonymous Reply
You still have to dig for a UR in a mainbox three times, that's why they don't say anything about spellbook
Anonymous
Well, in the past I was happy about 50% discounts. However, today the game has changed too much. Most tier decks atm use only new cards. The value of old boxes has really went down. Also, most of the good cards have been reprinted in structure decks. Imo, right now investing in old boxes is a really really bad idea. It is way better to keep your gems for future/newer boxes. I believe Konami should keep this discount forever for old boxes.
<< Anonymous
anonymous Reply
harpies and shooting road stardust dominating PvP today

Every time im faced Blue Eyes, there is statements beside their name "lose and lose ranks "

Who the hell kick Blue Eyes 🔥 GG
<< Anonymous(anonymous)
Anonymous Reply
The nerf on melody was too severe that they lose their spot on the tier list.
<< Anonymous
Anonymous Reply
sure bud whatever they made you think
<< Anonymous
Anonymous Reply
The nerf should be on consonance. Be happy that you lose only Melody.
Anonymous
Dishonorable mention should be Ace Raider.
<< Anonymous
Anonymous Reply
A prismatic Axe Raider*
<< Anonymous
Anonymous Reply
UR nightmare ticket-Axe Raider
SR nightmare ticker-Judgeman
<< Anonymous
Anonymous Reply
I got 2 copies of Judgeman and 1 Axe Raider.
Is there any good Judgeman+Axe Raider deck to reach KoG?
<< Anonymous
Anonymous Reply
Yeap. In 2017.
Anonymous
Good opportunity to get 3x PotG. With those I can finally reach King of Noobs.

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