Black Metal Dragon | DARK Dragon ★1 ATK 600 / DEF 600 |
Blazing Rose [UR] | |
You can target 1 "Red-Eyes" monster you control, except "Red-Eyes B. Chick"; equip this monster from your hand or your side of the field to that target. It gains 600 ATK. If this card is sent from the field to the Graveyard: You can add 1 "Red-Eyes" card from your Deck to your hand, except "Red-Eyes B. Chick". |
A Main searcher of searching "Red-Eyes" card while it is sent from the field to Graveyard alongside with 600 ATK boost effect when it is equipped to a "Red-Eyes" monster.
Vermillion Dragon Mech | FIRE Machine ★9 ATK 2700 / DEF 1800 |
Blazing Rose [UR] Selection Box Vol. 03 [UR] | |
1 Tuner + 1 or more non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, field, or Graveyard, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the Graveyard: You can target 1 of your banished Tuners; add it to your hand. |
Vermillion Dragon Mech's removal effect uses cost from the graveyard, making it more cost efficient than other similar effects. Overall its a decent beater with a targeting removal effect.
Black Rose Dragon | FIRE Dragon ★7 ATK 2400 / DEF 1800 |
Blazing Rose [UR] | |
1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant-Type monster from your Graveyard, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn. |
The main core set of Subterror Deck.
Subterror Behemoth Umastryx | EARTH Reptile ★7 ATK 2000 / DEF 2700 |
Blazing Rose [SR] | |
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn.When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
Subterror Behemoth Stygokraken | EARTH Sea Serpent ★5 ATK 1400 / DEF 2600 |
Blazing Rose [R] | |
FLIP: You can target Set cards on the field, equal to the number of "Subterror Behemoth" monsters you control; destroy them. You can only use this effect of "Subterror Behemoth Stygokraken" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
Subterror Nemesis Warrior | EARTH Warrior ★4 ATK 1800 / DEF 1200 |
Blazing Rose [R] | |
During either player's turn: You can send 1 "Subterror" monster from your Deck to the Graveyard; Tribute this card and at least 1 other monster so the total original Levels Tributed equal or exceed the Level of that "Subterror" monster in the Graveyard, and if you do, Special Summon that monster in face-up or face-down Defense Position. If a "Subterror Behemoth" monster is flipped face-up while this card is in your Graveyard: You can Special Summon this card. You can only use each effect of "Subterror Nemesis Warrior" once per turn. |
Subterror Final Battle | Normal Trap |
Blazing Rose [SR] | |
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the Graveyard. ● Change 1 Set "Subterror" monster on the field to face-up Attack or Defense Position. ● Change 1 face-up "Subterror" monster on the field to face-down Defense Position. ● ATK and DEF of 1 "Subterror" monster on the field become equal to its combined original ATK and DEF until the end of this turn. ● This turn, activated effects of "Subterror" cards cannot be negated. |
The main core set of Metaphys Deck, an budget Archetype with decent power that can counter some Meta Decks.
Metaphys Daedalus | LIGHT Wyrm ★7 ATK 2600 / DEF 1500 |
Blazing Rose [SR] | |
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all other face-up Special Summoned monsters on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; banish 1 "Metaphys" card from your Deck, except "Metaphys Daedalus". |
Metaphys Tyrant Dragon | LIGHT Wyrm ★8 ATK 2900 / DEF 2500 |
Blazing Rose [R] Maximum Gustav [R] | |
If this card was Special Summoned by the effect of a "Metaphys" monster, it is unaffected by Trap effects, also if it attacks a monster, it can make a second attack in a row. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; Special Summon 1 "Metaphys" monster from your hand, but banish it during the End Phase of the next turn. |
Metaphys Nephthys | LIGHT Wyrm ★8 ATK 2400 / DEF 1600 |
Blazing Rose [R] Maximum Gustav [R] | |
If this card is Special Summoned by the effect of a "Metaphys" monster: You can banish all Set Spells and Traps on the field. If this card is banished, during the Standby Phase of the next turn: You can shuffle this banished card into the Deck; add 1 "Metaphys" card from your Deck to your hand, except "Metaphys Nephthys". |
Asymmetaphys | Continuous Trap |
Blazing Rose [R] Maximum Gustav [R] | |
Once per turn: You can banish 1 "Metaphys" card from your hand, and if you do, draw 1 card. Once per turn, if your "Metaphys" card in its owner's possession is banished: Apply this effect depending on whose turn it is. ● Your turn: All monsters on the field lose 500 ATK/DEF, except "Metaphys" monsters. ● Opponent's turn: Change the battle positions of all monsters on the field, except "Metaphys" monsters. |
Metaphys Dimension | Continuous Trap |
Blazing Rose [UR] | |
If your opponent Special Summons a monster (except during the Damage Step): You can target 1 of your banished "Metaphys" monsters; Special Summon it, but banish it during the End Phase of the next turn. If your other "Metaphys" card in its owner's possession is banished while this card is already face-up in your Spell & Trap Zone: You can target 1 card your opponent controls; banish it. You can only use each effect of "Metaphys Dimension" once per turn. |
Necro Fusion | Normal Trap |
Warriors Unite [SR] Selection Box Vol. 03 [SR] | |
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY face-down, but it cannot attack this turn. |
Decent Level 3 Psychic Monsters which can be special summoned while you control other Level 3 monster, this effect can allows you quickly Xyz Summon or Synchro Summon paired with another Level 3 Monster.
Additionally, if you Synchro Summon by using Wheeleder or Tracker, you will gain an effect according to the monsters:
Wheeler: destroy 1 Monster on the field less ATK than the Synchro Monster
Tracker: that Synchro Monster will gains 600 ATK.
Psychic Wheeleder | EARTH Psychic ★3 ATK 600 / DEF 0 |
Dimension of the Wizards [UR] | |
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn. |
Psychic Tracker | EARTH Psychic ★3 ATK 1600 / DEF 600 |
Dimension of the Wizards [R] | |
If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK. |
Power of the Guardians | Equip Spell |
Dimension of the Wizards [N] Master of Chaos [N] | |
If an attack is declared involving the equipped monster: Place 1 Spell Counter on this card. The equipped monster gains 500 ATK/DEF for each Spell Counter on this card. If the equipped monster would be destroyed by battle or card effect, you can remove 1 Spell Counter from your field, instead. |
A good ATK Booster with card protection by remove 1 Spell Counter from your field. Usually being used in Farm Deck list nowadays.
Bad Aim | Normal Trap |
Absolute Inferno [SR] Dragunity Overdrive [SR] | |
When your opponent's card or effect is activated: Target 1 card on the field (other than that card); destroy it. |
Bad Aim is a costless removal effect. It's activation condition usually isn't a problem since you can use it in response to any opponent activation, such as when they are performing their board setup combo.
Skill Prisoner | Normal Trap |
Absolute Inferno [SR] | |
Target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. During either player's turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 card you control; this turn, when any monster effect resolves that targeted that card at activation, negate that effect. |
Skill Prisoner can protects your cards from your opponent’s monster effects and can be reused in the graveyard except the turn this card was sent to the Graveyard. However, it can only be used to protect against monster effects that target upon activation which means you can't simply negate monster effect like Forbidden Chalice and Fiendish Chain.
Mana Dragon Zirnitron | DARK Dragon ★6 ATK 2200 / DEF 1200 |
Tornado of Phantoms [SR] | |
If a Spell/Trap you control leaves the field because of an opponent's effect, and is now in the GY or banished (except during the Damage Step): You can Special Summon this card from the GY (if it was there when that Spell/Trap left) or hand (even if not), then you can Set 1 Spell/Trap that is banished or in your GY to your Spell & Trap Zone. You can only use this effect of “Mana Dragon Zirnitron” once per turn. If Summoned this way, banish this card when it leaves the field. |
This is needed in the deck if you want to make Meteor Black Comet Dragon with RE Fusion for Red-Eyes Deck.
Ancient Fairy Dragon | LIGHT Dragon ★7 ATK 2100 / DEF 3000 |
Secrets of the Ancients [UR] | |
1 Tuner + 1 or more non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn. |
Armades, Keeper of Boundaries | LIGHT Fiend ★5 ATK 2300 / DEF 1500 |
Secrets of the Ancients [UR] | |
1 Tuner + 1 or more non-Tuner monstersIf this card attacks or is attacked, your opponent cannot activate cards or effects until the end of the Damage Step. |
Mostly used in Synchro Version of D/D/D Deck. But you can replace this card with Stygian Sergeants which is an Event Reward of PvP Duel: Turbo Duel Grand Prix.
Harpies Hunting Ground | Field Spell |
Blackstorm Rising [SR] | |
All Winged Beast-Type monsters gain 200 ATK and DEF. When any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. |
Harpies's Core Field Spell which can allows you to destroy backrows when any "Harpie Lady" or "Harpie Lady Sisters" are Normal or Special Summoned. 1 piece should be enough for the Deck.
Two of the main core of Buster Blader Deck.
Buster Whelp of the Destruction Swordsman | LIGHT Dragon ★1 ATK 400 / DEF 300 |
Power of Bravery [UR] | |
When this card is Normal Summoned: You can add 1 "Destruction Sword" card from your Deck to your hand, except "Buster Whelp of the Destruction Swordsman". You can only use 1 of the following effects of "Buster Whelp of the Destruction Swordsman" per turn, and only once that turn.● You can Tribute this card; Special Summon 1 "Buster Blader" from your hand or Graveyard.● If this card is in your Graveyard and you control "Buster Blader": You can discard 1 "Destruction Sword" card; Special Summon this card. |
Destruction Swordsman Fusion | Quick Spell |
Power of Bravery [SR] | |
Fusion Summon 1 Fusion Monster that lists "Buster Blader" as Material from your Extra Deck, using monsters from your hand or either side of the field as Fusion Materials. If this card is in your Graveyard: You can send 1 card from your hand to the Graveyard; add this card to your hand. You can only use each effect of "Destruction Swordsman Fusion" once per turn. |
Galaxy Cyclone | Normal Spell |
Gaia Genesis [UR] Selection Box Vol. 02 Mini [UR] | |
Target 1 Set Spell/Trap Card on the field; destroy it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Spell/Trap Card on the field; destroy it. You can only use this effect of "Galaxy Cyclone" once per turn. |
Similar to the other Cyclone Spell with set backrow removal effect. Galaxy Cyclone's second effect will allows you to destroy only Face-Up Spell/Trap card on the field by banishing itself.
Drowning Mirror Force | Normal Trap |
Gaia Genesis [UR] Selection Box Vol. 02 [UR] | |
When an opponent's monster declares a direct attack: Shuffle all Attack Position monsters your opponent controls into the Deck. |
A single Trap Card that can deal with an entire board full of monsters. Drowning Mirror Force is something everyone should keep in mind whenever they are attacking their opponent directly, and something you should definitely consider picking up if you don’t already have a set.
Sangan | DARK Fiend ★3 ATK 1000 / DEF 600 |
Gaia Genesis [UR] Selection Box Vol. 01 Mini [UR] | |
If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn. |
If you wanna build a complete Yubel Montage Farm Deck, you will need this card, otherwise it is not recommended to be invested.
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